Difference between revisions of "June 17, 2011 Patch (Beta)"
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− | * | + | ===Gameplay=== |
+ | * Pyro: | ||
+ | ** The Detonator: | ||
+ | *** Flares now detonate on impact with the world, but with a greatly reduced radius (manually detonated radius unchanged) | ||
+ | *** Replaced +20% increased blast damage with +20% increased self blast damage | ||
+ | |||
+ | * Medic: | ||
+ | ** The Quick-Fix: | ||
+ | *** Lowered heal and charge rates to 40% (from 50%) | ||
+ | *** New sounds | ||
+ | |||
+ | ===General=== | ||
+ | * Main Menu changes: | ||
+ | ** Added a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode. | ||
+ | *** Payload | ||
+ | *** King of the Hill | ||
+ | *** Attack / Defense | ||
+ | *** Payload Race | ||
+ | *** Control Points | ||
+ | *** Capture the Flag | ||
+ | *** Quick Play (finds best server based on ping, number of players, etc) | ||
+ | ** Crafting interface reworked | ||
+ | ** Item load-out interface reworked | ||
+ | * Training: | ||
+ | ** New training user interface | ||
+ | ** Added "A,W,S,D" movement instruction to Soldier training | ||
+ | ** Added ammo instruction to Engineer training | ||
+ | * Clarified many instructional strings | ||
+ | * Voting: | ||
+ | ** New sounds | ||
}} | }} |
Revision as of 21:03, 17 June 2011
|
Source: TF2 Beta forums (Web Archive)
Patch notes
Gameplay
- Pyro:
- The Detonator:
- Flares now detonate on impact with the world, but with a greatly reduced radius (manually detonated radius unchanged)
- Replaced +20% increased blast damage with +20% increased self blast damage
- The Detonator:
- Medic:
- The Quick-Fix:
- Lowered heal and charge rates to 40% (from 50%)
- New sounds
- The Quick-Fix:
General
- Main Menu changes:
- Added a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
- Payload
- King of the Hill
- Attack / Defense
- Payload Race
- Control Points
- Capture the Flag
- Quick Play (finds best server based on ping, number of players, etc)
- Crafting interface reworked
- Item load-out interface reworked
- Added a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
- Training:
- New training user interface
- Added "A,W,S,D" movement instruction to Soldier training
- Added ammo instruction to Engineer training
- Clarified many instructional strings
- Voting:
- New sounds