Template:List of item attributes
From Team Fortress Wiki
| ID | Name | Description | Value type | Class | Notes |
|---|---|---|---|---|---|
| 1 | | %s1% damage penalty | percentage | mult_dmg | |
| 2 | | +%s1% damage bonus | percentage | mult_dmg | |
| 3 | | %s1% clip size | percentage | mult_clipsize | |
| 4 | | +%s1% clip size | percentage | mult_clipsize | |
| 5 | | %s1% slower firing speed | inverted_percentage | mult_postfiredelay | |
| 6 | | +%s1% faster firing speed | inverted_percentage | mult_postfiredelay | |
| 7 | | %s1% heal rate | percentage | mult_medigun_healrate | Unused |
| 8 | | +%s1% heal rate | percentage | mult_medigun_healrate | |
| 9 | | %s1% ÜberCharge rate | percentage | mult_medigun_uberchargerate | Unused |
| 10 | | +%s1% ÜberCharge rate | percentage | mult_medigun_uberchargerate | |
| 11 | | +%s1% max overheal | percentage | mult_medigun_overheal_amount | Unused |
| 12 | | %s1% shorter overheal time | inverted_percentage | mult_medigun_overheal_decay | Unused |
| 13 | | +%s1% longer overheal time | inverted_percentage | mult_medigun_overheal_decay | Unused |
| 14 | | Overheal bonus doesn't decay | percentage | mult_medigun_overheal_decay | Unused |
| 15 | | No random critical hits | percentage | mult_crit_chance | |
| 16 | | On Hit: +%s1 health | additive | add_onhit_addhealth | |
| 17 | | On Hit: %s1% ÜberCharge added | additive_percentage | add_onhit_ubercharge | |
| 18 | | ÜberCharge grants 100% critical chance | additive | set_charge_type | |
| 19 | | On Hit: +%s1% damage bonus | additive_percentage | addperc_ondmgdone_tmpbuff | Unused |
| 20 | | 100% critical hit vs burning players | or | or_crit_vs_playercond | |
| 21 | | %s1% damage vs non-burning players | percentage | mult_dmg_vs_nonburning | |
| 22 | | No critical hits vs non-burning players | additive | set_nocrit_vs_nonburning | |
| 23 | | No compression blast | additive | set_flamethrower_push_disabled | Unused |
| 24 | | 100% critical hits from behind | additive | set_flamethrower_back_crit | |
| 25 | | mult_maxammo_secondary | Hidden | ||
| 26 | | +%s1 max health on wearer | additive | add_maxhealth | |
| 27 | | Attrib_AltFire_Disabled | additive | unimplemented_altfire_disabled | Unused |
| 28 | | No random critical hits | percentage | mult_crit_chance | Hidden |
| 29 | | Attrib_AltFire_Is_Vampire | additive | set_altfire_mode | Unused |
| 30 | | On Kill: +50 health on nearby teammates
On Kill: +10% Crit Chance on nearby teammates | additive | set_weapon_mode | Unused |
| 31 | | On Kill: %s1 seconds of 100% critical chance | additive | add_onkill_critboost_time | |
| 32 | | On Hit: %s1% chance to slow target | additive_percentage | mult_onhit_enemyspeed | |
| 33 | | Cloak Type: Feign Death | additive | set_weapon_mode | |
| 34 | | +%s1% cloak drain rate | percentage | mult_cloak_meter_consume_rate | |
| 35 | | +%s1% cloak regen rate | percentage | mult_cloak_meter_regen_rate | |
| 36 | | %s1% less accurate | percentage | mult_spread_scale | Unused |
| 37 | | mult_maxammo_primary | Hidden | ||
| 38 | | Alt-Fire: Launches a ball that stuns opponents | additive | set_weapon_mode | |
| 39 | | %s1% damage vs non-stunned players | percentage | unimplemented_mod_dmg_vs_nonstunned | Unused |
| 40 | | No move speed penalty from zoom | additive | unimplemented_mod_zoom_speed_disabled | Unused |
| 41 | | +%s1% charge rate | percentage | mult_sniper_charge_per_sec | |
| 42 | | No headshots | additive | set_weapon_mode | |
| 43 | | set_scattergun_no_reload_single | Hidden | ||
| 44 | | Knockback on the target and shooter | additive | set_scattergun_has_knockback | |
| 45 | | +%s1% bullets per shot | percentage | mult_bullets_per_shot | |
| 46 | | %s1% zoom reduction | percentage | mult_zoom_fov | Unused |
| 47 | | No zoom or damage charge | additive | unimplemented_mod_sniper_no_charge | Unused |
| 48 | | Cloak Type: Motion Sensitive | additive | set_weapon_mode | |
| 49 | | Disables double jump | additive | set_scout_doublejump_disabled | Unused |
| 50 | | Absorbs %s1% damage while cloaked | percentage | unimplemented_absorb_dmg_while_cloaked | Unused |
| 51 | | Crits on headshot | additive | set_weapon_mode | |
| 52 | | Blocks a single backstab attempt | additive | set_blockbackstab_once | |
| 53 | | Wearer cannot ignite | additive | set_fire_retardant | Unused |
| 54 | | %s1% slower move speed on wearer | inverted_percentage | mult_player_movespeed | |
| 55 | | obsolete | Hidden Unused | ||
| 56 | | Coated enemies take mini-crits
Also handy for putting out a fire | percentage | desc_jarate_description | |
| 57 | | +%s1 health regenerated per second on wearer | additive | add_health_regen | |
| 58 | | +%s1% self damage force | percentage | mult_dmgself_push_force | Unused |
