Highwind

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Highwind
Highwind main.jpg
Basic Information
Map type: Payload Race
File name: plr_highwind
Version: Alpha 5
Developer(s): bob+M|M+
Link(s): TF2Maps.net
Map Info
Environment: Medieval
Setting: Daytime, Partly Cloudy
Map Items
Healthico.png Health Kits: Smallhealth.png ×4  •  Mediumhealth.png ×4
Ammoico.png Ammo Boxes: Mediumammo.png ×6   •  
Largeammo.png ×2
Map Overview
Highwind overview.png

Highwind is a community-made Payload Race map created for TF2Maps.net's A/D CTF and Payload Race Contest. It was awarded fourth place in the competition with a score of 3.37 out of 5 points.

Locations

  • Team Sides: To the right of the cart starting area is a giant hole path that leads into the catacombs under the map. On the right side is a medium Ammo kit and small Health kit, and on the left is a medium Ammo and Health kit.
  • The Catacombs: The catacombs serve as a shortcut to the other team's side. At both of the entrances are max Ammo kits, and there is a small room of both sides that contain a medium Health kit.
  • Central Windmill: The center structure of the map. Both carts must pass through here to the other side. The interior is small with only two raised platforms on both ends.
  • Windmill Sides: There are small pathways on the side of the Central Windmill that also lead inside. On each side is a medium Ammo kit and a shed with a small Health kit.


Changelog

Changelog:
A5
  • Adjusted gametype to work by rounds.
  • Setting "mp_maxrounds" to "1" now limits a round to three cart captures.
  • Fixed Overtime glitch where the map would never end
  • Fixed ammo/health symmetry in map

See also

External links