Difference between revisions of "June 17, 2011 Patch (Beta)"

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(Created page with '{{Patch layout | game = tf2beta | before = May 2, 2011 Patch (Beta) | after = N/A | notes = * No offical list yet. }}')
 
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| notes =  
 
| notes =  
  
* No offical list yet.
+
===Gameplay===
 +
* Pyro:
 +
** The Detonator:
 +
*** Flares now detonate on impact with the world, but with a greatly reduced radius (manually detonated radius unchanged)
 +
*** Replaced +20% increased blast damage with +20% increased self blast damage
 +
 
 +
* Medic:
 +
** The Quick-Fix:
 +
*** Lowered heal and charge rates to 40% (from 50%)
 +
*** New sounds
 +
 
 +
===General===
 +
* Main Menu changes:
 +
** Added a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
 +
*** Payload
 +
*** King of the Hill
 +
*** Attack / Defense
 +
*** Payload Race
 +
*** Control Points
 +
*** Capture the Flag
 +
*** Quick Play (finds best server based on ping, number of players, etc)
 +
** Crafting interface reworked
 +
** Item load-out interface reworked
 +
* Training:
 +
** New training user interface
 +
** Added "A,W,S,D" movement instruction to Soldier training
 +
** Added ammo instruction to Engineer training
 +
* Clarified many instructional strings
 +
* Voting:
 +
** New sounds
  
  
 
}}
 
}}

Revision as of 21:03, 17 June 2011

Patch notes

Gameplay

  • Pyro:
    • The Detonator:
      • Flares now detonate on impact with the world, but with a greatly reduced radius (manually detonated radius unchanged)
      • Replaced +20% increased blast damage with +20% increased self blast damage
  • Medic:
    • The Quick-Fix:
      • Lowered heal and charge rates to 40% (from 50%)
      • New sounds

General

  • Main Menu changes:
    • Added a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
      • Payload
      • King of the Hill
      • Attack / Defense
      • Payload Race
      • Control Points
      • Capture the Flag
      • Quick Play (finds best server based on ping, number of players, etc)
    • Crafting interface reworked
    • Item load-out interface reworked
  • Training:
    • New training user interface
    • Added "A,W,S,D" movement instruction to Soldier training
    • Added ammo instruction to Engineer training
  • Clarified many instructional strings
  • Voting:
    • New sounds