| 59 | | %s1% self damage force | percentage | mult_dmgself_push_force | Unused |
| 60 | | +%s1% fire damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_fire | |
| 61 | | %s1% fire damage vulnerability on wearer | percentage | mult_dmgtaken_from_fire | |
| 62 | | +%s1% critical hit damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_crit | Unused |
| 63 | | %s1% critical hit damage vulnerability on wearer | percentage | mult_dmgtaken_from_crit | Unused |
| 64 | | +%s1% explosive damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_explosions | |
| 65 | | %s1% explosive damage vulnerability on wearer | percentage | mult_dmgtaken_from_explosions | |
| 66 | | +%s1% bullet damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_bullets | Unused |
| 67 | | %s1% bullet damage vulnerability on wearer | percentage | mult_dmgtaken_from_bullets | |
| 68 | | +%s1 capture rate on wearer | additive | add_player_capturevalue | |
| 69 | | %s1% health from healers on wearer | percentage | mult_health_fromhealers | |
| 70 | | +%s1% health from healers on wearer | percentage | mult_health_fromhealers | Unused |
| 71 | | +%s1% afterburn damage bonus | percentage | mult_wpn_burndmg | Unused |
| 72 | | %s1% afterburn damage penalty | percentage | mult_wpn_burndmg | |
| 73 | | +%s1% afterburn duration | percentage | mult_wpn_burntime | Unused |
| 74 | | %s1% afterburn duration | percentage | mult_wpn_burntime | Unused |
| 75 | | +%s1% faster move speed while deployed | percentage | mult_player_aiming_movespeed | Unused |
| 76 | | +%s1% max primary ammo on wearer | percentage | mult_maxammo_primary | |
| 77 | | %s1% max primary ammo on wearer | percentage | mult_maxammo_primary | |
| 78 | | +%s1% max secondary ammo on wearer | percentage | mult_maxammo_secondary | |
| 79 | | %s1% max secondary ammo on wearer | percentage | mult_maxammo_secondary | Unused |
| 80 | | +%s1% max metal on wearer | percentage | mult_maxammo_metal | Unused |
| 81 | | %s1% max metal on wearer | percentage | mult_maxammo_metal | Unused |
| 82 | | -%s1% cloak duration | percentage | mult_cloak_meter_consume_rate | Unused |
| 83 | | +%s1% cloak duration | inverted_percentage | mult_cloak_meter_consume_rate | Unused |
| 84 | | +%s1% cloak regeneration rate | percentage | mult_cloak_meter_regen_rate | Unused |
| 85 | | %s1% cloak regeneration rate | percentage | mult_cloak_meter_regen_rate | Unused |
| 86 | | %s1% slower spin up time | percentage | mult_minigun_spinup_time | |
| 87 | | %s1% faster spin up time | inverted_percentage | mult_minigun_spinup_time | |
| 88 | | +%s1 max pipebombs out | additive | add_max_pipebombs | |
| 89 | | %s1 max pipebombs out | additive | add_max_pipebombs | Unused |
| 90 | | %s1% faster power charge | percentage | mult_sniper_charge_per_sec | Unused |
| 91 | | %s1% slower power charge | inverted_percentage | mult_sniper_charge_per_sec | Unused |
| 92 | | %s1% faster construction rate | percentage | mult_construction_value | |
| 93 | | %s1% slower construction rate | inverted_percentage | mult_construction_value | Unused |
| 94 | | %s1% faster repair rate | percentage | mult_repair_value | Unused |
| 95 | | %s1% slower repair rate | inverted_percentage | mult_repair_value | Unused |
| 96 | | %s1% slower reload time | percentage | mult_reload_time | |
| 97 | | %s1% faster reload time | inverted_percentage | mult_reload_time | |
| 98 | | On Hit: %s1 health | additive | add_onhit_addhealth | Unused |
| 99 | | +%s1% explosion radius | percentage | mult_explosion_radius | Unused |
| 100 | | %s1% explosion radius | percentage | mult_explosion_radius | |
| 101 | | +%s1% projectile range | percentage | mult_projectile_range | Unused |
| 102 | | %s1% projectile range | percentage | mult_projectile_range | Unused |
| 103 | | +%s1% projectile speed | percentage | mult_projectile_speed | |
| 104 | | %s1% projectile speed | percentage | mult_projectile_speed | Unused |
| 105 | | %s1% max overheal | inverted_percentage | mult_medigun_overheal_amount | Unused |
| 106 | | %s1% more accurate | inverted_percentage | mult_spread_scale | |
| 107 | | +%s1% faster move speed on wearer | percentage | mult_player_movespeed | |
| 108 | | +%s1% health from packs on wearer | percentage | mult_health_frompacks | |
| 109 | | %s1% health from packs on wearer | percentage | mult_health_frompacks | Unused |
| 110 | | On Hit: +%s1 health | additive | add_onhit_addhealth | Unused |
| 111 | | On Hit: %s1 health | additive | add_onhit_addhealth | Unused |
| 112 | | +%s1% ammo regenerated every 5 seconds on wearer | additive_percentage | addperc_ammo_regen | Unused |
| 113 | | +%s1 metal regenerated every 5 seconds on wearer | additive | add_metal_regen | Unused |
