Gorge

From Team Fortress Wiki

Revision as of 04:11, 17 April 2012 by Tabs (Talk | contribs)
Jump to: navigation, search
Gorge also has a standard Control Point version, 5Gorge.
Gorge
Cp gorge.jpg
Basic Information
Map Type: Control Point
File name: cp_gorge
Developer(s): Valve
Map Info
Environment: Alpine / Industrial
Setting: Daylight, sunny
Map Items
Healthico.png Health Kits: Smallhealth.png ×2   •   Mediumhealth.png ×11
Ammoico.png Ammo Boxes: Mediumammo.png ×10   •   Largeammo.png ×4

Cp_gorge is a top secret alpine facility diabolically masquerading as something else entirely: in this case, a sinister weapons factory disguised as an innocent water purification plant, and a large-ish hole not big enough to meet the U.S. Geological Survey’s standards for a gorge, disguised as a by-the-book, nothing-to-see-here gorge.

Cp_gorge is an attack/defense map with only two control points, designed for quick rounds and fast, frantic play. It has more lateral game space than previous Control Point maps, allowing for more maneuvering options.

Gorge is an Attack/Defend Control Point map. It was released with the WAR! Update as an official map.

While similar to multi-stage Attack/Defend style maps like Dustbowl and Egypt, Gorge features a single large stage (as opposed to three smaller stages). Gorge is the first official Attack/Defend map with a moving BLU spawn point. The map's layout allows for more attacking choices for BLU and fewer high-traffic choke points.

Like all Attack/Defend maps, BLU plays the attackers while RED plays the defenders. The goal of the attackers (BLU) is to capture both control points in sequence. The goal of the defenders (RED) is to defend these points until the time limit is reached. The timer is increased if BLU captures the first point; once this point is captured, it is locked and cannot be retaken by the defenders.

Contents

Locations

Overview of the map.

Capture Point A

The first capture point is located on a level bridge over the map's titular gorge. The gorge landmark itself is accessible from various entrances from all directions, allowing the large health kit underneath the bridge available to both teams. The outcrop of the main building sports a 'peephole' that can serve as an effective Sentry Gun or Sniper nest. Once BLU capture this point, their spawn room moves to the top of the building overlooking the Gorge and the main building.

Capture Point B

The final capture point of the map is situated in the heart of the main building. The point itself is set in a deep open hole, immediately putting BLU at a height disadvantage when attempting to capture. In one corner of the room is the RED spawn room, and in the other is a similar peephole to Point A. The overhanging ledge within the hole is a popular place for Sentry Guns, as it can only be attacked from within the hole itself.

Strategy

See Community Gorge strategy

Control Point Timing

Control Point Multiplier Seconds
Control Point 1 ×1
60 .000
×2
40 .000
×3
32 .727
×4
28 .800
×5
26 .277
Control Point 2 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
×5
5 .255


Update history

December 17, 2009 Patch (WAR! Update)
  • Added new control point map Gorge

January 27, 2010 Patch

  • Updated CP_Gorge
    • Added more cover outside of the initial BLU spawn area
    • Added a forward spawn for the BLU team after Cap1 is captured
    • Added another access point to the upper level from the front of the RED base
    • Added more cover in the room just before Cap2
    • Decreased RED team's respawn time while they own Cap1
    • Fixed a few areas where players would sometimes become stuck

May 20, 2010 Patch (Second Community Contribution Update)

  • Updated CP_Gorge
    • Added nobuilds to the awnings outside BLU's forward spawn to preventing players building up there.
    • More clip work and model collision work based on community feedback.
    • Fixed BLU forward spawn door appearing through roof.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Added team-specific func_nobuild brushes in elevated forward spawn areas.

Bugs

Trivia

See also

External links


Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox
Languages
Team Fortress 2
Team Fortress Classic
Valve Wiki Network