User:Jboby1/Weapons

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Revision as of 17:03, 10 August 2017 by Jboby1 (talk | contribs) (Added the "Recycler", and elaborated on the "Cillium Willium" weapon description)
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With apologies to Mozart, who I copied off of to make the first version of this page


Demoman

Backpack Loose Cannon.png
The Scot's Last Stand
Level 1 Cannon
+60% damage bonus
No blast damage falloff
-85% slower reload
Clip size of 1
Cannonballs explode on contact with any surface

The Scot's Last Stand

The Scot's Last Stand is, at first glace, a combination of the Loch-n-Load and the Loose Cannon. The attribute "Cannonballs explode on contact with surfaces" is similar to the debuff on the Loch-n-Load, but instead of shattering, the projectiles just explode. The increased damage, paired with the removed blast damage, would make this weapon an excellent crowd control weapon. However, the drastically slower reload rate and lower clip size will force players to wait for the perfect shot.

Heavy

Aw-unknown mgun.png
The Recycler
Level 1 Minigun
Shoots a random projectile each shot
Rockets, Flares, Pills, and Bison Lasers
Each projectile use their weapon's stats for damage
-50% slower firing rate
-60% max primary ammo on wearer

The Recycler

This is probably really stupid, but I've always wanted to use a weapon like this.

Backpack Fists of Steel.png
The Tobor Toppler
Level 1 Metal Gloves
+65% damage bonus vs buildings
-20% slower attack rate
While in MvM Mode:
+65% damage bonus

The Tobor Toppler

This weapon was originally conceived as a MvM-only weapon, and would revert to reskin of stock in all non MvM gamemodes. This seemed to harsh to me, so I reworked it. Now, its a situational but useful weapon, as it deals extra damage against buildings, but swings slower. I still wanted to keep the MvM-Exclusive bonuses, but I decided to remove them all in favor of a very nice damage bonus.


Medic

Aw-Electric assurance.png
Die Heilkugel
Level 1 Medigun
-25% slower healing rate
Cannot Übercharge
This weapon holsters +80% slower

Die Heilkugel

According to Google Translate, "Die Heilkugel" is German for "The Healing Ball", which would be pretty accurate for this weapon. Instead of healing one patient, the Die Heilkugel heals all team mates in a small area, in an area similar in size to the Amputator's healing taunt. To counteract this, the medigun heals slower, cannot Übercharge, and holsters much slower. Hopefully this will make Medics more valuable and viable in both pushing and defense situations.

Aw-Blizzard Builder.png
The Chilliam William
Level 1 Backpack Replacement
ÜberCharge grants 100% slow chance to heal target
Medigun model painted with "Waterlogged Lab Coat"
+20% ÜberCharge rate
+40% fire damage resistance
-15% slower move speed

The Chilliam William

The Chilliam William is a combination of two weapon ideas I had. A medigun that gives it's patient the ability to slow down targets, much like the Natascha, and an ice-based weapon to counter Pyros (it would probably be a flare gun, or an "anti-flare gun" in this case). The slower move speed makes the Medic just slightly faster than a Demoman, at 96% speed. This weapon may be favored more for it's fire resistance than it's slowdown capabilities, as the recent Pyro buff against Medics added in the Meet Your Match Update has made Pyros much more of a bane on a Medic's existance. Name is inspired by the "Me, an Intellectual" joke, which is rather prominent on Tumblr at the time of writing.

The backpack model is the icon. The medigun itself is unchanged, besides the basic team coloring replaced with "Waterlogged Lab Coat" team coloring.

Spy

Backpack A Whiff of the Old Brimstone.png
The Smokebombs
Level 1 Watch Replacemnet
On Use: Throw a bomb that detonates after 3 seconds, creating a large smoke explosion
On Explosion: Gain 75% damage resistance from all sources for a short duration
On Explosion : Gain 25% speed boost for a short duration
Wearer cannot cloak
User only has 12 bombs per life

The Smokebombs

This weapon is meant to replace the Invis Watch. The bombs, although incredibly limited, are rather strong. Leaving large smoke explosions and giving the Spy very strong buffs, this may be a very overpowered weapon. The limitation on bombs, and the fact that only 12 bombs are available per life is meant to make the weapon less viable. Without his classic cloak, the Spy will have to resort to throwing a bomb, quickly donning a disguise, and leaving while he can.

Multi-Class

Aw-Warlordswinchester.png
The Fler Kulor
Level 1 Shotgun
+67% ammo capacity
+30% bullets per shot
-34% clip size
The Swedes have done it again!

The Fler Kulor

"Fler Kulor" translates to "More Bullets" in Swedish (according to Google), and MAN does this weapon live up to it's name! With a much larger ammo pool and more bullets per shot, this weapon is meant to be viable shotgun replacement comparable to the Scout's Force-A-Nature. The "-34% clip size" will reduce this weapon's clip size to 4, from the original 6. This may not be enough, so I may have to increase this, or even change it to a more costly downside.