Template:PatchDiff/December 20, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/weapons/c items/c sandwich xmas.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\weapons\c_items/c_sandwich_xmas"
N/A4 "$bumpmap" "models\weapons\c_items/c_sandwich_xmas_normal"
N/A5 
N/A6 
N/A7 "$basemapalphaphongmask" 0
N/A8 
N/A9 //phong properties
N/A10 "$phong" "1"
N/A11 "$phongboost" "1"
N/A12 "$phongexponent" "10"
N/A13 "$phongfresnelranges" "[1 2 2.5]"
N/A14 "$rimlight" "1"
N/A15 "$rimlightexponent" "1"
N/A16 
N/A17 "$blendtintbybasealpha" "1"
N/A18 "$blendtintcoloroverbase" "0"
N/A19 
N/A20 "$colortint_base" "{194 45 48}"
N/A21 "$colortint_tmp" "[0 0 0]"
N/A22 "$color2" "{194 45 48}"
N/A23 
N/A24 "$glowcolor" "1"
N/A25 
N/A26 // Cloaking
N/A27 "$cloakPassEnabled" "1"
N/A28 "Proxies"
N/A29 {
N/A30 "weapon_invis"
N/A31 {
N/A32 }
N/A33 "ModelGlowColor"
N/A34 {
N/A35 "resultVar" "$glowcolor"
N/A36 }
N/A37 "Equals"
N/A38 {
N/A39 "srcVar1" "$glowcolor"
N/A40 "resultVar" "$selfillumtint"
N/A41 }
N/A42 "Equals"
N/A43 {
N/A44 "srcVar1" "$glowcolor"
N/A45 "resultVar" "$color2"
N/A46 }
N/A47 
N/A48 "ItemTintColor"
N/A49 {
N/A50 "resultVar" "$colortint_tmp"
N/A51 }
N/A52 "SelectFirstIfNonZero"
N/A53 {
N/A54 "srcVar1" "$colortint_tmp"
N/A55 "srcVar2" "$colortint_base"
N/A56 "resultVar" "$color2"
N/A57 }
N/A58 }
N/A59}