| 114 | | Mini-crits targets launched airborne by explosions | additive | mini_crit_airborne | |
| 115 | | Damage increases as the user becomes injured | additive | set_weapon_mode | |
| 116 | | set_buff_type | Hidden | ||
| 117 | | Attrib_Dmg_Falloff_Increased | inverted_percentage | mult_dmg_falloff | Unused |
| 118 | | %s1% splash damage fall off | percentage | mult_dmg_falloff | Unused |
| 119 | | Detonates stickybombs near the crosshair and directly under your feet | additive | set_detonate_mode | |
| 120 | | %s1 sec slower bomb arm time | additive | sticky_arm_time | |
| 121 | | Able to destroy enemy stickybombs | additive | stickies_detonate_stickies | |
| 122 | | set_buff_type | Hidden Unused | ||
| 123 | | %s1% speed boost while active weapon | percentage | mult_move_speed_when_active | Unused |
| 124 | | Replaces the Sentry with a fast building Mini-Sentry | additive | wrench_builds_minisentry | |
| 125 | | %s1 max health on wearer | additive | add_maxhealth | |
| 126 | | %s1 sec faster bomb arm time | additive | sticky_arm_time | Unused |
| 127 | | Launched bombs shatter on surfaces | additive | set_detonate_mode | |
| 128 | | When weapon is active: | additive | provide_on_active | |
| 129 | | %s1 health drained per second on wearer | additive | add_health_regen | |
| 130 | | +%s1% natural regen rate | percentage | medic_regen | Unused |
| 131 | | -%s1% natural regen rate | percentage | medic_regen | Unused |
| 132 | | Given to valuable Community Contributors | percentage | desc_community_description | Hidden Unused |
| 133 | | Medal no. %s1 | additive | desc_soldiermedal_index | Unused |
| 134 | | Effect: %s1 | particle_index | set_attached_particle | |
| 135 | | %s1% blast damage from rocket jumps | percentage | rocket_jump_dmg_reduction | |
| 136 | | When your sentry is destroyed you
gain revenge crits for every sentry kill | additive | sentry_killed_revenge | |
| 137 | | %s1% damage vs buildings | percentage | mult_dmg_vs_buildings | |
| 138 | | %s1% damage vs players | percentage | mult_dmg_vs_players | |
| 139 | | Adds +50 max health for 30 seconds | additive | set_weapon_mode | |
| 140 | | +%s1 max health on wearer | additive | add_maxhealth_nonbuffed | Hidden Unused |
| 141 | | I made this! | percentage | desc_selfmade_description | Hidden Unused |
| 142 | | Item tint color code: %s1 | additive | set_item_tint_rgb | Hidden |
| 143 | | Hire Date: %s1 | date | set_employee_number | |
| 144 | | Sets weapon mode #%s1 | additive | set_weapon_mode | Hidden |
| 145 | | enable_misc2_highfive | Hidden Unused | ||
| 146 | | Damage removes Sappers | additive | set_dmg_apply_to_sapper | |
| 147 | | Wrench no. %s1 | additive | desc_wrench_index | Unused |
| 148 | | %s1 metal reduction in building cost | additive | building_cost_reduction | Unused |
| 149 | | On Hit: Bleed for %s1 seconds | additive | bleeding_duration | |
| 150 | | Imbued with an ancient power | additive | set_turn_to_gold | |
| 151 | | Attrib_Socket | additive | socketed_item_definition_id | Unused |
| 152 | | custom_texture_lo | Hidden Unused | ||
| 153 | | Not Tradable | additive | cannot_trade | Hidden |
| 154 | | Upon a successful backstab against a human target, you rapidly disguise as your victim | additive | set_disguise_on_backstab | |
| 155 | | Wearer cannot disguise | additive | set_cannot_disguise | |
| 156 | | Silent Killer: No attack noise from backstabs | additive | set_silent_killer | |
| 157 | | %s1 sec slower disguise speed | additive | disguise_speed_penalty | Unused |
| 158 | | +%s1 cloak on kill | additive | add_cloak_on_kill | |
| 159 | | %s1 sec longer cloak blink time | additive | cloak_blink_time_penalty | Unused |
| 160 | | Reduced decloak sound volume | additive | set_quiet_unstealth | Unused |
| 161 | | %s1% less flame spread area | percentage | mult_flame_size | Unused |
| 162 | | +%s1% more flame spread area | percentage | mult_flame_size | Unused |
| 163 | | %s1% less flame distance | percentage | mult_flame_life | Unused |
| 164 | | +%s1% more flame distance | percentage | mult_flame_life | Unused |
| 165 | | Airblast can now be charged, which will push enemies further | additive | set_charged_airblast | Unused |
| 166 | | +%s1 cloak on hit | additive | add_cloak_on_hit | |
| 167 | | Attrib_DisguiseDamageReduction | percentage | disguise_damage_reduction | Unused |
| 168 | | Immune to fire damage while disguised | additive | disguise_no_burn | Unused |
| 169 | | +%s1% sentry damage resistance on wearer | inverted_percentage | dmg_from_sentry_reduced | Unused |
| 170 | | +%s1% airblast cost | percentage | mult_airblast_cost | |
| 171 | | %s1% airblast cost | percentage | mult_airblast_cost | Unused |
| 172 | | Purchased: Not Tradable or Usable in Crafting | additive | purchased | Hidden Unused |
