Minigun
From Team Fortress Wiki
| “ | She weighs one hundred fifty kilograms and fires two hundred dollar, custom-tooled cartridges at ten thousand rounds per minute.
It costs four hundred thousand dollars to fire this weapon... for twelve seconds. — The Heavy
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” |
The Minigun, known affectionately as "Sasha", is the default primary weapon for the Heavy. It is an enormous Gatling-style machine gun with a large rotating barrel, complete with a large white underslung ammunition case and two handles.
Firing four bullets at a time at a rate of ten times a second, the Minigun is able to quickly rip through opponents at short range. The damage, however, will fall off quickly over longer distances and the bullets are subject to a wide cone of fire.
The weapon requires a short period of time to spin up and down before and after firing; during this period and while firing the Heavy cannot jump or switch weapons, has his speed reduced to approximately 47% regular movement speed, and cannot move at all while crouching. The spin up can be initiated in mid-air without losing speed to jump quickly around corners while ready to fire.
Players can begin spinning the barrel by holding down secondary fire, which will not fire any ammunition until primary fire is pressed. This can allow the Heavy to quickly respond to enemies when keeping the same position.
Contents |
Damage and function times
| Damage and function times | ||
|---|---|---|
| Shot type | Hitscan | |
| Damage | ||
| Maximum ramp-up | 150% | 13.5 / per bullet |
| Base damage | 100% | 9 / per bullet |
| Maximum fall-off | 50% | 4.5 / per bullet |
| Point blank | 50-54 / per 1 ammo 500-540 / per second |
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| Medium range | 5-30 / per 1 ammo 50-300 / per second |
|
| Long range | 5-10 / per 1 ammo 50-100 / per second |
|
| Critical | 27 / per bullet | |
| Mini-crit | 12-18 / per bullet | |
| Function times | ||
| Attack interval | 0.1 | |
| Windup time | 0.87 s | |
| Values are approximate and determined by community testing. | ||
Demonstration
Strange variant
Related achievements
Heavy
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Update history
- Fixed Minigun exploit.
August 19, 2008 Patch (A Heavy Update)
- Fixed players getting stuck in a bad animation state when class switching while spinning the Minigun.
August 13, 2009 Patch (Classless Update)
- Heavies spinning their mini-guns will continue to spin when stunned (whether the left or right mouse button is pressed).
- Minigun spin-up/down time reduced by 25%
- Minigun firing movement speed increased to just under half-normal (from 80 to 110).
- Fixed a Heavy exploit that let him run at full speed while shooting.
- This weapon's kill icon was updated.
- [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.
- Added new community contributed response rules to this weapon.
- [Undocumented] Added Strange quality.
December 15, 2011 Patch (Australian Christmas 2011)
- Added Festive variant.
- Festive Miniguns can now be gifted
- Refined Minigun Recoil force
August 15, 2012 Patch (Mann vs. Machine Update)
- [Undocumented] Added Silver and Gold Botkiller variants.
- Added Rust, Blood, Carbonado, and Diamond Botkiller variants.
December 20, 2012 Patch (Mecha Update)
- Added Silver and Gold Botkiller Mk. II variants.
- Fixed a client crash related to doing a changelevel while firing the Minigun.
Bugs
- Occasionally, when the Minigun is being fired as the player dies, the weapon firing effects and sound will still be shown/heard while the player is waiting to respawn. Once the player respawns, the Minigun will appear to be firing upwards, it will then stop "shooting", and move up and down several times, then continue in its normal state.
- If the Minigun is spun up with one bullet left, lightly tapping the firing button will cause the Minigun to appear to be firing without ammunition.
Trivia
- In Meet the Heavy, the Heavy says that the Minigun weighs 150 kilograms. This is equal to roughly 330.75 pounds.
- How the Minigun is revved up and fired is debatable. The Minigun poster viewed in the Valve Store depicts a trigger in the far back handle. However in other media sources, instead of this trigger, a small button is often shown on the front handle. Neither of these possible triggers are visible on the in-game models.
- The Heavy claims that it costs 400,000 dollars to use the Minigun for twelve seconds, presumably not counting the spin-up time. Since the Minigun fires 4 rounds every .1 seconds, this would mean that he fires 480 rounds in 12 seconds--putting the value of the bullets at over $800 apiece.
