Scottish Resistance
From Team Fortress Wiki
| “ | Get your thinking pants on, because the Scottish Resistance is the thinking Demoman's sticky bomb launcher.
— WAR! Update blurb
|
” |
The Scottish Resistance, often abbreviated to SR or ScoRes, is an unlockable secondary weapon for the Demoman. Similar in appearance to the Stickybomb Launcher, it features warning colors on the magazine and a sensor camera taped onto the barrel. The Mann Co. logo is present on the sensor, albeit partially covered in duct tape. Additionally, the stickybombs fired are of a heavier-looking variety with larger, blunted spikes.
Unlike the normal Stickybomb Launcher, the Scottish Resistance allows for selective detonation of laid bombs. Only those within a certain angle of the player's crosshair will explode when secondary fire is pressed. Players can therefore detonate traps in set areas and from behind walls and solid objects. Bombs that can be detonated are discernible by their team color glow, or white glow as seen through walls. The number of explodable bombs within sight can be expanded if the player moves backwards, effectively encompassing the Stickybombs in the crosshair radius. This unique function allows several sticky traps to be laid in various locations, but will require the Demoman to keep watch of these areas to know when to spring the trap.
Additionally, the weapon is able to fire bombs at a faster rate, and can deploy six additional bombs for a total of 14 out at any time. The bombs, however, will take longer to prime, preventing players from firing and detonating stickies in the air at enemies effectively. The stickies also have the unique ability to destroy bombs laid by enemy Demomen. The speed that the bombs fly at is identical to that of the Stickybomb Launcher.
The Scottish Resistance is automatically given to any player who obtains 17 Demoman achievements.
Contents |
Damage and function times
| Damage and function times | ||
|---|---|---|
| Shot type | Projectile | |
| Damage | ||
| Maximum ramp-up | 115% | 138 |
| Base damage | 100% | 120 |
| Maximum fall-off | 50% | 60 |
| Critical | 6 ft: 180 3 ft: 261 Under: 353 |
|
| Mini-crit | 6 ft: 81 3 ft: 117 Under: 162 |
|
| Splash damage | ||
| Minimum splash | 50% | 10 ft |
| Damage reduction | 1% / 3.18 | |
| Splash damage range | 6 ft: 47-90 3 ft: 60-124 Under: 103-138 |
|
| Self-damage | 45-114 | |
| Function times | ||
| Attack interval | 0.45 s | |
| Reload (first) | 1.09 s | |
| Reload (consecutive) | 0.67 s | |
| Activation time | 1.72 s | |
| Maximum charge time | 4.00 s | |
| Values are approximate and determined by community testing. | ||
Demonstration
Crafting
Blueprint
| Class Token - Demoman | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||
| | + | | + | | = |
|
As a crafting ingredient
| Scottish Resistance | Reclaimed Metal | Loch-n-Load | ||
| | + | | = | |
Strange variant
Related achievements
Soldier
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Pyro
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Demoman
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Heavy
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Engineer
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Sniper
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Update history
- The Scottish Resistance was added to the game.
- Fixed deflected Stickybombs becoming mini-crits when detonated.
- Fixed deflected Stickybombs becoming crits if the Pyro was crit-boosted.
July 8, 2010 Patch (The Engineer Update)
- [Undocumented] Scottish Resistance now shows location of stickies placed with glow effect (Only on Dx-Level 9 or higher).
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Scottish Resistance now fires 25% faster and has a 0.2 second longer bomb arm time (Total bomb arm time is now 0.8 seconds, was 0.6 seconds before).
December 17, 2010 Patch (Australian Christmas)
- [Undocumented] Changed the Scottish Resistance model to use a combined world- and viewmodel
- [Undocumented] Added the laser attachment to the worldmodel of the Scottish Resistance
- [Undocumented] Mirrored the Scottish Resistance first person viewmodel to match the worldmodel
- [Undocumented] The weapon was added in the crafting blueprint for the Loch-n-Load.
- [Undocumented] The Scottish Resistance now drops the appropriate weapon on death.
- Updated the Scottish Resistance stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman's feet.
- Updated model with optimizations and new LODs.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- [Undocumented] The crafting blueprint for the Loch-n-Load changed from two Reclaimed Metal + Scottish Resistance to one Reclaimed Metal + Scottish Resistance.
- Fixed a case where stickybombs could sometimes damage enemies on the other side of a wall.
October 13, 2011 Patch (Manniversary Update & Sale)
- Fixed Demoman weapons primary/secondary being backwards in the loadout screen.
- [Undocumented] Added Strange Quality.
Unused content
- There exists unused Sticky bomb models that was were also added during the WAR! Update.
Bugs
- Stickybombs that automatically detonate after a fifteenth bomb is launched will not destroy enemy Stickybombs.
- If the player automatically reconnects to a server after they timeout, the stickies they have placed will lose their glows, but can still be detonated.
- Sometimes, under rare circumstances, the glow from placed Stickybombs cannot be seen through walls, though they are still there and can still be detonated. It is related to where the Demoman is standing and looking from, and moving to stand in a different spot will usually make them reappear. This is a separate bug from the bullet above, unrelated to connection issues. It may be related to visleaves, but that is just speculation.
- If the player disables Payload cart glow in Advanced multiplayer options running DX9, the Scottish Resistance's Stickybombs will also stop glowing.
