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Frontier Justice

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Frontier Justice
RED
RED Frontier Justice skin
BLU
BLU Frontier Justice skin
Kill Icon
Image:Killicon frontier justice.png
Basic Information
Used by: Engineer
Slot: Primary
Availability: Unlock
Ammunition
Ammo loaded: 3
Ammo carried: 32
Loadout Stats

File:Item_name_Frontier Justice.png
Level 5 Shotgun
When your sentry is destroyed you
gain revenge crits for every sentry kill

No random critical hits
-50% clip size

That'll cut'cha back down to size.
The Engineer

The Frontier Justice is an unlockable primary weapon available for the Engineer released with the Engineer Update. This Shotgun cannot randomly Crit and has half the magazine size of the regular Shotgun (3 from 6), but can get Revenge Crits: For every kill your Sentry Gun racks up, upon its destruction the Frontier Justice gets 2 guaranteed Crits; for every assist, it gets 1. This applies even if the Engineer destroys his own Sentry Gun with the PDA. However, the Frontier Justice can only store up to 35 Critical hits at one time.

Taunting with the Frontier Justice will make the Engineer pull out his guitar, strum it, and slam it on the ground killing anyone unlucky enough to be in front of him.

Contents

Damage

See also: Damage
  • Base: 6 per pellet
  • Max Ramp Up: 150% (9 damage per pellet)
  • Max Fall Off: 50% (3 damage per pellet)
  • Pellet Count: 10
  • Point Blank: 80-90
    • DPS (damage per second): 133-150
  • Medium Range: 10-30
    • DPS (damage per second): 17-50
  • Long Range: 3-10
    • DPS (damage per second): 5-17
  • Mini-Crit: 8.1 per pellet
  • Critical hit: 18 per pellet

NOTE: This assumes that nearly all statistics relating to the Shotgun apply to the Frontier Justice.

Medium range is defined as the length from the main resupply door to the opposite wall on the upper level of 2Fort. Long range is defined as the length from battlement to battlement on 2Fort. Base damage is the damage done at 512 units before damage variance or bullet spread. Ramp up maxes out at 0 units. Fall off maxes out at 1024 units. Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.625
  • Reload Base: 1.0
  • Additional Reload: 0.5

Reload base is the time it takes to reload the first ammo. Additional reload is the time it takes to reload each ammo after the first. All times are in seconds. Times are approximate and determined by community testing.

Related Achievements

Unforgiven

Kill three enemies with revenge Crits without dying.

Revengineering

Use a revenge Crit to kill the enemy player that destroyed your Sentry Gun.

Honky Tonk Man

Smash an enemy player's head in with your guitar.

Six String Stinger

Provide an enemy player with a freeze cam of your guitar playing skills.

Trivia

Radigan Conagher holding the Frontier Justice.
  • The Frontier Justice was first teased in the Mac update trailer before being officially announced on July 5, 2010.
  • The Frontier Justice, along with the Wrangler, the Gunslinger, and the Southern Hospitality, appears to have been designed by Radigan Conagher, the Engineer's ancestor. This is shown by a hidden link in the Engineer Update
  • The Frontier Justice apparently generates its Critical hits by a battery attached to the chamber. This would explain why Critical hits have an electrical effect.
    • The battery seems to have an antenna attached to it, most probably to receive information on kills from its related Sentry Gun.
  • As of July 9th, 2010, the Frontier Justice can hold only up to a total of 35 Revenge Crits, to correspond with the available ammo count.
  • This is the only replacement for a Shotgun to be a variant, not an entirely new item.
  • The Frontier Justice currently does not seem to work correctly with Intelligence capture Crits, it will glow and be able to fire them for a split second before almost instantly returning to normal.

Gallery

See also


Weapons
Scout
Soldier
Pyro
Demoman
Heavy
Engineer
Medic
Sniper
Spy
Primary standard Scattergun Rocket Launcher Flamethrower Grenade Launcher Minigun Shotgun Syringe Gun Sniper Rifle Revolver
unlock Force-A-Nature Direct Hit Backburner Natascha Frontier Justice Blutsauger Huntsman Ambassador
promotion Big Kill
Secondary standard Pistol Shotgun Shotgun Stickybomb Launcher Shotgun Pistol Medigun Submachine Gun Electro Sapper
unlock Bonk! Atomic Punch Buff Banner Flare Gun Chargin' Targe
Scottish Resistance
Sandvich Wrangler Kritzkrieg Jarate
Razorback
craft Crit-a-Cola Gunboats Dalokohs Bar
promotion Lugermorph Lugermorph
Melee standard Bat Shovel Fire Axe Bottle Fists Wrench Bonesaw Kukri Knife
unlock Sandman Equalizer Axtinguisher Eyelander Killing Gloves of Boxing Gunslinger Übersaw
craft Pain Train Homewrecker Pain Train
Scotsman's Skullcutter
Southern Hospitality Tribalman's Shiv
special Golden Wrench
PDA standard Build Tool Disguise Kit
PDA2 standard Demolish Tool Invisibility Watch
unlock Cloak and Dagger
Dead Ringer
Taunt various Home Run
(Sandman)
Kamikaze
(Equalizer)
Hadouken
(Shotgun/Flare Gun)
Decapitation
(Eyelander)
Showdown
(Fists)
Dischord
(Frontier Justice)
Organ Grinder
(Gunslinger)
Oktoberfest (Kritzkrieg)
Spinal Tap
(Übersaw)
Skewer
(Huntsman)
Fencing
(Knife)
Personal tools
team fortress classic