Tough Break Update/nl

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Deze pagina is over inhoud vrijgegeven in de update. Voor de patch zelf, zie 17 december 2015-patch.
Tough Break Update
Smissmas 2015
Tough Break Update.png
The New Mexico Department of Labor has found the Administrator in violation of every safety law they have, including 106 violations of the Employee Electroshock (Face, Trunk and Genital) Protection Act and 496 unexplained workplace disappearances. This means Miss Pauling has been state-mandated to take her first vacation in... well, ever. It also means she'll still be working round the clock, since those kill-contracts won't assign themselves.
— Tough Break Update publicity blurb

The Tough Break Update was a major seasonal update added in the 2015 Smissmas season that spanned from December 17, 2015 to April 11, 2016.

The update introduced 4 new weapon collections, 15 community-created new cosmetics, 4 community-created new maps, and 3 new taunts. It also added the Tough Break Campaign, a three-month contract campaign which allows players to complete 26 skill-based challenges to unlock one-of-a-kind weapons and exclusive weapon and cosmetic cases. To participate in the Tough Break Campaign, players had to obtain the Tough Break Campaign Pass, which was available for purchase in the Mann Co. Store. Players were invited to fulfill contracts ostensibly handed out by Miss Pauling via postcards on her state-mandated vacation.

Additional content was further added in the 22 december 2015-patch, such as the Festivizer.

Additions

Maps

Hoofdartikel: List of maps
Name Picture Game mode File name
Highpass KOTH Highpass.jpg King of the Hill
Controlpoint.png
koth_highpass
Landfall Ctf landfall rc0005.jpg Capture the Flag
Intel blu idle.png
ctf_landfall
Snowycoast Pl snowycoast.jpg Payload
BLU Snowycoast Bombcart.png
pl_snowycoast
Vanguard Cp vanguard.png Control Point
Controlpoint.png
cp_vanguard

Cosmetics

Hoofdartikel: Cosmetic items
Bonk Batter's Backup Bonkbal-back-up
Hot Heels Hete Hakken
Diplomat Diplomaat
Shin Shredders IJzeren kuiten
Siberian Sweater Siberische Sweater
Winter Backup Winterhulp
Berlin Brain Bowl Berlijnse Breinbeschermer
Bunnyhopper's Ballistics Vest Bunnyhoppers ballistische borstbeschermer
Medical Monarch Medische Monarch
A Hat to Kill For Een Hoed om voor te Moorden
Chicago Overcoat Chicago-regenjas
Leaderboard class soldier.png Soldier
Leaderboard class heavy.png Heavy
Gift Bringer Cadeaukledij
A Well Wrapped Hat Goed Verpakte Hoed
Chill Chullo Fijne Flapmuts
Patriot Peak Patriottenpet

Weapon skins

Weapon skins feature randomly positioned patterns and randomly generated stickers. Only one of the possible placements is shown below.

Harvest-verzameling

Gentlemanne-verzameling

Pyroland-verzameling

Warbird-verzameling


Taunts

Hoofdartikel: Taunts
Bad Pipes Jandoedelzak
Bucking Bronco Stierenbeul
Mannrobics Mannrobics

Tools

Hoofdartikel: Tools
Pyroland Weapons Case Pyroland-wapenkist
Smissmas 2015 Festive Gift Feestelijk Smissmas-geschenk 2015
Strange Count Transfer Tool Vreemde Telleroverzetter
Tough Break Campaign Pass Tough Break-campagnepass
Tough Break Cosmetic Case Tough Break-cosmeticakist
Tough Break Cosmetic Key Tough Break-cosmeticasleutel
Tough Break Key Tough Break-sleutel
Warbird Weapons Case Warbird-wapenkist
Festivizer Verfeestelijker
Notes  Added in the 22 december 2015-patch.

Tweaked Classes

Class Changes
Pictogram plus.png Added: Extinguishing a teammate will now return 20 health to the Pyro.
Pictogram plus.png Changed: The base Flamethrower's damage fall off over distance has been decreased, resulting in higher damage output at range
Pictogram minus.png Changed: Consecutive Airblasts will no longer prevent enemies from air-strafing until they touch the ground
Pictogram plus.png Added: Charging now removes debuffs from the Demoknight (Bleed, Fire, Mad Milk, Jarate)
Pictogram plus.png Changed: Shield bash now deals damage at all ranges, scaled by distance
Pictogram comment.png Changed: Melee damage boost after shield bash is based on amount of charge consumed. Now provides mini-crit at 25% depleted, and full crit at 60% depleted.
Pictogram minus.png Changed: All Swords now have a slower deploy and holster speed compared to base weapons in addition to their increased melee range
Pictogram plus.png Changed: Sentry Guns brought into a respawn room no longer detonate outside of Mann vs. Machine
Pictogram minus.png Added: After removing a Sapper from a Sentry Gun, there is now a 0.5s delay before the sentry is active again
Pictogram plus.png Added: Medics now have slightly higher health regeneration when healing a hurt patient
Pictogram plus.png Changed: During setup time, ÜberCharge build rate is now increased by 3x
Pictogram comment.png Added: The HUD 'Cloak' meter now displays 'MOTION' and 'FEIGN' when Cloak and Dagger and Dead Ringer are equipped respectively
Pictogram plus.png Added: Upon spawning, friendly players (including disguised Spies) will show an outline for 10 seconds
Pictogram plus.png Changed: Base weapon switch speed changed from 0.67 seconds to 0.5 seconds

