Doe's Doom (mission)

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Doe's Doom
Basic Information
Name Doe's Doom
File Name mvm_decoy_intermidate
Map Decoy
Waves 7
Difficulty Intermediate
Starting money 400

Doe's Doom is an intermediate invasion mission available on the Decoy map.

Contents

Waves

Sub-waveClassCountDelay(s)Credits
Wave 1
1A
Scout
1/4 Easy
3/4 Hard

3/4 Melee only
51564 05 400
1B
Soldier
Expert111 830 100
Pyro
Easy31212 107 300
Wave 2
2A
Demoman
EasyPrimary only 555 150 50
Tank
24,000 HP1 0200
2B
Demoman
EasyPrimary only 21010 553 100
Demoman
EasyPrimary only
150% fire rate penalty
21010 409 150
2C
Heavy
EasyPrimary only 666 51 150
2D
Heavy
EasyPrimary only 41414 204 150
2E
Scout giant fast
Easy111 371 25
Wave 3
3A
Scout stun
Hard51530 07 250
Sniper bow
Sniper bow
Sniper bow
Sniper bow
Hard
3B
Soldier
Easy41030 155.5 200
Soldier
Easy1/2 Flank right
1/2 Flank left
448 187 50
3C
Pyro
EasyFires continuously 51540 184 500
Sniper bow
Sniper bow
Sniper bow
Sniper bow
Hard
Support
Spy
Expert29020
Wave 4
4A
Heavy steelfist
Hard999 00 100
Pyro flare
Pyro flare
Pyro flare
Pyro flare

Pyro flare
Pyro flare
Pyro flare

Scorch Shot
Expert
Soldier backup
Normal9.0x buff duration
Spawns with full rage
4B
Demoknight
Hard1/2 Flank right
1/2 Flank left
11024 11.5 100
Soldier crit
Normal999 00 100
Pyro flare
Pyro flare
Pyro flare
Pyro flare

Pyro flare
Pyro flare
Pyro flare

Scorch Shot
Expert
Soldier backup
Normal9.0x buff duration
Spawns with full rage
4C
Demoknight
Hard1/2 Flank right
1/2 Flank left
41224 04 50
Heavy heater
Expert9918 4034 150
Pyro flare
Pyro flare
Pyro flare
Pyro flare

Pyro flare
Pyro flare
Pyro flare

Scorch Shot
Expert
Soldier backup
Normal9.0x buff duration
Spawns with full rage
Wave 5
5A
Pyro
EasyFires continuously 51414 06 100
Soldier spammer
Expert111 00 200
5B
Soldier
Easy41240 288 200
Medic

Quick-Fix Medic
Normal0.1x über charge rate
10.0x heal rate
5C 3/4
Scout
EasyPrimary only 41640 451 150
1/4
Scout stun
Hard
Soldier spammer
Expert666 350 350
Medic
Medic
Medic
Medic

Quick-Fix Medic
Normal0.1x über charge rate
10.0x heal rate
Pyro
EasyFires continuously
Support
Sniper
Normal16020
Wave 6
6A
Scout
HardMelee only 61055 04 300
Heavy
Easy1410 67 150
Demoman
EasyPrimary only
1/2 Flank right
1/2 Flank left
2416 1015 150
6B
Heavy
Easy61212 209 150
Support
Sniper
Normal21020
Spy
Expert41520
Wave 7
7
Tank
20,0001 0200
Tank
20,0001 11200
Heavy gru
Easy155 01 100
Heavy
Easy1/2 Flank right
1/2 Flank left
288 16 200
Heavy
Expert51010 9050 200
Medic
Medic
Medic
Medic

Quick-Fix Medic
EasySecondary only
Support
Scout
EasyMelee only 312100 606 200
Spy
Expert21535

Basic Strategies

This mission, along with Day of Wreckening, are the missions to introduce the use of Extended Concheror Soldiers in Intermediate as well as the rest of Mann Up mode. Their buff is full prior to spawning and is activated about 3 seconds before the robots drop on the field. This buff causes all robots around them to gain health back from damage they have dealt to players.

In wave 4 of this mission, Concheror Soldiers drop in groups along with 7 Flare Gun Pyros and a giant Heavy Heater. The Soldiers should be dealt with first in order to be successful in completing this wave.

Trivia

References

  1. WAR! Comic, page 16

See also

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