| 173 | | +%s1% flamethrower ammo consumed per second | percentage | mult_flame_ammopersec | Unused |
| 174 | | %s1% flamethrower ammo consumed per second | percentage | mult_flame_ammopersec | Unused |
| 175 | | On Hit: Jarate applied to target for %s1 seconds | additive | jarate_duration | |
| 176 | | The wearer cannot be killed by headshots | additive | no_death_from_headshots | Unused |
| 177 | | %s1% longer weapon switch | percentage | mult_deploy_time | |
| 178 | | %s1% faster weapon switch | inverted_percentage | mult_deploy_time | |
| 179 | | Crits whenever it would normally mini-crit | additive | minicrits_become_crits | |
| 180 | | +%s1 health restored on kill | additive | heal_on_kill | |
| 181 | | No self inflicted blast damage taken | additive | no_self_blast_dmg | |
| 182 | | On Hit: Slow target movement by 40% for %s1s | additive | mult_onhit_enemyspeed_major | Unused |
| 183 | | %s1% slower move speed while deployed | percentage | mult_player_aiming_movespeed | |
| 184 | | Attrib_DuelLoserAccountID | account_id | duel_loser_account_id | Unused |
| 185 | | Date Received: %s1 | date | event_date | Hidden Unused |
| 186 | | Gift from: %s1 | account_id | gifter_account_id | Hidden Unused |
| 187 | | Crate Series #%s1 | additive | supply_crate_series | |
| 188 | | On death up to %s1% of your stored
ÜberCharge is retained | additive | preserve_ubercharge | |
| 189 | | set_elevated_quality | Hidden | ||
| 190 | | +%s1 health regenerated per second on wearer | additive | active_item_health_regen | Unused |
| 191 | | %s1 health drained per second on wearer | additive | active_item_health_regen | Unused |
| 192 | | referenced_item_id_low | Hidden Unused | ||
| 193 | | referenced_item_id_high | Hidden Unused | ||
| 194 | | Contains: %s1 | item_def | referenced_item_def | Hidden Unused |
| 195 | | Always Tradable | additive | always_tradable | Hidden |
| 196 | | Noise Maker | additive | enable_misc2_noisemaker | Hidden |
| 197 | | This is a special Halloween %s1 item | additive | halloween_item | |
| 198 | | collection_bits | Hidden Unused | ||
| 199 | | Fires special bolts that heal teammates and deal damage based on distance traveled | additive | fires_healing_bolts | |
| 200 | | On Taunt: Applies a healing effect to all nearby teammates | additive | enables_aoe_heal | |
| 201 | | +%s1% faster taunt speed on wearer | percentage | mult_gesture_time | Unused |
| 202 | | %s1 sec increase in charge duration | additive | mod_charge_time | |
| 203 | | On Kill: A small health pack is dropped | additive | drop_health_pack_on_kill | |
| 204 | | On Miss: Hit yourself. Idiot. | additive | hit_self_on_miss | |
| 205 | | %s1% damage from ranged sources while active | percentage | dmg_from_ranged | |
| 206 | | +%s1% damage from melee sources while active | percentage | dmg_from_melee | |
| 207 | | +%s1% damage to self | percentage | blast_dmg_to_self | |
| 208 | | On Hit: target is engulfed in flames | additive | set_dmgtype_ignite | |
| 209 | | 100% minicrits vs burning players | additive | or_minicrit_vs_playercond_burning | Unused |
| 210 | | paint_effect | Hidden Unused | ||
| 211 | | Tradable After: %s1 | date | tradable_after_date | Hidden Unused |
| 212 | | force_level_display | Hidden Unused | ||
| 213 | | random_level_curve_replacement | Hidden Unused | ||
| 214 | | kill_eater | Hidden | ||
| 215 | | apply_z_velocity_on_damage | Hidden Unused | ||
| 216 | | apply_look_velocity_on_damage | Hidden Unused | ||
| 217 | | On Backstab: Absorbs the health from your victim. | additive | sanguisuge | |
| 218 | | On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits | additive | mark_for_death | |
| 219 | | decapitate_type | Hidden | ||
| 220 | | On Kill: Restores you to %s1% health | additive | restore_health_on_kill | |
| 221 | | Attrib_DecloakRate | additive | mult_decloak_rate | Unused |
| 222 | | On Scoped Bodyshot: Rifle charge rate increased by %s1% | percentage | mult_sniper_charge_after_bodyshot | Unused |
| 223 | | On Scoped Miss: Rifle charge rate decreased by %s1% | percentage | mult_sniper_charge_after_miss | Unused |
| 224 | | %s1% increase in damage when health <50% of max | percentage | mult_dmg_bonus_while_half_dead | |
| 225 | | %s1% decrease in damage when health >50% of max | percentage | mult_dmg_penalty_while_half_alive | |
| 226 | | Honorbound: Once drawn cannot be sheathed until it kills. | additive | honorbound | |
| 227 | | custom_texture_hi | Hidden Unused | ||
| 228 | | Crafted by %s1 | account_id | makers_mark_id | Hidden Unused |
| 229 | | unique_craft_index | Hidden Unused | ||
| 230 | | When the medic healing you is killed you
gain 2 revenge crits | additive | medic_killed_revenge | Unused |
