Difference between revisions of "Decorated/es"

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Weapon grades only apply to decorated weapons, and are not applied to anything else at the current time.
 
Weapon grades only apply to decorated weapons, and are not applied to anything else at the current time.
  
== Unusual Effects ==
+
== Efectos inusuales ==
  
 
Decorated weapons of the Unusual variant will have a particle effect attached to the end of the barrel. Some Unusual effects can also travel down the whole length of the barrel.
 
Decorated weapons of the Unusual variant will have a particle effect attached to the end of the barrel. Some Unusual effects can also travel down the whole length of the barrel.
  
 
<gallery perrow="4">
 
<gallery perrow="4">
File:Unusual_Weapon_Effect_(Isotope).gif|Isotope
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File:Unusual_Weapon_Effect_(Isotope).gif|Isótopo
 
File:Unusual_Weapon_Effect_(Hot).gif|Hot
 
File:Unusual_Weapon_Effect_(Hot).gif|Hot
 
File:Unusual_Weapon_Effect_(Cool).gif|Cool
 
File:Unusual_Weapon_Effect_(Cool).gif|Cool
File:Unusual_Weapon_Effect_(Energy_Orb).gif|Energy Orb
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File:Unusual_Weapon_Effect_(Energy_Orb).gif|Orbe de energía
 
</gallery>
 
</gallery>
  

Revision as of 09:14, 16 July 2015


Backpack Citizen Pain Minigun Field-Tested.png

Citizen Pain
Civilian Grade Minigun (Field-Tested)

«
¡Ja ja ja ja! No.
Saxton Hale respondiendo a Miss Pauling sobre la petición de nuevas armas para los mercenarios.
»

Las armas con decoración se añadieron en la actualización Gun Mettle, son apariencias con una cualidad exterior, un factor de rareza y un posible contador de aspecto raro o de aspecto inusual.

La calidad de armas con decoración se atribuye a armas obtenidas de contratos o abriendo cajas de suministros. Esta calidad tiene 6 niveles de rareza, llamados grados: Ciudadano, Autónomo, Mercenario, Comando, Asesino y Élite. It also has an exterior quality, which ranges from Factory-New, Minimal Wear, Field-Tested, Well-Worn, and Battle-Scarred. The exterior quality decreases from the perfect Factory-New, to the extremely worn Battle-Scarred. When equipping a weapon of this quality, the player can press the inspect key (Default key: F) to play an interruptible animation which examines the weapon from multiple angles, usually two (only visible in First Person). Grade and exterior factors are purely cosmetic, and do not effect gameplay whatsoever.

Decorated weapons unboxed from weapon cases have a chance to be Strange, a rarer chance to be Unusual, and an extremely rare chance to be both. The Strange variant adds a clock to the side of the weapon, meant to count kills, or ÜberCharges in case of the Medi Gun. The Unusual variant adds a particle effect to the weapon, typically at the end of, or on the barrel of the weapon. When the item is both Strange and Unusual, both the clock and visual effects are shown.

When mousing over a weapon of the Decorated quality, a window will appear showing a rotating model of the weapon, its details, and a list of the collection it is included in. This is similar to the windows which appear when mousing over any other non-decorated item in the player's backpack, except the window is slightly different and usually appears to the right of the cursor.

The decorations and exterior qualities do not appear when running the game with dxlevel -80 or dxlevel -81. Instead of showing the decorations, they only appear as their stock counterpart. When running the game in these DirectX levels, the descriptions of Decorated weapons change, adding the extra line: "You are in DirectX 8, decorated weapons are incompatible and show as stock". Upon checkout at the Mann Co. Store, having a Gun Mettle Campaign Pass in the cart will cause the game to show a message warning the player that Decorated weapons do not work on DirectX 8.

In-game, there are multiple hexadecimal quality colors for Decorated weapons, all dependent on the grade of said weapons. On the Steam Community Market, regardless of grade, the hexadecimal color code for Decorated weapons is #FAFAFA.

Colecciones Gun Mettle

All classes have at minimum one weapon per collection. Some classes have multiple weapons per collection.

The Teufort Weapon Collection is one of two weapon skin collections available from completing Contracts. It is collection of weapon skins with varying themes, but all centralized around Teufort.

