Template:PatchDiff/August 27, 2013 Patch/tf/tf2 misc dir.vpk/materials/hud/character blue bg clipped.vmt

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N/A1"UnlitGeneric"
N/A2{
N/A3 "<dx90"
N/A4 {
N/A5 $outlinecolor "[0.9 0.9 0.8]"
N/A6 $outlinestart0 0.4
N/A7 $outlinestart1 0.525
N/A8 $outlineend0 0.525
N/A9 $outlineend1 0.65
N/A10 }
N/A11 
N/A12 "$translucent" 1
N/A13 "$baseTexture" "hud\gradient_blue"
N/A14 "$detail" "hud\class_bg_mask_clipped"
N/A15 $detailscale 1
N/A16 $detailblendmode 8
N/A17 $distancealphafromdetail 1
N/A18 
N/A19 // give it a slight outer soft edge
N/A20 $softedges 1
N/A21 $edgesoftnessstart 0.5
N/A22 $edgesoftnessend 0.4
N/A23 $scaleedgesoftnessbasedonscreenres 1
N/A24 
N/A25 // give it a white outline
N/A26 $outline 1
N/A27 $outlinecolor "[0.7 0.7 0.5]"
N/A28 $outlinestart0 0.3
N/A29 $outlinestart1 0.49
N/A30 $outlineend0 0.57
N/A31 $outlineend1 0.73
N/A32 $scaleoutlinesoftnessbasedonscreenres 1
N/A33 // and a drop shadow
N/A34 $glow 1
N/A35 $glowcolor "[0 0 0]"
N/A36 $glowalpha 0.45
N/A37 $glowstart 0.03
N/A38 $glowend 0.5
N/A39 $glowx -0.001
N/A40 $glowy -0.001
N/A41 
N/A42 
N/A43// "$vertexcolor" 1
N/A44 $distancealpha 1
N/A45 "$no_fullbright" 1
N/A46 "$ignorez" 1
N/A47 "%keywords" "tf"
N/A48}
N/A49