| 231 | | ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects | additive | set_charge_type | |
| 232 | | When the medic healing you is killed
you gain mini-crit boost for %s1 seconds | additive | medic_killed_minicrit_boost | Unused |
| 233 | | While a medic is healing you,
this weapon's damage is increased by %s1% | percentage | medic_healed_damage_bonus | Unused |
| 234 | | While not being healed by a medic,
your weapon switch time is %s1% longer | percentage | mod_medic_healed_deploy_time | Unused |
| 235 | | Move speed increases as the user becomes injured | additive | set_weapon_mode | |
| 236 | | Blocks healing while in use | additive | weapon_blocks_healing | |
| 237 | | On Scoped Headshot: Rifle charge rate increased by %s1% | percentage | mult_sniper_charge_after_headshot | Unused |
| 238 | | Silent Killer: No barrel spin sound | additive | minigun_no_spin_sounds | |
| 239 | | +%s1% ÜberCharge rate for the medic healing you
This effect does not work in the respawn room | percentage | mult_uberchargerate_for_healer | Unused |
| 240 | | %s1% faster reload time while being healed | inverted_percentage | mult_reload_time_while_healed | Unused |
| 241 | | %s1% slower reload time | percentage | mult_reload_time_hidden | Hidden |
| 242 | | When the medic healing you is killed
the killer becomes marked for death | additive | medic_killed_marked_for_death | Unused |
| 243 | | %s1% rage lost on hit | additive | rage_on_hit | Unused |
| 244 | | %s1% rage gained on hit | additive | rage_on_hit | Unused |
| 245 | | Gains a damage bonus as rage increases, up to %s1% | percentage | rage_damage | Unused |
| 246 | | +%s1% increase in turning control while charging | percentage | charge_turn_control | |
| 247 | | Can deal charge impact damage at any range | additive | no_charge_impact_range | |
| 248 | | +%s1% increase in charge impact damage | percentage | charge_impact_damage | |
| 249 | | +%s1% increase in charge recharge rate | percentage | charge_recharge_rate | |
| 250 | | Grants Triple Jump: The third jump deals 10 damage when used | additive | air_dash_count | |
| 251 | | On Hit Ally: Boosts both players' speed for several seconds | additive | speed_buff_ally | |
| 252 | | %s1% reduction in push force taken from damage | percentage | damage_force_reduction | |
| 253 | | %s1 sec increase in time to cloak | additive | mult_cloak_rate | Unused |
| 254 | | airblast_functionality_flags | Hidden Unused | ||
| 255 | | +%s1% airblast push force | percentage | airblast_pushback_scale | Unused |
| 256 | | mult_airblast_refire_time | Hidden Unused | ||
| 257 | | airblast_vertical_pushback_scale | Hidden Unused | ||
| 258 | | All ammo collected becomes health | additive | ammo_becomes_health | |
| 259 | | Deals 3x falling damage to the player you land on | additive | boots_falling_stomp | |
| 260 | | Attrib_DeflectionSizeMultiplier | additive | deflection_size_multiplier | Unused |
| 261 | | Item tint color code: %s1 | additive | set_item_tint_rgb_2 | Hidden |
| 262 | | Winner: %s1 %s2 | additive | saxxy_award_category | Hidden Unused |
| 263 | | melee_bounds_multiplier | Hidden | ||
| 264 | | melee_range_multiplier | Hidden | ||
| 265 | | Mini-crits airborne targets for %s1 seconds after being deployed | additive | mini_crit_airborne_deploy | |
| 266 | | Projectiles penetrate enemy players | additive | projectile_penetration | Unused |
| 267 | | Deals crits while the wielder is rocket jumping | additive | crit_while_airborne | |
| 268 | | Base charge rate decreased by %s1% | percentage | mult_sniper_charge_base_dummy | |
| 269 | | Allows you to see enemy health | additive | see_enemy_health | |
| 270 | | Holds a maximum of %s1 charges | additive | powerup_max_charges | |
| 271 | | Currently holds %s1 charges | additive | powerup_charges | |
| 272 | | Each charge lasts %s1 seconds | additive | powerup_duration | |
| 273 | | Consumable: Become Crit Boosted for 5 seconds
(and double your sentry's firing speed) | additive | critboost | Unused |
| 274 | | Consumable: Become Übercharged for 5 seconds
(and shield your sentry from damage) | additive | ubercharge | Unused |
| 275 | | Wearer never takes falling damage | additive | cancel_falling_damage | |
| 276 | | Teleporters can be used in both directions | additive | bidirectional_teleport | Unused |
| 277 | | Attrib_MultipleSentries | additive | multiple_sentries | Unused |
| 278 | | +%s1% increase in recharge rate | inverted_percentage | effectbar_recharge_rate | Unused |
| 279 | | +%s1% max misc ammo on wearer | percentage | mult_maxammo_grenades1 | Unused |
| 280 | | additive | override_projectile_type | ||
| 281 | | Does not require ammo | additive | energy_weapon_no_ammo | |
| 282 | | Alt-Fire: A charged shot that mini-crits
