From Team Fortress Wiki
The update increased backpack slots from 200 to 300, and introduced the ability to acquire additional slots, 100 at a time, by purchasing the Backpack Expander item. The maximum backpack size became 1000 slots.
On December 18, 1788, less than a year after the first settlers colonized Australia, an old cutthroat named Nicolas Crowder arrived on a boat with some other new settlers, took one look at the heat and privations, said "screw this," commandeered the boat, and set course on a one-man voyage to conquer the South Pole. Legend tells that he lives there still.
Every December 18th, "Old Nick" returns down under to find out if Australia's children have been naughty or nice. The nice children are given the greatest gift of all -- they are not abducted along with the naughty ones and carted off to the South Pole.
For the next twelve months, the naughty children make toys to Old Nick's exacting specifications. Then, on December 17th, the presents are gift-wrapped, placed in a sleigh, and driven to Old Nick's mansion, where he opens them. Naturally, given the sheer number of hats and weapons Old Nick receives, there are bound to be duplicates – and every December 18th, he posts them online, selling them at prices so low that he's practically giving them away.
The Expert's Ordnance
+10% fire damage resistance on wearer
The Hibernating Bear
+5% Critical hit damage resistance on wearer
|Buffalo Steak Sandvich|
The Medieval Medic
+1 health regenerated per second on wearer
|Fists of Steel|
|Backpack Expander||Expand backpack by 100 slots (to a maximum of 1000).|
|Map Stamp||Buy Map Stamps to support community map makers. Once a stamp is purchased, a player will receive a hat that includes a stamp particle effect. The particle effect only occurs when a player has purchased a map stamp for the map upon which they are playing.|
|Festive Winter Crate Key||Used to open unusually festive locked winter crates. After 12/31/2010 these turned into a normal key.|
|Name||Picture||Game mode||File name|
|DeGroot Keep|| Control Point|
|Item Test||None|| |