Badlands (King of the Hill)

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Badlands has multiple variations, including Arena and Control Point.
Badlands (King of the Hill)
Koth badlands.jpg
Basic Information
Map Type: King of the Hill
File name: koth_badlands
Developer(s): Valve
Map Info
Environment: Desert
Setting: Dusk, cloudy
Deep Water: Yes
Pyrovision: Yes
Map Items
Healthico.png Health Kits: Smallhealth.png ×2   •   Mediumhealth.png ×3
Ammoico.png Ammo Boxes: Mediumammo.png ×6
It’s the classic Badlands map you know and love—but now there’s less of it! We pain-stakingly cut out vast swaths of map to bring you Badlands’ inaugural King of the Hill competition.
— Koth_Badlands publicity blurb

Badlands (King of the Hill) is an alternate version of Badlands (Control Point) and Badlands (Arena) that has been modified to fit the King of the Hill gameplay type. It was originally tested in the Team Fortress 2 beta, and then released with the Hatless Update.

Contents

Locations

Much like the Arena version of Badlands, the first advance spawn is the only active spawn room. However, it has been expanded, with the usual cp_badlands resupply area now being a side room and a larger more elaborate room being the spawn point for the map. A new exit has been added near the center of the main base, leading off from this new room. Also like the Arena version, entry into the main bases is prohibited, the rock spires are fenced off, and there is a water pit underneath the bridge outside the base. The center control point of the Standard Control Point version is the active point of the map.

Strategy

Control Point Timing

Control Point Multiplier Seconds
Control Point ×1
18 .000
×2
12 .000
×3
9 .818
×4
8 .640


Update history

March 9, 2011 Patch (Beta)

March 11, 2011 Patch (Beta)

March 23, 2011 Patch (Beta)

April 14, 2011 Patch (Hatless Update)

May 17, 2012 Patch

See also

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