players and disables buildings for 4 sec | additive | energy_weapon_charged_shot | |
| 283 | | Projectile penetrates enemy targets | additive | energy_weapon_penetration | |
| 284 | | Deals only 20% damage to buildings | additive | energy_weapon_no_hurt_building | |
| 285 | | Projectile cannot be deflected | additive | energy_weapon_no_deflect | |
| 286 | | +%s1% max building health | percentage | mult_engy_building_health | Unused |
| 287 | | +%s1% Sentry Gun damage bonus | percentage | mult_engy_sentry_damage | Unused |
| 288 | | Cannot be crit boosted | additive | no_crit_boost | |
| 289 | | centerfire_projectile | Hidden | ||
| 292 | | kill_eater_score_type | Hidden | ||
| 293 | | kill_eater_score_type_2 | Hidden | ||
| 294 | | kill_eater_2 | Hidden Unused | ||
| 295 | | set_custom_buildmenu | Hidden | ||
| 296 | | Gives one guaranteed critical hit for each
building destroyed with your sapper attached | additive | sapper_kills_collect_crits | |
| 297 | | Cannot fire unless zoomed | additive | sniper_only_fire_zoomed | |
| 298 | | Per Shot: -%s1 ammo | additive | mod_ammo_per_shot | |
| 299 | | On Hit: damage dealt is returned as ammo | additive | add_onhit_addammo | |
| 300 | | On Fire: Generates an electrical field that destroys
projectiles and does slight damage to players | additive_percentage | electrical_airblast_DISPLAY_ONLY | |
| 301 | | Uses metal for ammo | additive | mod_use_metal_ammo_type | |
| 302 | | This item will expire on %s1. | date | expiration_date | Hidden Unused |
| 303 | | mod_max_primary_clip_override | Hidden | ||
| 304 | | On Full Charge: +%s1% damage per shot | percentage | sniper_full_charge_damage_bonus | |
| 305 | | Fires tracer rounds | additive | sniper_fires_tracer_DISPLAY_ONLY | |
| 306 | | No headshots when not fully charged | additive | sniper_no_headshot_without_full_charge | Unused |
| 307 | | No reload necessary | additive | mod_no_reload_display_only | |
| 308 | | On Full Charge: Projectiles penetrate players | additive | sniper_penetrate_players_when_charged | |
| 309 | | Killing an enemy with a critical hit will dismember your victim. Painfully. | additive | crit_kill_will_gib | |
| 310 | | Consumable: Instantly teleport to spawn | additive | recall | Unused |
| 311 | | Unlimited use | additive | unlimited_quantity | |
| 312 | | disable_weapon_hiding_for_animations | Hidden | ||
| 313 | | %s1% movement speed on targets | percentage | applies_snare_effect | Hidden Unused |
| 314 | | Über duration increased %s1 seconds | additive | add_uber_time | Unused |
| 315 | | Consumable: Instantly refill all weapon clips and ammo | additive | refill_ammo | Unused |
| 317 | | store_sort_override_DEPRECATED | Hidden Unused | ||
| 318 | | +%s1% faster reload time | inverted_percentage | fast_reload | Unused |
| 319 | | +%s1% buff duration | percentage | mod_buff_duration | Unused |
| 320 | | Increased robot Sapper radius and duration | additive | robo_sapper | Unused |
| 321 | | +%s1% faster build speed | inverted_percentage | mod_build_rate | Unused |
| 322 | | enable_misc2_holdtaunt | Hidden | ||
| 323 | | Bullets destroy rockets and grenades in-flight | additive | attack_projectiles | Unused |
| 324 | | Accuracy scales damage | percentage | accuracy_scales_damage | Unused |
| 325 | | +%s1% bonus currency from packs | percentage | currency_bonus | Unused |
| 326 | | +%s1% greater jump height | percentage | mod_jump_height | Unused |
| 327 | | Consumable: Instantly upgrade all buildings to max level | additive | building_instant_upgrade | Unused |
| 328 | | disable_fancy_class_select_anim | Hidden | ||
| 329 | | Attrib_AirBlastVulnerabilityMultipier | percentage | airblast_vulnerability_multiplier | Unused |
| 330 | | override_footstep_sound_set | Hidden | ||
| 331 | | spawn_with_physics_toy | Hidden | ||
| 332 | | fish_damage_override | Hidden | ||
| 333 | | special_dsp | Hidden Unused | ||
| 334 | | Explode spectacularly on death | additive | bombinomicon_effect_on_death | |
| 335 | | +%s1% clip size | percentage | mult_clipsize_upgrade | Unused |
| 336 | | Unable to see enemy health | additive | hide_enemy_health | Unused |
| 337 | | On Hit: Victim loses %s1% Medigun charge | additive | subtract_victim_medigun_charge_onhit | |
| 338 | | On Hit: Victim loses %s1% cloak | additive | subtract_victim_cloak_on_hit | |
| 339 | | On Hit Spy: Reveal cloaked Spy | additive | reveal_cloaked_victim_on_hit | Unused |
| 340 | | On Hit Spy: Reveal disguised Spy | additive | reveal_disguised_victim_on_hit | Unused |
| 341 | | When backstabbed: Jarate attacker | additive | jarate_backstabber | Unused |
| 343 | | +%s1% sentry firing speed | inverted_percentage | mult_sentry_firerate | Unused |
