Template:PatchDiff/December 6, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/Effects/skull002.vmt
N/A1"SpriteCard"
N/A2{
N/A3 "$basetexture" "Effects/skull002"
N/A4 "$surfaceprop" "no_decal"
N/A5 "$translucent" 1
N/A6 "$vertexcolor" 1
N/A7 "$vertexalpha" 1
N/A8 //$additive 1
N/A9 //$overbrightfactor 3
N/A10 //$addself 2
N/A11 //Skull from public domain image:
N/A13 //17th century Dutch medical textbook by Govard Bidloo
N/A14}