Engineer (Classic)

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Engineer (Classic)
Engineer (Classic)
Basic Information
Type: Defensive
Health: 80 / 130
Armor: 50
Armor type: Medium
Speed: 100%

The Engineer is a playable class in Team Fortress Classic. His primary skill is erecting various buildings in order to support the team. He can upgrade and repair these items with his Wrench, which also serves as his unique melee weapon that can repair his teammates' Armor. He is equipped with the Railgun and Double-Barrel Shotgun, along with two powerful grenades, in order to engage enemies. However, his low health and armor prevents him from being a true offensive powerhouse.

Contents

Basic strategy

Special abilities

Class Skill: Opens the build menu.

Abilities

Quake console aliases:

Alias Effect
build Opens the build menu.
dropammo Creates ammo from Metal when reserve ammo is not available.

†This has the same effect as using the special alias.

Weapons

Weapon Ammo Damage
per hit
Notes/Special abilities
Type Loaded Carried
HUD Wrench TFC.png
Weapon 1
Wrench Cells N/A N/A 18 Repairs and upgrades buildings and repairs armor of players using the cells ammunition type.
HUD railgun TFC.png
Weapon 2
Railgun Nails 50 N/A 23 N/A
HUD double shotgun TFC.png
Weapon 3
Double-Barrel Shotgun Shells 16 50 4-51 Fires fourteen pellets.

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Frag tfc.png
Primary
Hand Grenade 2 High Deals high damage on a four second fuse.
Emp tfc.png
Secondary
EMP Grenade 2 Varies Detonates all of the ammo an enemy is holding.

Update history

January 16, 2003 Patch (Classic)

Trivia

Gallery

References

  1. Screenshot from the Engineer Update

See also

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