Armas incluidas

  • Bovine Blazemaker Flame Thrower
  • War Room Minigun
  • Treadplate Tormenter SMG
  • Bogtrotter Sniper Rifle
  • Earth, Sky and Fire Flame Thrower
  • Team Sprayer SMG
  • Spruce Deuce Scattergun
  • Hickory Hole-Puncher Pistol
  • Rooftop Wrangler Stickybomb Launcher
  • Civic Duty Shotgun
  • Civil Servant Medi Gun
  • Local Hero Pistol
  • Mayor Revolver
  • Smalltown Bringdown Rocket Launcher
  • Citizen Pain Minigun


The Craftsmann Collection is the other of weapon two skin collections available from completing Contracts. It is a collections of skins focusing on a DIY-like project, having most guns painted in a way that makes them seem made from house-hold materials and/or fabrics. The team color variants mostly apply to materials with a plaid pattern.

Weapons Included

  • Tartan Torpedo Scattergun
  • Lumber From Down Under Sniper Rifle
  • Rustic Ruiner Shotgun
  • Barn Burner Flame Thrower
  • Homemade Heater Pistol
  • Plaid Potshotter SMG
  • Country Crusher Scattergun
  • Iron Wood Minigun
  • Shot in the Dark Sniper Rifle
  • Blasted Bombardier Stickybomb Launcher
  • Backcountry Blaster Scattergun
  • Antique Annihilator Minigun
  • Old Country Revolver
  • American Pastoral Rocket Launcher
  • Reclaimed Reanimator Medi Gun


The Concealed Killer Weapon Collection is one of two weapon skin collections only available through opening weapon cases. To obtain one weapon with this skin, you must unbox a Concealed Killer Weapons Case. This collection focuses on Military style camouflage skins of varying colors.

Weapons Included

  • Red Rock Roscoe Pistol
  • Sand Cannon Rocket Launcher
  • Sudden Flurry Stickybomb Launcher
  • Psychedelic Slugger Revolver
  • Purple Range Sniper Rifle
  • Night Terror Scattergun
  • Carpet Bomber Stickybomb Launcher
  • Woodland Warrior Rocket Launcher
  • Wrapped Reviver Medi Gun
  • Forest Fire Flame Thrower
  • Night Owl Sniper Rifle
  • Woodsy Widowmaker SMG
  • Backwoods Boomstick Shotgun
  • King of the Jungle Minigun
  • Masked Mender Medi Gun


The Powerhouse Collection is the other of two weapon skin collections only available though opening weapon cases. To obtain a weapon with this skin, you must open a Powerhouse Weapons Case. The primary focus of this collection is bright patterns, resembling electricity and power stations. All skins are linked to the map Powerhouse.

Weapons Included

  • Thunderbolt Sniper Rifle
  • Liquid Asset Stickybomb Launcher
  • Shell Shocker Rocket Launcher
  • Current Event Scattergun
  • Pink Elephant Stickybomb Launcher
  • Flash Fryer Flame Thrower
  • Spark of Life Medi Gun
  • Dead Reckoner Revolver
  • Black Dahlia Pistol
  • Sandstone Special Pistol
  • Lightning Rod Shotgun
  • Brick House Minigun
  • Aqua Marine Rocket Launcher
  • Low Profile SMG
  • Turbine Torcher Flame Thrower

Weapon Grades

Decorated weapons come in six grades of rarity. They do not affect gameplay whatsoever, and only serve as a cosmetic feature.

Each grade has its own hexadecimal color, which starts at a light blue and ends at a dark red.

Color Nombre Ejemplo
#B0C3D9 Grado de Civil Recortada
#5E98D9 Grado de Independiente Lanzabombas Lapa
#4B69FF Grado de Mercenario Ametralladora
#8847FF Grado de Comando Lanzallamas
#D32CE6 Grado de Asesino Rifle de Francotirador
#EB4B4B Grado de Élite Lanzacohetes


Weapon unboxed from the Concealed Killer and Powerhouse Weapons Cases only come in Mercenary, Commando, Assassin, and Elite variants, while weapons form the Teufort and Craftsman collections only come in Civilian, Freelance, Mercenary, and Commando grades. It should also be noted that all exterior qualities can apply to any grade, so it is possible to have a Battle-Scarred Elite grade weapon and Factory-New Civilian grade weapon.

Weapon grades only apply to decorated weapons, and are not applied to anything else at the current time.

Efectos inusuales

Decorated weapons of the Unusual variant will have a particle effect attached to the end of the barrel. Some Unusual effects can also travel down the whole length of the barrel.

Historial de actualización

Parche del 2 de julio de 2015 (Actualización Gun Mettle)

  • [Sin documentar] Se ha añadido la calidad con decoración.

Parche del 2 de julio de 2015

  • Se ha solucionado un error por el cual skinned weapons appearing differently after being traded or listed on the Steam Community Market. Affected items have been reverted to their original (permanent) appearance

Parche del 6 de julio de 2015

Parche del 8 de julio de 2015