Tweaked Weapons

Class Weapon Changes
Mad Milk
Maffe Melk
Pictogram plus.png Added: Extinguishing an ally will now reduce the cool down by 20%
Pretty Boy's Pocket Pistol
Mooiboys Zakpistool
Pictogram plus.png Changed: Increased health recovered on hit to +5 (from +3)
Wrap Assassin
Verpakte Moordenaar
Pictogram plus.png Added: +25% increase in recharge rate
Pictogram plus.png Changed: Ornament shatters on all impacts, dealing a small amount of damage in a small radius. Bleed effect still only applies to a target that is struck directly.
Pictogram plus.png Changed: Reduced damage penalty to 65% (from 70%)
Beggar's Bazooka
Bedelaars Bazooka
Pictogram minus.png Added: -20% blast radius penalty
Air Strike
Luchtaanval
Pictogram minus.png Changed: Reduced blast radius by 20% when rocket jumping (28% reduction when compared to stock)
Concheror
Veroveraarsschelp
Pictogram plus.png Changed: Increased health regeneration rate to 4 (from 2). Regeneration rate is now decreased if player has been recently damaged.
B.A.S.E. Jumper
Basejumper
Pictogram minus.png Removed: Hidden property of up draft when on fire
Market Gardener
Markttuinier
Pictogram minus.png Added: 20% slower firing speed
Degreaser
Ontvetter
Pictogram plus.png Removed: 10% damage penalty
Pictogram minus.png Added: +25% airblast cost
Pictogram minus.png Changed: No longer boosts all-around switch speed. Instead, boosts switch-to speed by 60% and switch-from speed by 30%.
Pictogram minus.png Changed: Increased afterburn penalty to 66% (from 25%)
Phlogistinator
Flogistinator
Pictogram plus.png Removed: 10% damage penalty
Pictogram plus.png Added: When activating 'MMMPH', the taunting Pyro gains temporary invulnerability and immunity to knockback effects
Axtinguisher
Bijlblusser
Pictogram plus.png Changed Now crits all burning enemies (Previous version could only crit from behind and mini-crit from the front)
Pictogram comment.png Changed Reduced damage penalty to 33% (from 50%) and now applies to all enemies, not just non-burning ones
Pictogram minus.png Added 20% slower firing speed
Pictogram minus.png Added 75% slower deploy speed
Loose Cannon
Ongeleid Projectiel
Pictogram minus.png Changed: Reduced projectile speed (now a visible attribute)
Pictogram minus.png Changed: Reduced cannon impact damage to 50 (from 60)
Pictogram minus.png Changed: Damage now scales with distance
Pictogram minus.png Changed: Reduced knockback from cannon hit. Knockback strength is now similar to airblast.
Chargin' Targe
Stormende Schild
Pictogram minus.png Changed: Reduced blast resistance to 30% (from 40%)
Pictogram minus.png Removed: Afterburn immunity
Splendid Screen
Schitterende Scherm
Pictogram plus.png Added: +50% faster charge recharge rate
Pictogram plus.png Changed: Increased blast resistance to 20% (from 15%)
Tide Turner
Tijkeerder
Pictogram minus.png Changed: Now grants mini-crit instead of full-crit on charge bash
Pictogram minus.png Changed: Reduced all resistances to 15% (from 25%)
Quickiebomb Launcher
Bliksemse Bommenwerper
Pictogram plus.png Changed: Increased fizzle time to 4 seconds (from 2)
Ullapool Caber
Suizende Schotsman
Pictogram plus.png Changed: Increased base melee damage to 55 (from 35)
Pictogram minus.png Added: 20% slower firing speed
Pictogram minus.png Added: 100% slower deploy speed
Claidheamh Mòr
Claidheamh Mòr
Pictogram plus.png Added: +25 health on kill
Pictogram plus.png Removed: -15 health penalty on wearer
Pictogram minus.png Added: 15% damage vulnerability on wearer while weapon is active
Pictogram minus.png Removed: 0.5 second longer charge duration
Persian Persuader
Ottomaanse Overtuiger
Pictogram plus.png Added: Ammo pickups now replenish charge
Pictogram plus.png Added: Melee hits replenish 20% of your charge meter
Pictogram minus.png Added: 80% reduced primary and secondary ammo on wearer
Pictogram minus.png Removed: Ammo pickups granting health instead of ammo
Gloves of Running Urgently
Haastige Handschoenen
Pictogram minus.png Added: 50% slower holster speed
Fists of Steel
Stalen Vuisten
Pictogram plus.png Removed: 20% slower deploy speed
