Jiggle bones
From Team Fortress Wiki
Jiggle bones are a feature of the Source Engine that allow a skeleton model to bounce or wiggle realistically with the object it is attached to. The effect is calculated and rendered in real time, giving a more realistic depiction of the way the part would move. Jiggle bones are used frequently on several items in Team Fortress 2 to add to their appearance.
Contents |
Objects that use jiggle bones
The Hustler's Hallmark's jiggle bones.
| List of items that have Jiggle bones | |||||
|---|---|---|---|---|---|
| Weapons | |
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| Holy Mackerel | |||||
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| Mad Milk | |||||
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| Unarmed Combat | |||||
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| Wrap Assassin | |||||
| Hats | |
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| Hero's Tail | |||||
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| Hot Dogger | |||||
| Weapons | |
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| Battalion's Backup | |||||
| |
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| Black Box | |||||
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| Buff Banner | |||||
| |
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| Concheror | |||||
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| Disciplinary Action | |||||
| Weapons | |
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| Manmelter | |||||
| Hats | |
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| Area 451 | |||||
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| Birdcage | |||||
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| Connoisseur's Cap | |||||
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| Flamboyant Flamenco | |||||
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| Handyman's Handle | |||||
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| Napper's Respite | |||||
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| Respectless Rubber Glove | |||||
| |
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| Stately Steel Toe | |||||
| |
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| Triboniophorus Tyrannus | |||||
| |
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| Waxy Wayfinder | |||||
| Misc | |
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| Cremator's Conscience | |||||
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| Fallen Angel | |||||
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| Jingle Belt | |||||
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| Sight for Sore Eyes | |||||
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| Stockbroker's Scarf | |||||
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| Tail From the Crypt | |||||
| Hats | |
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| Buccaneer's Bicorne | |||||
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| Conjurer's Cowl | |||||
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| Hustler's Hallmark | |||||
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| Mask of the Shaman | |||||
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| Sober Stuntman | |||||
| Misc | |
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| Aladdin's Private Reserve | |||||
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| Bird-Man of Aberdeen | |||||
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| King of Scotland Cape | |||||
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| Liquor Locker | |||||
| Hats | |
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| Coupe D'isaster | |||||
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| Gym Rat | |||||
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| Pugilist's Protector | |||||
| Misc | |
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| Grand Duchess Tutu | |||||
| Misc | |
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| Googly Gazer | |||||
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| Teddy Roosebelt | |||||
| Weapons | |
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| Vaccinator | |||||
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| Vita-Saw | |||||
| Hats | |
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| Doctor's Sack | |||||
| Misc | |
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| Dr. Gogglestache | |||||
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| Emerald Jarate | |||||
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| Nine-Pipe Problem | |||||
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| Quadwrangler | |||||
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| Surgeon's Side Satchel | |||||
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| Surgeon's Stethoscope | |||||
| Weapons | |
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| Cozy Camper | |||||
| |
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| Darwin's Danger Shield | |||||
| |
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| Jarate | |||||
| Hats | |
| |||
| Swagman's Swatter | |||||
| Misc | |
| |||
| Crocodile Smile | |||||
| Multiple classes | Misc | |
| ||
| Professor's Pineapple | |||||
| |
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| Scrap Pack | |||||
| Weapons | |
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| Bat Outta Hell | |||||
| |
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| Botkiller weapons | |||||
| |
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| Festive weapons | |||||
| |
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| Ham Shank | |||||
| Hats | |
| |||
| A Rather Festive Tree | |||||
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| Alien Swarm Parasite | |||||
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| B.M.O.C. | |||||
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| Conspiracy Cap | |||||
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| Crone's Dome | |||||
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| Full Head Of Steam | |||||
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| Ghostly Gibus | |||||
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| Max's Severed Head | |||||
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| MONOCULUS! | |||||
| |
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| Public Accessor | |||||
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| Skull Island Topper | |||||
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| Spiral Sallet | |||||
| |
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| TF2VRH | |||||
| |
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| Treasure Hat | |||||
| Misc | |
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| Companion Cube Pin | |||||
| |
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| Earbuds | |||||
| |
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| Fortune Hunter | |||||
| |
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| Resurrection Associate Pin | |||||
| |
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| Saxxy Clapper Badge | |||||
| NPCs | N/A | |
| ||
| Horseless Headless Horsemann | |||||
| |
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| Merasmus | |||||
| |
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| MONOCULUS | |||||
| Note |
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Demonstration
Bugs
- Currently, some items with jigglebones will appear to be fixed at their furthest position during movement. Whilst in this position they seem to vibrate.
- Items that can jiggle in a circular motion, such as the Holy Mackerel, may twist themselves in impossible ways, making the item appear X-shaped.
Notes
- Jigglebones will be automatically frozen below a given framerate (45 fps by default), set by
cl_jiggle_bone_framerate_cutoff.
External links
- $jigglebone on the Valve Developer Community – technical explanation of
$jigglebone