Quick-Fix
| “ | War historians will appreciate the original medigun— still handy even though the invuln function shorted out after its first use.
— Quick-Fix publicity blurb
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” |
The Quick-Fix is a secondary weapon for the Medic. It is a prototype Medi Gun with a set of three gauges and a graduated cylinder for a body. The main gun is coupled with a medicinal reactor backpack with glowing portions that replaces Medic's default backpack.
This Medi Gun has a 40% faster heal and 25% faster ÜberCharge build rate compared to the default Medi Gun. It lacks the ability to overheal patients, but can maintain an overheal previously applied on a target by other means. Additionally, should the player train the weapon on a faster ally, they will be able to move at the same speed as their healing target. When the ÜberCharge is deployed, the patient and the Medic will be healed at triple the healing rate, and become immune to movement effects such as knockback, stun, and slowdown, including compression blasts; however, the target will not become invulnerable to attack. Additionally, if the Medic deploys the ÜberCharge but does not target an ally, he is healed at the normal rate.
Whenever the patient uses an explosive jump (except Detonator and Sentry jumping), the Medic will be shot upward as well. The Medic will be launched with equal force in the same direction.
The Quick-Fix was previously tested in Team Fortress 2 Beta. The Beta Quick-Fix, a separate variant of the weapon, is still available for use in the beta.
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Healing and function times
| Healing and function times | ||
|---|---|---|
| Healing | ||
| Healing (in combat) | 100% | 33.6 / s (100.8 / s) |
| Healing (out of combat) | 300% | 100.8 / s (302.4 / s) |
| Function times | ||
| Effect duration | 8 s | |
| Charge fill speed | 3.125% / s (1.5625% / s) | |
| Maximum charge time | 32 s (64 s) | |
| Values are approximate and determined by community testing. | ||
Demonstration
Item set
| The Clinical Trial | ||||
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| Effect |
No effect | |||
Crafting
Blueprint
| Reclaimed Metal | Mad Milk | Kritzkrieg | Quick-Fix | |||
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| Class Token - Medic | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
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Strange variant
Related achievements
General
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Scout
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Heavy
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Engineer
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Medic
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Spy
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Update history
- [Undocumented] Added stats for Quick-Fix
June 23, 2011 Patch (Über Update)
- The Quick-Fix was added to the main game.
- [Undocumented] Lowered ÜberCharge rate to 25% (from 40%)
- Fixed the Quick-Fix showing the fire overlay when running in DX8
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update
- Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
- Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
- [Undocumented] Added team-colored overlay for Quick-Fix users during the ÜberCharge.
- [Undocumented] Fixed a mistake for the Quick-Fix blueprint displaying refined instead of reclaimed as the required metal for crafting.
- Fixed a case where health overheal wasn't being applied when multiple healers were involved.
- Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix.
- [Undocumented] Added Strange quality.
- [Undocumented] The Quick-Fix no longer maintains overheal.
- Fixed the Quick-Fix's 'immunity to movement-impairing effects' attribute not being honored by the Pyro's airblast
- Fixed the Quick-Fix not maintaining overhealed health
June 27, 2012 Patch (Pyromania Update)
- Medic mirrors blast jump of their heal target
- [Undocumented] The Quick-Fix now gains speed from all sources of speed increase, such as the Eyelander and Gas Jockey item set.
Bugs
- Healing Heavies under the effects of the Dalokohs Bar or Fishcake will not restore their health past the default 300 HP.
- Being set on Fire will cause the player to lose the team-colored overlay when under the effects of the ÜberCharge.
- Dying during an ÜberCharge may cause the ÜberCharge sound effect to play until the player disconnects or map changes, much like a previously patched bug with the Kritzkrieg.
- Team color issues:
- The backpack of the Quick-Fix will display the wrong teams colors after switching teams.
- Activating the ÜberCharge on a disguised Spy provides them with a healing aura of their team color instead of the disguised team's color.
- Backpack issues:
- A Spy disguised as a Medic with the Quick-Fix equipped will have the regular Medic backpack.
- Occasionally the backpack of the Quick-Fix will freeze in mid-air while the player moves away, causing the player to appear without a pack.
- Despite stating otherwise, the Übercharge increases healing by 200% to 300% of normal, rather than raising it 300%
Trivia
- The model for the Quick-Fix was previously shown in concept art images for Meet the Medic, photographed in Valve Headquarters.
- The Medic could be seen holding the Quick-Fix before the Über Update was revealed in the final page of Meet the Director.
