Difference between revisions of "Domination"

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[[File:Domination.png|220px|right|Dominated, hippie! Get a job!]]
 
{{Quotation|'''The Heavy'''|The burning you feel? It is '''shame'''.|sound=Heavy_domination15.wav}}
 
<div align=right>{{kill notice|extend=yes|width=360px|weapon=domination|killer=Soldier|victim=Spy|kill-text=is DOMINATING}}</div>
 
  
A '''Domination''' is a reward received for killing, or assisting in killing, one particular enemy four times without said enemy killing or assisting in a kill against you in between. If you dominate a player, a distinct [[Media:Tf_domination.wav|sound cue]] plays and you become their Nemesis. You will see a small target icon next to the dominated player on the [[scoreboard]]. If a player dominates you, a slightly different [[Media:Tf_nemesis.wav|sound cue]] plays. You will see an icon of two fists on the scoreboard, as well as the same icon, albeit team-colored, above your Nemesis. If you kill your Nemesis, or assist in killing them, they will lose their Domination and status as your Nemesis; this is known as a Revenge kill.
 
 
Dominations in one life are counted in your all-time stats. When dominating players, a medal symbol will appear next to your name on the scoreboard along with a number indicating how many opposing players you are currently dominating. Dominations are carried over map stages, but not over team or map changes. Team-swapping will cause all Dominations for and against you to be lost.
 
 
Dominating someone may sometimes produce a special [[Responses|audio response]] from your class. Dominating several people in one round will result in increasingly enthusiastic responses from your character.
 
 
== Nemesis ==
 
When a player becomes your Nemesis, they sport a distinctive icon above their head which allows you to identify them (unless they are currently a [[Cloak]]ed or [[disguise]]d Spy). Only you can see this icon. If your Nemesis kills you, the [[Deathcam]] will identify them as such, and state that you have been killed "again" by them.
 
 
It is possible to have any number of opposing players as your Nemesis at once. Upon killing a Nemesis, you gain a Revenge kill, which counts towards your player stats, and the player loses their status as your Nemesis.
 
 
The Nemesis feature was added to promote relationships between players, creating a small negative reinforcement loop by giving players an opportunity to score extra points with a Revenge kill.
 
 
{{anchor|revenge kill|Revenge kill|Revenge Kill}}
 
 
== Revenge ==
 
[[File:Revenge kill.png|150px|right|I'm back, you sub-normal halfwit!]]
 
 
<div align=right>{{kill notice|invert=yes|extend=yes|width=360px|weapon=domination|killer=Spy|victim=Soldier|kill-text=got REVENGE on}}</div>
 
 
Killing your Nemesis is called a Revenge kill. This is accompanied by a short [[Media:Tf_revenge.wav|sound cue]] and a special kill notice on the [[HUD]]. Obtaining a Revenge kill will also produce a short [[response|audio response]] by your [[classes|class]].
 
 
A Revenge kill is worth double the [[points]] received for a regular [[kill]], and will remove your Nemesis' Domination against you. Revenge kills in one life, as well as in your player history, count towards your all-time stats. Players receive the ''Nemesis'' [[achievement]] upon collecting 5 total Revenge kills in their all-time stats. A Revenge kill can also occur during [[Match outcomes#Humiliation|Humiliation]], which is a highly advantageous and satisfying time to get one as your Nemesis will be cowering and completely vulnerable.
 
{{clr}}
 
 
== Related achievements ==
 
=== [[Image:Achieved.png|20px|link=Achievements{{if lang}}]] [[achievements|General]] ===
 
{{Achievement table
 
| 1 = {{Show achievement|General|A Fresh Pair of Eyes}}
 
      {{Show achievement|General|BFF!}}
 
| 2 = {{Show achievement|General|Nemesis}}
 
}}
 
 
=== {{Class link|Soldier}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Soldier|Dominator}}
 
| 2 = {{Show achievement|Soldier|Trench Warfare}}
 
}}
 
 
=== {{Class link|pyro}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Pyro|BarbeQueQ}}
 
}}
 
 
=== {{Class link|demoman}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Demoman|Three Times a Laddy}}
 
| 2 = {{Show achievement|Demoman|There Can Be Only One}}
 
}}
 
 
=== {{Class link|heavy}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Heavy|Icing on the Cake}}
 
