Template:Class weapons table sniper secondary
From Team Fortress Wiki
|Weapon||Kill Icon|| Ammo|
|Damage Range||Notes / Special Abilities|
[10 rounds / sec.]
|N/A||1||∞||N/A|| Doused enemies take mini-crits on hit.|
|N/A||1||N/A||N/A|| Nullifies a single backstab attempt, temporarily "shocking" the Spy, preventing him switching weapons or attacking.|
Once used, does not recharge. Must be re-equipped from a Resupply locker.
Darwin's Danger Shield
|N/A||N/A||N/A||N/A|| Increases max health by 25 points on wearer.|
Grants its ability passively; does not need to be activated.
|N/A||N/A||N/A||N/A|| No flinching when aiming.|
Knockback reduced by 20% when aiming.
[7.4 rounds / sec.]
| On Kill: 3 seconds of 100% critical chance for all weapons. |
-20% clip size.
This template is meant to be used in localized versions of the Sniper article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapon_tables is also translated to your language.
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