June 05, 2003 Patch (Classic)

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Patch notes

Team Fortress Classic

  • Valve Anti-Cheat is now active in the Steam beta
  • Added "servercfgfile" cvar back into the engine.
  • Changed references from woncomm.lst to valvecomm.lst.
  • Added disconnect and resume buttons to the main menu.
  • Added in Steam monitoring tool. This will display Steam activity on your machine.
  • Update news is displayed during the launch of the game if content is being downloaded.
  • Optimized protocol for Steam content delivery.
  • Server browser can be refreshed using the F5 key.
  • Moved muting and friends status out of the scoreboard. This is handled in the Player List section of the UI.
  • You can run multiple copies of the same application now. This is most useful for Dedicated Servers.
  • Added Hearts and Spades to Friends mini-games.
  • HLTV: New command "clearbanns" - removes all IPs from bann list.
  • Added "mapchangecfgfile" cvar. Set this to the filename of the file you want run on map change.
  • Fixed bug with custom decals.
  • Fixed bug where CD Audio CD tracks were never being played even if there was a valid CD in the drive.
  • Fixed bug with pausing/starting MP3 streams when console/UI is brought up and closed again.
  • Fixed bug where game could crash when initializing MSS sound thread.
  • Fixed bug in server browser if you uparrow or downarrow in an empty list and then "connect".
  • Fixed a number of bugs related to Friends messages.
  • Fixed format string crash bug when logging.
  • Fixed server freeze/crash exploit caused by malformed userinfo information in connect packets.
  • Fixed potential exploits due to buffer overflows in infostring handling.
  • HLTV: Fixed "NULL" player names in HLTV demos.
  • Fixed bug where TFC dedicated servers would not show up in the server browser.