      {{Show achievement|Heavy|Lenin A Hand}}
 
| 2 = {{Show achievement|Heavy|Red Oktoberfest}}
 
}}
 
 
=== {{Class link|medic}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Medic|Doctor Assisted Homicide}}
 
}}
 
 
=== {{Class link|sniper}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Sniper|Australian Rules}}
 
| 2 = {{Show achievement|Sniper|Rode Hard, Put Away Wet}}
 
}}
 
 
=== {{Class link|spy}} ===
 
{{Achievement table
 
| 1 = {{Show achievement|Spy|High Value Target}}
 
      {{Show achievement|Spy|Come In From The Cold}}
 
| 2 = {{Show achievement|Spy|The Melbourne Supremacy}}
 
}}
 
 
=== [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Scarechievements]] ===
 
{{Achievement table
 
| 1 = {{Show achievement|Halloween|Ghastly Gibus Grab}}
 
}}
 
 
== Update history ==
 
 
'''{{Patch name|5|27|2010}}'''
 
* Fixed domination/revenge messages not using team colors for the player names.
 
 
'''{{Patch name|3|19|2013}}'''
 
* Fixed a [[scoreboard]] bug where domination count was reduced by 2 when a dominated player left the server.
 
 
'''{{Patch name|1|27|2015}}'''
 
*Fixed a bug related to overhead icons disappearing (Nemesis).
 
 
== Bugs ==
 
[[Image:Team_switch_Nemesis_icon_bug.png|thumb|An autobalanced nemesis.]]
 
* If you trigger the feigned death of [[Dead Ringer]] Spies who were dominated or revenge-killed in their past life as any class, the kill feed will announce that you are dominating or have taken revenge upon them, but the scoreboard will say otherwise.
 
* Sometimes, after an [[autobalance]] moves a dominated player to the nemesis' team or vice-versa, the nemesis icon may remain visible above the player.
 
* In rare and very specific cases, a player may be dominated by a "phantom player" named "ERRORNAME," but will have no [[freezecam]] to show the player. The name will be colored in white as if it were a spectator. There is no possible way to get revenge, and even if it is the first time it has "killed" the player, it will usually result in an instant domination against that player for unknown reasons.
 
 
== Trivia ==
 
* Dominations were originally created to make player interactions have a more personal feel and encourage individual competition.
 
* Dominating enemies with [[kill assist]]s will not trigger [[voice responses]] from your class, but the class who was awarded the kill.
 
**This effect also applies with revenge.
 
* Killing a [[Spy]] who is using the [[Dead Ringer]] (if it is the 4th time you have killed said player) will notify you that you have dominated him. Once he de-cloaks however, he will no longer be "Dominated". Death-feigning Spies do not produce a fake revenge.
 
* No actual numerical medal will appear on the score screen next to the name of a player who has beyond 16 dominations, due to no scoreboard symbol existing for such an occasion.
 
* Those in [[Pyroland]] will see Dominations and Revenge kills as "''Player'' is BEST FRIENDS with ''Player''" and "''Player'' BROKE UP with ''Player''", respectively.
 
 
== Gallery ==
 
<gallery>
 
File:Dominating.png|The Domination icon that appears on the scoreboard.
 
File:Nemesis_RED.png|[[RED]] Nemesis icon that appears above the head of a player's Nemesis.
 
File:Nemesis_BLU.png|[[BLU]] version of this icon.
 
</gallery>
 
 
=== Scoreboard symbols ===
 
<gallery widths="48px" heights="48px" perrow="4">
 
File:1 Domination.png
 
File:2 Domination.png
 
File:3 Domination.png
 
File:4 Domination.png
 
File:5 Domination.png
 
File:6 Domination.png
 
File:7 Domination.png
 
File:8 Domination.png
 
File:9 Domination.png
 
File:10 Domination.png
 
File:11 Domination.png
 
File:12 Domination.png
 
File:13 Domination.png
 
File:14 Domination.png
 
File:15 Domination.png
 
File:16 Domination.png
 
</gallery>
 
 
== See also ==
 
* [[Dueling Mini-Game]]
 
 
[[Category:Gameplay]]
 

Revision as of 01:27, 20 February 2017