| 344 | | +%s1% sentry range | percentage | mult_sentry_range | Unused |
| 345 | | +%s1% dispenser range | percentage | mult_dispenser_radius | Unused |
| 346 | | Alt-Fire: Launches a festive ornament that shatters causing bleed | additive | set_weapon_mode | |
| 347 | | Backstab turns victim to ice | additive | freeze_backstab_victim | |
| 348 | | mult_postfiredelay | Hidden | ||
| 349 | | energy_weapon_no_drain | Hidden Unused | ||
| 350 | | ragdolls_become_ash | Hidden | ||
| 351 | | Build +%s1 additional disposable-sentry | additive | engy_disposable_sentries | Unused |
| 352 | | On Alt-Fire: Teleport to spawn | additive | alt_fire_teleport_to_spawn | |
| 353 | | Cannot carry buildings | additive | cannot_pick_up_buildings | |
| 354 | | Stuns enemies who are also wielding this weapon | additive | stun_enemies_wielding_same_weapon | Unused |
| 356 | | No airblast | additive | airblast_disabled | |
| 357 | | mod_buff_duration | Hidden Unused | ||
| 358 | | Critical hit forces victim to laugh | additive | crit_forces_victim_to_laugh | |
| 359 | | Melts in fire, regenerates after %s1 seconds | additive | melts_in_fire | |
| 360 | | All players connected via Medigun beams are hit | additive | damage_all_connected | |
| 361 | | On Hit by Fire: Become fireproof for %s1 seconds | additive | become_fireproof_on_hit_by_fire | |
| 362 | | Always critical hit from behind | additive | crit_from_behind | |
| 363 | | Critical hits do no damage | additive | crit_does_no_damage | |
| 364 | | Jingle all the way | additive | add_jingle_to_footsteps | |
| 365 | | set_weapon_mode | Hidden | ||
| 366 | | On Hit: If enemy's belt is at or above eye level,
stun them for %s1 seconds | additive | stun_waist_high_airborne | Unused |
| 367 | | Alt-Fire: Extinguish teammates to gain guaranteed critical hits | additive | extinguish_revenge | |
| 368 | | All fire damage charges 'Mmmph', activate to refill health and crit for several seconds | additive | burn_damage_earns_rage | |
| 369 | | On Hit: Force enemies to laugh who are also wearing this item | additive | tickle_enemies_wielding_same_weapon | |
| 370 | | Effect: %s1 | particle_index | set_attached_particle_static | |
| 371 | | Attrib_TauntSoundSuccess | additive | taunt_success_sound | |
| 372 | | A perpetual bond of commitment between %s1 | account_id | accepted_wedding_ring_account_id_1 | Unused |
| 373 | | and %s1, forever and ever and ever. XoXoX | account_id | accepted_wedding_ring_account_id_2 | Unused |
| 374 | | Usable After: %s1 | date | tool_escrow_until_date | Hidden Unused |
| 375 | | +%s1 rage on damage
Taunt to knock back targets on damage | additive | generate_rage_on_dmg | Unused |
| 376 | | No flinching when aiming | additive | aiming_no_flinch | |
| 377 | | Knockback reduced by %s1% when aiming | inverted_percentage | mult_aiming_knockback_resistance | |
| 378 | | %s1% slower move speed when aiming | percentage | mult_player_aiming_movespeed | |
| 379 | | kill_eater_user_1 | Hidden Unused | ||
| 380 | | kill_eater_user_score_type_1 | Hidden Unused | ||
| 381 | | kill_eater_user_2 | Hidden Unused | ||
| 382 | | kill_eater_user_score_type_2 | Hidden Unused | ||
| 383 | | kill_eater_user_3 | Hidden Unused | ||
| 384 | | kill_eater_user_score_type_3 | Hidden Unused | ||
| 385 | | strange_part_new_counter_id | Hidden | ||
| 386 | | mvm_completed_challenges_bitmask | Hidden Unused | ||
| 387 | | Gain Focus on kills and assists | additive | rage_on_kill | |
| 388 | | kill_eater_kill_type | Hidden | ||
| 389 | | Shots go through multiple enemies | additive | shot_penetrate_all_players | Unused |
| 390 | | Headshots deal an extra +%s1% damage | percentage | headshot_damage_modify | Unused |
| 391 | | Reduces mystery solving time by up to %s1% | percentage | mystery_solving_time_decrease | Unused |
| 392 | | %s1% damage on body shot | percentage | bodyshot_damage_modify | |
| 393 | | Focus activates on Fire when Focus meter is full
In Focus: +25% faster charge and no unscoping | additive | sniper_rage_DISPLAY_ONLY | |
| 394 | | mult_postfiredelay | Hidden | ||
| 395 | | Increased headshot explosion radius and damage to nearby enemies | additive | explosive_sniper_shot | Unused |
| 396 | | +%s1% faster melee attack speed | inverted_percentage | mult_postfiredelay | Unused |
| 397 | | Bullets penetrate +%s1 enemies | additive | projectile_penetration | Unused |
| 398 | | Attrib_RageGainOnAssists | additive | rage_on_assists | |
| 399 | | Allow backstabs against Giant Robots at %s1% damage | additive | armor_piercing | Unused |
| 400 | | Wearer cannot carry the intelligence briefcase | additive | cannot_pick_up_intelligence | |
| 401 | | Reduces chance of hunger by up to %s1% | percentage | chance_of_hunger_decrease | Unused |