- The launcher does not glow when Crit-boosted, only the laser sight will glow.
- If the Stickybombs are detonated while moving (i.e. immediately after they are pushed by Compression blast, rockets, grenades, or while in mid-flight) the kill feed will show the Stickybomb Launcher kill icon.
Trivia
- The weapon's name is a reference to the period of extended Scottish insurrection against English rule after being invaded in 1296.
- The Scottish Resistance was in no way involved in the tragic explosion of American monkeynaut Poopy Joe's capsule. Mann Co.'s subsequent desire to give away the weapon was for completely unrelated and innocent reasons.[1]
- The Scottish Resistance was originally planned to deploy 16 Sticky bombs as opposed to the current 14.
- While taunting with the Scottish Resistance, the crosshair will remain aimed at the original location, allowing the player to still detonate Sticky bombs placed in front of them, even if the camera view is moved.
- The Sticky Jumper's projectile is a bomb model added during the WAR! Update, intended for the Scottish Resistance, that remained unused until the September 15, 2011 Patch.
- The alternative Scottish Resistance models can be seen in Gullywash.
Gallery
The 1st "rejected" Sticky bomb model, now used by the Sticky Jumper. |
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References
See also
External links
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| Weapons | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Slot 1 | stock | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | Revolver |
| unlock | Force-A-Nature | Direct Hit | Backburner | — | Natascha | Frontier Justice | Blutsauger | Huntsman | Ambassador | |
| craft | Shortstop Soda Popper Baby Face's Blaster | Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka | Degreaser Phlogistinator Rainblower | Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon | Brass Beast Tomislav Huo-Long Heater | Widowmaker Pomson 6000 Rescue Ranger | Crusader's Crossbow Overdose | Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker | L'Etranger Enforcer Diamondback | |
| promotion | — | — | — | — | Iron Curtain | — | — | AWPer Hand | Big Kill | |
| Slot 2 | ||||||||||
| stock | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | Submachine Gun | Sapper | |
| unlock | Bonk! Atomic Punch | Buff Banner | Flare Gun | Chargin' Targe Scottish Resistance | Sandvich | Wrangler | Kritzkrieg | Jarate Razorback | — | |
| craft | Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine | Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison | Detonator Reserve Shooter Manmelter Scorch Shot | Sticky Jumper Splendid Screen | Dalokohs Bar Buffalo Steak Sandvich Family Business | Short Circuit | Quick-Fix Vaccinator | Darwin's Danger Shield Cozy Camper Cleaner's Carbine | Red-Tape Recorder | |
| promotion | Lugermorph | — | — | — | Fishcake Robo-Sandvich | Lugermorph | — | — | Ap-Sap | |
| Melee | ||||||||||
| stock | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
| unlock | Sandman | Equalizer | Axtinguisher | Eyelander | Killing Gloves of Boxing | Gunslinger | Übersaw | — | — | |
| craft | Holy Mackerel Candy Cane Boston Basher Sun-on-a-Stick Fan O'War Three-Rune Blade Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Bat Outta Hell | Pain Train Half-Zatoichi Disciplinary Action Market Gardener Conscientious Objector Escape Plan Bat Outta Hell | Homewrecker Powerjack Back Scratcher Sharpened Volcano Fragment Maul Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Bat Outta Hell | Pain Train Scotsman's Skullcutter Horseless Headless Horsemann's Headtaker Ullapool Caber Claidheamh Mòr Half-Zatoichi Persian Persuader Nessie's Nine Iron Scottish Handshake Conscientious Objector Bat Outta Hell | Gloves of Running Urgently Warrior's Spirit Fists of Steel Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Bat Outta Hell | Southern Hospitality Jag Eureka Effect | Vita-Saw Amputator Solemn Vow Conscientious Objector Bat Outta Hell | Tribalman's Shiv Bushwacka Shahanshah Conscientious Objector Bat Outta Hell | Your Eternal Reward Conniver's Kunai Big Earner Wanga Prick Sharp Dresser Spy-cicle | |
| promotion | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Golden Wrench Saxxy | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Frying Pan Saxxy Freedom Staff Memory Maker Ham Shank | Saxxy Black Rose | |
| PDA | ||||||||||
| stock | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
| PDA 2 | ||||||||||
| stock | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
| unlock | — | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer | |
| promotion | — | — | — | — | — | — | — | — | Enthusiast's Timepiece Quäckenbirdt | |
| Taunt | ||||||||||
| various | Home Run (Sandman/Atomizer) | Kamikaze (Equalizer/Escape Plan) | Hadouken (Shotgun/Flare Gun/Detonator/Reserve Shooter) Armageddon (Rainblower) Execution (Scorch Shot) | Decapitation (Eyelander/HHHH/Claidheamh Mòr/Half-Zatoichi/Persian Persuader/Nessie's Nine Iron) | Showdown (Fists/Saxxy/Apoco-Fists/Holiday Punch) | Dischord (Frontier Justice) Organ Grinder (Gunslinger) | Oktoberfest (Kritzkrieg) Medicating Melody (Amputator) Spinal Tap (Übersaw) | Skewer (Huntsman) | Fencing (Knife/Your Eternal Reward/Conniver's Kunai/Saxxy/Big Earner/Wanga Prick/Black Rose) | |
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