- The Quick-Fix was canonically the Medic's first healing gun, and was the prototype for the Medi Gun.[1]
- The Quick-Fix was able to make the Heavy invulnerable in Meet the Medic, even though it cannot in-game; this is due to the invulnerability function shorting out after its first use.[2]
- The Quick-Fix's Übercharge was known as the Megaheal in the beta.
- The top of the Quick-Fix has a white splotch that drips down to the left; it is implied to be bird droppings from the Medics' pet doves.
- A "Quick Fix" in medical or industrial-repair terms refers to a hurried or temporary fix of a problem or injury. These remedies may not always work or may prove ineffective to stopping the problem entirely, referencing that the Quick-Fix's Übercharge can still result in the death of both the Medic and his patient if enough damage is taken.
Gallery
References
See also
External links
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|---|---|---|---|---|---|---|---|---|---|---|
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| unlock | Force-A-Nature | Direct Hit | Backburner | — | Natascha | Frontier Justice | Blutsauger | Huntsman | Ambassador | |
| craft | Shortstop Soda Popper Baby Face's Blaster |
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Degreaser Phlogistinator Rainblower |
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Widowmaker Pomson 6000 Rescue Ranger |
Crusader's Crossbow Overdose |
Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker |
L'Etranger Enforcer Diamondback | |
| promotion | — | — | — | — | Iron Curtain | — | — | AWPer Hand | Big Kill | |
| Slot 2 | ||||||||||
| stock | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | Submachine Gun | Sapper | |
| unlock | Bonk! Atomic Punch | Buff Banner | Flare Gun | Chargin' Targe Scottish Resistance |
Sandvich | Wrangler | Kritzkrieg | Jarate Razorback |
— | |
| craft | Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine |
Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison |
Detonator Reserve Shooter Manmelter Scorch Shot |
Sticky Jumper Splendid Screen |
Dalokohs Bar Buffalo Steak Sandvich Family Business |
Short Circuit | Quick-Fix Vaccinator |
Darwin's Danger Shield Cozy Camper Cleaner's Carbine |
Red-Tape Recorder | |
| promotion | Lugermorph | — | — | — | Fishcake Robo-Sandvich |
Lugermorph | — | — | Ap-Sap | |
| Melee | ||||||||||
| stock | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
| unlock | Sandman | Equalizer | Axtinguisher | Eyelander | Killing Gloves of Boxing | Gunslinger | Übersaw | — | — | |
| craft | Holy Mackerel Candy Cane Boston Basher Sun-on-a-Stick Fan O'War Three-Rune Blade Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Bat Outta Hell |
Pain Train Half-Zatoichi Disciplinary Action Market Gardener Conscientious Objector Escape Plan Bat Outta Hell |
Homewrecker Powerjack Back Scratcher Sharpened Volcano Fragment Maul Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Bat Outta Hell |
Pain Train Scotsman's Skullcutter Horseless Headless Horsemann's Headtaker Ullapool Caber Claidheamh Mòr Half-Zatoichi Persian Persuader Nessie's Nine Iron Scottish Handshake Conscientious Objector Bat Outta Hell |
Gloves of Running Urgently Warrior's Spirit Fists of Steel Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Bat Outta Hell |
Southern Hospitality Jag Eureka Effect |
Vita-Saw Amputator Solemn Vow Conscientious Objector Bat Outta Hell |
Tribalman's Shiv Bushwacka Shahanshah Conscientious Objector Bat Outta Hell |
Your Eternal Reward Conniver's Kunai Big Earner Wanga Prick Sharp Dresser Spy-cicle | |
| promotion | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Golden Wrench Saxxy |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank |
Saxxy Black Rose | |
| PDA | ||||||||||
| stock | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
| PDA 2 | ||||||||||
| stock | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
| unlock | — | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer | |
| promotion | — | — | — | — | — | — | — | — | Enthusiast's Timepiece Quäckenbirdt | |
| Taunt | ||||||||||
| various | Home Run (Sandman/Atomizer) |
Kamikaze (Equalizer/Escape Plan) |
Hadouken (Shotgun/Flare Gun/Detonator/Reserve Shooter) Armageddon (Rainblower) Execution (Scorch Shot) |
Decapitation (Eyelander/HHHH/Claidheamh Mòr/Half-Zatoichi/Persian Persuader/Nessie's Nine Iron) |
Showdown (Fists/Saxxy/Apoco-Fists/Holiday Punch) |
Dischord (Frontier Justice) Organ Grinder (Gunslinger) |
Oktoberfest (Kritzkrieg) Medicating Melody (Amputator) Spinal Tap (Übersaw) |
Skewer (Huntsman) |
Fencing (Knife/Your Eternal Reward/Conniver's Kunai/Saxxy/Big Earner/Wanga Prick/Black Rose) | |
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