Gravel Pit (competitive)

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This article is for Competitive play, based on the Standard competitive format. For the generic article on this topic, see: Gravel Pit
Competitive articles are currently in development. If you have any questions, just ask.
Tf2 gravelpit.jpg

Gravel Pit, commonly abbreviated in the competitive community as "G-Pit", is one of the original released maps. It is the only Attack/Defend map that is regularly played competitively. This maps starts with points A and B both open for capture, leaving C locked until both previous points have been captured. BLU's base is located between A and B while RED's base is located behind the tower at C.

The objective of Gravelpit for the attacking team, BLU, is capture all three control points whilst the defending team, RED, have to prevent any of their capture points being under BLU control. In competitive play, the map is played in best of three format using the in-game stopwatch system: One team attacks and sets a time and the red time have to beat that time to win the round. In cases where the first attackers fail to gain control of all points the second team can win the game by either controlling the capture points that the first team did cap quicker or by capturing more points in the allotted round time.

Contents

Locations

Point A

Point B

Point C

Tactics

Since Gravelpit is an attack/defend map, different from the usual 5-Control Point, the style of play is much different and can employ many different strategies and class layouts.

Defending

For defending, the layout can vary quite a bit. Many teams will use an engineer, and sometimes replace a scout or soldier with sniper or heavy.

Defending A
Defending B
Defending C

Attacking

General strategies
Attacking A
Attacking B
Attacking C

Roll-out

The roll-out is only two jumps for the defending Demoman, it's not hard but it allows you to have plenty of time to put your sticky trap up and get ready.

Video of the Demo Rollout by FBPCasts:

The basic Demoman rollout.
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