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Hydro is a Territorial Control map and was one of the six initial maps included with the game's release. So far, Hydro is the only official territorial control map of its kind, most possibly due to the complexity and difficulty of designing such a map type.
The goal of Hydro is to take over the entire map by capturing "territories." Each game is randomly selected from the six available layouts in a "point against point" game where both teams must capture the opposite point while preventing their own. After a team successfully captures the enemy control point, the next round will start, taking place in a different area of the map (which is also randomly generated). After a team captures all four territories, the attacking team must capture the enemy team's base while the other defends for their life. If the Base point is captured, the attacking team wins the round. When the next round begins, territories are reset and a new random game is selected.
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- February 18, 2025 - TF2 Official Blog updated. The TF2 SDK has arrived! Valve released a massive update to the Source SDK that includes all the Team Fortress 2 client and server game code. This update allows content creators to build completely new games based on TF2.
- February 9, 2023 - TF2 Official Blog updated. Attention, Steam Workshop Creators! Valve teased a full-on update-sized update to be released around the summer! Submit your workshop creations before May 1st, 2023 for a chance to have them included.
- February 14, 2023 (edited): Valve made some revisions to the wording of this blog post. The updated post now states that they plan to ship a "full-on holiday-sized update" with "other community-contributed fixes" instead of a "full-on update-sized update" with "who knows what else?!"
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