| 402 | | Cannot be backstabbed | additive | cannot_be_backstabbed | Unused |
| 403 | | Squad surplus claimed by: %s1 | account_id | squad_surplus_claimer_account_id_DEPRECATED | Hidden Unused |
| 404 | | Using your Power Up Canteen will apply the same bonus effect to your heal target | additive | share_consumable_with_patient | Unused |
| 405 | | Attrib_AirBlastVerticalVulnerabilityMultipier | percentage | airblast_vertical_vulnerability_multiplier | Unused |
| 406 | | or | vision_opt_in_flags | ||
| 407 | | 100% critical hit vs disguised players | or | or_crit_vs_playercond | Unused |
| 408 | | 100% critical hit vs non-burning players | or | or_crit_vs_not_playercond | Unused |
| 409 | | On Kill: Burst into joyous laughter | additive | kill_forces_attacker_to_laugh | Unused |
| 410 | | +%s1% damage bonus while undisguised | percentage | mult_dmg_undisguised | |
| 411 | | +%s1 degrees random projectile deviation | additive | projectile_spread_angle | |
| 412 | | %s1% damage vulnerability on wearer | percentage | mult_dmgtaken | Unused |
| 413 | | Hold Fire to load up to three rockets
Release Fire to unleash the barrage | additive | auto_fires_full_clip | |
| 414 | | You are marked for death while active, and for short period after switching weapons | additive | self_mark_for_death | |
| 415 | | counts_as_assister | Hidden | ||
| 416 | | Flare knocks back target on hit
and ignites enemies in a small radius | additive | set_weapon_mode | |
| 417 | | Overloading the chamber will cause a misfire | additive | can_overload | |
| 418 | | On Hit: Builds Boost
Run at up to double speed at maximum Boost | additive | hype_on_damage | |
| 419 | | Boost resets on jump | additive | hype_resets_on_jump | |
| 420 | | Witnessed the %s1 inferno | additive | pyro_year_number | |
| 421 | | Cannot collect ammo from dispensers | additive | no_primary_ammo_from_dispensers | |
| 422 | | Only visible in Pyroland | additive | pyrovision_only_display | |
| 424 | | mult_clipsize | Hidden | ||
| 425 | | +%s1% sapper damage bonus | percentage | mult_sapper_damage | Unused |
| 426 | | %s1% sapper damage penalty | percentage | mult_sapper_damage | |
| 427 | | +%s1 health regenerated per second for each active sapper | additive | sapper_damage_leaches_health | Unused |
| 428 | | %s1% sapper health bonus | percentage | mult_sapper_health | Unused |
| 429 | | %s1% sapper health penalty | percentage | mult_sapper_health | Unused |
| 430 | | Sustains a ring of flames while deployed | additive | ring_of_fire_while_aiming | |
| 431 | | %s1 ammo consumed per second while deployed | additive | uses_ammo_while_aiming | |
| 433 | | Reverses enemy building construction | additive | sapper_degenerates_buildings | |
| 434 | | mult_sapper_damage | Hidden Unused | ||
| 435 | | Throw at your enemies to make them bleed!
Long distance hits cause mini-crits | percentage | desc_cleaver_description | |
| 436 | | ragdolls_plasma_effect | Hidden | ||
| 437 | | 100% critical hit vs stunned players | or | or_crit_vs_playercond | |
| 438 | | 100% critical hit vs wet players | or | crit_vs_wet_players | |
| 439 | | override_item_level_desc_string | Hidden Unused | ||
| 440 | | +%s1 clip size | additive | mult_clipsize_upgrade_atomic | Unused |
| 442 | | percentage | major_mult_player_movespeed | Unused | |
| 443 | | percentage | major_jump_height | Unused | |
| 444 | | Disables double jump | percentage | head_scale | Unused |
| 445 | | On Equip: Visit Pyroland | or | pyrovision_opt_in_display_only | |
| 446 | | or | halloweenvision_opt_in_display_only | Unused | |
| 447 | | or | halloweenvision_filter_display_only | Unused | |
| 448 | | player_skin_override | Hidden | ||
| 449 | | never_craftable | Hidden Unused | ||
| 450 | | zombiezombiezombiezombie | Hidden | ||
| 453 | | Killed Merasmus at level %s1 | additive | merasmus_hat_level_display_ONLY | Unused |
| 1000 | | +%s1% damage bonus | percentage | mult_dmg__mvm | Unused |
| 1001 | | +%s1% bullet damage resistance on wearer | inverted_percentage | mult_dmgtaken_from_bullets__mvm | Unused |
| 1002 | | +%s1% faster move speed on wearer | percentage | mult_player_movespeed__mvm | Unused |
| 1003 | | +%s1 health regenerated per second on wearer | additive | add_health_regen | Unused |
| 1004 | | %s1 | from_lookup_table | set_item_tint_rgb_override__halloween | Unused |
| 1005 | | %s1 | from_lookup_table | halloween_footstep_type__halloween | Unused |
| 1006 | | Voices From Below | additive | halloween_voice_modulation__halloween | Unused |
| 1007 | | Pumpkin Bombs | additive | halloween_pumpkin_explosions__halloween | Unused |
| 1008 | | Halloween Fire | additive | halloween_green_flames__halloween | Unused |
| 1009 | | Exorcism | additive | halloween_death_ghosts__halloween | Unused |