Template:PatchDiff/December 17, 2015 Patch/tf/tf2 misc dir.vpk/materials/models/paintkits/c shotgun/c shotgun sparkle.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/weapons/c_models/c_shotgun/c_shotgun"
N/A4 "$phongexponenttexture" "models/weapons/c_models/c_shotgun/c_shotgun_exp"
N/A5 "$bumpmap" "patterns/combat/sparkle_n"
N/A6 
N/A7 "$phong" "1"
N/A8 "$phongexponent" "50"
N/A9 "$phongboost" "1.2"
N/A10 "$lightwarptexture" "models/lightwarps/softened_weapon_lightwarp"
N/A11 "$phongfresnelranges" "[1.7 15.5 1]"
N/A12 "$basemapalphaphongmask" "0"
N/A13 
N/A14 "$tempvar" "0"
N/A15 
N/A16 "$basephongexponent" "1"
N/A17 "$basephongboost" "2"
N/A18 
N/A19 "$commadd_phongexponent" "30"
N/A20 "$commadd_phongboost" "22.5"
N/A21 "$commweapon" "0"
N/A22 
N/A23 "$glowcolor" "1"
N/A24 
N/A25 "$envmap" "env_cubemap"
N/A26 "$envmaptint" "[.9 .7 .5]"
N/A27 
N/A28 "$selfillum" 1
N/A29 "$selfillumtint" "[5 3 .7]"
N/A30 "$selfIllumFresnel" "1"
N/A31 "$selfIllumFresnelMinMaxExp" "[-10 5 10]"
N/A32 
N/A33 "$phongtint" "[.5 .4 .4]"
N/A34 
N/A35 // Rim lighting parameters
N/A36 "$rimlight" "1"
N/A37 "$rimlightexponent" "1"
N/A38 "$rimlightboost" "5"
N/A39 "$rimmask" "1"
N/A40 
N/A41 // Cloaking
N/A42 "$cloakPassEnabled" "1"
N/A43 "$sheenPassEnabled" "1"
N/A44 
N/A45 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A46 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A47 "$sheenmaptint" "[ 1 1 1 ]"
N/A48 "$sheenmapmaskframe" "0"
N/A49 "$sheenindex" "0"
N/A50 
N/A51 "$yellow" "0"
N/A52 
N/A53 "Proxies"
N/A54 {
N/A55 "AnimatedWeaponSheen"
N/A56 {
N/A57 "animatedtexturevar" "$sheenmapmask"
N/A58 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A59 "animatedtextureframerate" "40"
N/A60 }
N/A61 "invis"
N/A62 {
N/A63 }
N/A64 "ModelGlowColor"
N/A65 {
N/A66 "resultVar" "$glowcolor"
N/A67 }
N/A68 "Equals"
N/A69 {
N/A70 "srcVar1" "$glowcolor"
N/A71 "resultVar" "$selfillumtint"
N/A72 }
N/A73 "Equals"
N/A74 {
N/A75 "srcVar1" "$glowcolor"
N/A76 "resultVar" "$color2"
N/A77 }
N/A78 "YellowLevel"
N/A79 {
N/A80 "resultVar" "$yellow"
N/A81 }
N/A82 "Multiply"
N/A83 {
N/A84 "srcVar1" "$color2"
N/A85 "srcVar2" "$yellow"
N/A86 "resultVar" "$color2"
N/A87 }
N/A88 "WeaponSkin"
N/A89 {
N/A90 }
N/A91 }
N/A92}