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Show new changes starting from 05:18, 29 May 2024
   
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26 May 2024

     13:21  Rocket Launcher‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:21 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704797) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo)
      13:18 (cur | prev) . . (+2). . EburbBC (talk | contribs) (Damage and function times: Added minimum damage in normal TF2 gameplay FROM SPLASH. Might be wrong since it's all theory. I'll only do this to Stock and Original for now. Contact me if I'm wrong; I'll be eager to learn and listen.)

22 May 2024

     13:36  Payload‎‎ (2 changes | history) . . (+120). . [GrampaSwood‎ (2×)]
      13:36 (cur | prev) . . (-100). . GrampaSwood (talk | contribs) (This is not true, they just normally roll down)
      13:27 (cur | prev) . . (+220). . GrampaSwood (talk | contribs) (Update history: + 15 December 2008 patch about bomb cart)

12 May 2024

     14:01  Capture the Flag‎‎ (2 changes | history) . . (-1). . [GrampaSwood‎; EburbBC‎]
      14:01 (cur | prev) . . (-105). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3694549) This is already mentioned in the Gameplay section, along with many of the other conditions) (Tag: Undo)
      13:59 (cur | prev) . . (+104). . EburbBC (talk | contribs) (Intelligence)

8 May 2024

 m   12:46  Rocket Launcher‎ (diff | hist) . . (-5). . Denied (talk | contribs) (Gallery)

6 May 2024

 m   03:23  Control Point (game mode)‎ (diff | hist) . . (0). . BrazilianNut (talk | contribs)