Difference between revisions of "Wubwubwub"

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|download-link=[http://forums.tf2maps.net/showthread.php?t=22393 TF2Maps.net]
 
|download-link=[http://forums.tf2maps.net/showthread.php?t=22393 TF2Maps.net]
  
| map-environment =  
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| map-environment = Indoor/outdoor<br>industrial/desert/space
| map-hazards = Pitfalls, [[Pumpkin Bombs]]
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| map-hazards = [[Pumpkin bomb]]s, pitfall
 
| map-deep-water=No
 
| map-deep-water=No
  
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}}
 
}}
  
'''Wubwubwub''' is a community-made dub-step inspired [[King of the Hill]] map which takes places inside what appears to be basic industrial building at the start of the round.  When the point is captured by either team, the players are stunned and the first audio clip begins to play. The bass cannon is introduced by the audio as it rises up adjacent to the point. The bass cannon "fires" as the music starts, launching the players away from it and blasting the roof of the map off, revealing a desert landscape.  Various visual effects go off in time with the music, as well as the bass cannon firing again at key times. As the next song begins to build up, the map appears to tip up on it's side and launches into space, dropping it's barriers and revealing the map itself to be a massive space ship. A large amount of extremely visually intense effects go off, culminating in a neon green strobe effect appearing over the entire sky, neon green stripes all over the ground and walls, and the map creators name appears on the wall behind the base cannon, strobing again in neon green. After an abrupt halt in the music and effects, the map begins it's music randomizer cycle.  The map selects a random build up, voice clip, and dub-step drop/ song.  The map has a total of 616 possible song combinations, selecting each on the fly after a brief pause.  Each song has it's own "map choreography" programmed for it, with the visual effects set to change with the music.  As the map is extremely visually intense, '''it is recommend that those sensitive to flashing lights do no play it.'''
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'''Wubwubwub''' is a community-made dubstep-inspired [[King of the Hill]] map which takes places inside what appears to be basic industrial building at the start of the round.  When the point is captured by either team, the players are [[stun|stunned]] and the first audio clip begins to play. The bass cannon is introduced by the audio as it rises up adjacent to the point. The bass cannon "fires" as the music starts, launching the players away from it and blasting the roof of the map off, revealing a desert landscape.  Various visual effects go off in time with the music, as well as the bass cannon firing again at key times. As the next song begins to build up, the map appears to tip up on its side and launches into space, dropping its barriers and revealing the map itself to be a massive space ship. A large amount of extremely visually intense effects go off, culminating in a neon green strobe effect appearing over the entire sky, neon green stripes all over the ground and walls, and the map creator's name appears on the wall behind the base cannon, strobing again in neon green. After an abrupt halt in the music and effects, the map begins its music randomizer cycle.  The map selects a random build up, voice clip, and dub-step drop/song.  The map has a total of 616 possible song combinations, selecting each on the fly after a brief pause.  Each song has its own "map choreography" programmed for it, with the visual effects set to change with the music.  As the map is extremely visually intense, '''''it is recommend that those sensitive to flashing lights do no play it.'''''
  
 
This map was originally released for the 2014 April Fools Game Day and was publicly released by UEAKCrash on the TF2 Maps Forums.
 
This map was originally released for the 2014 April Fools Game Day and was publicly released by UEAKCrash on the TF2 Maps Forums.
 
  
 
===Control point timing===
 
===Control point timing===

Revision as of 07:48, 18 December 2014


Wubwubwub
Koth wubwubwub center point.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Indoor/outdoor
industrial/desert/space
Hazards: Pumpkin bombs, pitfall
Map Overview
Wubwubwub overview.png

Wubwubwub is a community-made dubstep-inspired King of the Hill map which takes places inside what appears to be basic industrial building at the start of the round. When the point is captured by either team, the players are stunned and the first audio clip begins to play. The bass cannon is introduced by the audio as it rises up adjacent to the point. The bass cannon "fires" as the music starts, launching the players away from it and blasting the roof of the map off, revealing a desert landscape. Various visual effects go off in time with the music, as well as the bass cannon firing again at key times. As the next song begins to build up, the map appears to tip up on its side and launches into space, dropping its barriers and revealing the map itself to be a massive space ship. A large amount of extremely visually intense effects go off, culminating in a neon green strobe effect appearing over the entire sky, neon green stripes all over the ground and walls, and the map creator's name appears on the wall behind the base cannon, strobing again in neon green. After an abrupt halt in the music and effects, the map begins its music randomizer cycle. The map selects a random build up, voice clip, and dub-step drop/song. The map has a total of 616 possible song combinations, selecting each on the fly after a brief pause. Each song has its own "map choreography" programmed for it, with the visual effects set to change with the music. As the map is extremely visually intense, it is recommend that those sensitive to flashing lights do no play it.

This map was originally released for the 2014 April Fools Game Day and was publicly released by UEAKCrash on the TF2 Maps Forums.

Control point timing

Wubwubwub
Control Point Multiplier Seconds
Bass Cannon Platform ×1
6 .000
×2
4 .000
×3
3 .273
×4
2 .880


Gallery