From Team Fortress Wiki
| “ |
This point is mine! Do you understand that? — The Soldier
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” |
The following is a list of information on control point timing. All information, except for ×1 capture speeds, are approximate determinations derived from tests.
Base capture times
The base capture times are the rates to capture each control point depending on the amount of people (the multiplier) that are on the control point.
| ×1
| 1.000
| 100%
|
| ×2
| 0.666
| 150%
|
| ×3
| 0.546
| 183%
|
| ×4
| 0.480
| 208%
|
| ×5
| 0.438
| 228%
|
| ×6
| 0.408
| 245%
|
| ×7
| 0.386
| 259%
|
| ×8
| 0.368
| 272%
|
| ×9
| 0.353
| 283%
|
| ×10
| 0.342
| 292%
|
| ×11
| 0.331
| 302%
|
| ×12
| 0.322
| 311%
|
| ×13
| 0.315
| 317%
|
| ×14
| 0.307
| 326%
|
| ×15
| 0.302
| 331%
|
| ×16
| 0.296
| 338%
|
| ×17
| 0.290
| 345%
|
| ×18
| 0.286
| 350%
|
| ×19
| 0.282
| 355%
|
| ×20
| 0.278
| 360%
|
| ×21
| 0.275
| 364%
|
| ×22
| 0.271
| 369%
|
| ×23
| 0.268
| 373%
|
| ×24
| 0.265
| 377%
|
Note to map makers
The trigger_capture_area defines the time it takes to capture a control point, but not in a clear way. The number of seconds to capture a control point is 2 * area_time_to_cap * team_numcap_2 (and/or team_numcap_3). In other words, the number you set in Hammer Editor is actually half of its real value in-game.
Decay rates
The decay rates are inversely proportional to the base capture times. This means the shorter the base capture times are, the longer the decay rates are. During Overtime, the control point timing decays at an expedited rate.
Map-specific times
Badlands (Arena)
| Capture point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Granary (Arena)
| Capture point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Lumberyard
| Capture point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Nucleus (Arena)
| Capture point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Offblast
| Capture point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Ravine
| Capture point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Sawmill (Arena)
| Capture point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Watchtower
| Capture point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Well (Arena)
| Capture point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
5Gorge
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Badlands (Control Point)
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Coldfront
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Fastlane
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Freight
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Foundry
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Granary (Control Point)
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Fastlane
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Well (Control Point)
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
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| ×4
|
|
|
|
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Yukon
| Control point 1 & 5
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Control point 2 & 4
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
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| Control point 3
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
DeGroot Keep
| Capture point A
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point B
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point C
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Dustbowl (Control Point)
| All capture points
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Egypt
| Capture point 1-1
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point 1-2
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point 2-1
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point 2-2
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point 3-1
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point 3-2
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Gorge
| Capture point 1
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point 2
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Gravel Pit
| Capture point A
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point B
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point C
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Junction
| Capture point A
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point B
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point C
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Mann Manor
| Capture point A
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point B
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point C
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Mountain Lab
| Capture point A
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point B
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point C
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Steel
| Capture point A
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point B
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point C
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point D
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Capture point E
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Badlands (King of the Hill)
| Control point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Eyeaduct
| Control point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Harvest
| Control point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Harvest Event
| Control point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Lakeside
| Control point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Nucleus (King of the Hill)
| Control point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
|
|
Sawmill (King of the Hill)
| Control point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Viaduct
| Control point
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
|
Hydro
| Center four control points
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
| Final control points
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
Dustbowl (Training)
| All control points
| ×1
|
|
| ×2
|
|
| ×3
|
|
| ×4
|
|
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