Pictogram minus.png Added: 100% slower holster speed
Warrior's Spirit
Krijgersgeest
Pictogram plus.png Added: +30% damage bonus
Pictogram plus.png Removed: -20 max health on wearer
Pictogram comment.png Changed: +10 health on hit to +50 health on kill
Pictogram minus.png Added: 30% damage vulnerability on wearer while weapon is active
Eviction Notice
Uitzettingsbevel
Pictogram plus.png Added: 15% faster movement speed on wearer while weapon is active
Pictogram minus.png Added: 20% damage vulnerability on wearer while weapon is active
Pictogram minus.png Changed: Reduced faster firing speed bonus to 40% (from 50%)
Rescue Ranger
Redder in Nood
Pictogram minus.png Changed: Reduced healing per bolt to 60 (from 75)
Jag
Kartel
Pictogram minus.png Added: -33% damage penalty against buildings (Now takes 3 hits to destroy a Sapper)
Crusader's Crossbow
Kruisvaarderskruisboog
Pictogram plus.png Added: Healing a player with a syringe now grants a small amount of ÜberCharge
Quick-Fix
Snelle Herstelling
Pictogram minus.png Added: Players can no longer capture objectives while under the effects of Quick-Fix ÜberCharge
Pictogram comment.png Changed: Fixed cases where Quick-Fix ÜberCharged players could still be affected by certain knock-back effects
Vaccinator
Vaccineerder
Pictogram plus.png Changed: Increased faster ÜberCharge build rate to 67% (from 50%)
Pictogram plus.png Changed: Reduced overhealed ÜberCharge build rate penalty to 33% (from 66%) (As this penalty is applied after the base increase, healing an overhealed patient is now 33% more effective)
Pictogram minus.png Removed: +10% health regeneration on proper resist
Amputator
Amputeerder
Pictogram plus.png Added: Healing done with the taunt now grants small amounts of ÜberCharge
Pictogram comment.png Changed: Taunt can now be activated by alt-fire
Huntsman
Jachtman
Pictogram plus.png Changed: Can be fired while off the ground
Jarate
Jarate
Pictogram plus.png Added: Extinguishing an ally now reduces the cooldown by 20%
Cozy Camper
Knusse Kampeerder
Pictogram plus.png Changed: Increased health regeneration rate to 4 (from 1). Regeneration rate is now decreased if player has been recently damaged.
Cleaner's Carbine
Schoonmakersschiettuig
Pictogram comment.png Added: Added 'CRIKEY' meter which is filled by dealing damage
Pictogram comment.png Changed: Mini-crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled
Pictogram plus.png Changed: Reduced slower firing speed penalty to 20% (from 35%)
Spy-cicle
Spy-spegel
Pictogram plus.png Changed: Fire immunity shield no longer appears when fire immunity is triggered
Dead Ringer
Doodse Gelijkenis
Pictogram plus.png Changed: Increased initial damage reduction when feigning death to 75% (from 50%)
Leaderboard class soldier.png Soldier
Leaderboard class pyro.png Pyro
Reserve Shooter
Reserveschieter
Pictogram comment.png Changed: No longer boosts all-around switch speed, instead boosts switch-to speed by 20% and switch-from speed by 15% (Faster switch-from speed is hidden)
Pictogram minus.png Changed: No longer mini-crits any airborne target (i.e. jumping). Target must be forced in to the air via blastjump, knockback, airblast, or grapple.
Leaderboard class soldier.png Soldier
Leaderboard class demoman.png Demoman
Half-Zatoichi
Half-Zatoichi
Pictogram plus.png Changed: Honorbound deals 50 self-damage when holstered before it kills (Before, the weapon would be unable to be holstered if it didn't kill)
Pictogram minus.png Added: No random critical hits
Pictogram comment.png Changed: Now considered a sword (increased holster and deploy time and increased range)
Pictogram comment.png Changed: 100% life restore on kill changed to 50% health gain on kill that can result in overheal
Leaderboard class soldier.png Soldier
Leaderboard class pyro.png Pyro
Leaderboard class heavy.png Heavy
Leaderboard class engineer.png Engineer
Panic Attack
Paniekaanval
Pictogram plus.png Changed: No longer auto-fires when fully loaded. Shots can be held and released at will.

Gallery

See also

External links