- A possible explanation for the above is that while the Heavy claims that the Minigun fires at 10,000 rounds per minute, in the game, it only fires at 2,400 rounds per minute. At that faster firing rate, the heavy would fire 2,000 rounds in 12 seconds, at a cost of only $200 per bullet. This is referenced in one of the Scout's domination responses.
Gallery
Related Merchandise
See also
| Weapons | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Slot 1 | stock | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | Revolver |
| unlock | Force-A-Nature | Direct Hit | Backburner | — | Natascha | Frontier Justice | Blutsauger | Huntsman | Ambassador | |
| craft | Shortstop Soda Popper Baby Face's Blaster | Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka | Degreaser Phlogistinator Rainblower | Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon | Brass Beast Tomislav Huo-Long Heater | Widowmaker Pomson 6000 Rescue Ranger | Crusader's Crossbow Overdose | Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker | L'Etranger Enforcer Diamondback | |
| promotion | — | — | — | — | Iron Curtain | — | — | AWPer Hand | Big Kill | |
| Slot 2 | ||||||||||
| stock | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | Submachine Gun | Sapper | |
| unlock | Bonk! Atomic Punch | Buff Banner | Flare Gun | Chargin' Targe Scottish Resistance | Sandvich | Wrangler | Kritzkrieg | Jarate Razorback | — | |
| craft | Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine | Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison | Detonator Reserve Shooter Manmelter Scorch Shot | Sticky Jumper Splendid Screen | Dalokohs Bar Buffalo Steak Sandvich Family Business | Short Circuit | Quick-Fix Vaccinator | Darwin's Danger Shield Cozy Camper Cleaner's Carbine | Red-Tape Recorder | |
| promotion | Lugermorph | — | — | — | Fishcake Robo-Sandvich | Lugermorph | — | — | Ap-Sap | |
| Melee | ||||||||||
| stock | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
| unlock | Sandman | Equalizer | Axtinguisher | Eyelander | Killing Gloves of Boxing | Gunslinger | Übersaw | — | — | |
| craft | Holy Mackerel Candy Cane Boston Basher Sun-on-a-Stick Fan O'War Three-Rune Blade Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Bat Outta Hell | Pain Train Half-Zatoichi Disciplinary Action Market Gardener Conscientious Objector Escape Plan Bat Outta Hell | Homewrecker Powerjack Back Scratcher Sharpened Volcano Fragment Maul Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Bat Outta Hell | Pain Train Scotsman's Skullcutter Horseless Headless Horsemann's Headtaker Ullapool Caber Claidheamh Mòr Half-Zatoichi Persian Persuader Nessie's Nine Iron Scottish Handshake Conscientious Objector Bat Outta Hell | Gloves of Running Urgently Warrior's Spirit Fists of Steel Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Bat Outta Hell | Southern Hospitality Jag Eureka Effect | Vita-Saw Amputator Solemn Vow Conscientious Objector Bat Outta Hell | Tribalman's Shiv Bushwacka Shahanshah Conscientious Objector Bat Outta Hell | Your Eternal Reward Conniver's Kunai Big Earner Wanga Prick Sharp Dresser Spy-cicle | |
| promotion | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Golden Wrench Saxxy | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Saxxy Black Rose | |
| PDA | ||||||||||
| stock | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
| PDA 2 | ||||||||||
| stock | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
| unlock | — | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer | |
| promotion | — | — | — | — | — | — | — | — | Enthusiast's Timepiece Quäckenbirdt | |
| Taunt | ||||||||||
| various | Home Run (Sandman/Atomizer) | Kamikaze (Equalizer/Escape Plan) | Hadouken (Shotgun/Flare Gun/Detonator/Reserve Shooter) Armageddon (Rainblower) Execution (Scorch Shot) | Decapitation (Eyelander/HHHH/Claidheamh Mòr/Half-Zatoichi/Persian Persuader/Nessie's Nine Iron) | Showdown (Fists/Saxxy/Apoco-Fists/Holiday Punch) | Dischord (Frontier Justice) Organ Grinder (Gunslinger) | Oktoberfest (Kritzkrieg) Medicating Melody (Amputator) Spinal Tap (Übersaw) | Skewer (Huntsman) | Fencing (Knife/Your Eternal Reward/Conniver's Kunai/Saxxy/Big Earner/Wanga Prick/Black Rose) | |
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