Hightower

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Hightower
Hightower.png
Basic Information
Map Type: Payload Race
File name: plr_hightower
Developer(s): Valve
Map Info
Environment: Desert
Setting: Dusk, cloudy
Hazards: Pitfall
Pyrovision: Yes
Map Items
Healthico.png Health Kits: Smallhealth.png ×4   •   Mediumhealth.png ×7   •   Largehealth.png ×1
Ammoico.png Ammo Boxes: Smallammo.png ×5   •   Mediumammo.png ×5   •   Largeammo.png ×3

Hightower is a Payload Race map and was released with the Engineer Update as an official map. The teams must elevate their carts up the eponymous "hightower" in order for a team to win.

Hightower has a significantly different ending stage than other Payload or Payload Race maps. Bomb carts will travel vertically up the tower when pushed but will quickly fall to the base if left alone. This makes the style of gameplay much more reliant on continuous cart pushing. The towers function similarly to the steep slopes on maps such as Pipeline.

The goal of the map is for RED and BLU to simultaneously push their carts through enemy territory in order to reach the finishing point. At the same time, each team must prevent the other from doing the same.

Contents

Locations

Overview of the map.(Large file)

Hightower contains only one symmetrical stage but two separate Payload tracks meaning all the action will go on in the same area for the duration of the round. Since there is no designated attackers or defenders the map is mostly free roam, unlike Gold Rush or Hoodoo.

Strategy

See Community Hightower strategy

Update history

July 8, 2010 Patch (Engineer Update)

August 17, 2010 Patch

Bugs

External links

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