Template:PatchDiff/December 6, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/player/items/all class/hwn ghost pj.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\player\items\all_class/hwn_ghost_pj"
N/A4 "$detailscale" "3"
N/A5 "$detailblendfactor" 2
N/A6 "$detailblendmode" 1
N/A7// "$color2" "[0 0 12]"
N/A8 
N/A9 "$bumpmap" "models/effects/flat_normal"
N/A10// "$nocull" "1"
N/A11 
N/A12 "$selfillum" "1"
N/A13 "$selfillumtint" "[0.8 0.5 5]"
N/A14 "$selfIllumFresnel" "1"
N/A15 "$selfIllumFresnelMinMaxExp" "[2 1 .1]"
N/A16 
N/A17 "$phong" "1"
N/A18 "$phongexponent" "1"
N/A19 "$phongboost" "1"
N/A20 "$lightwarptexture" "models\player\pyro\pyro_lightwarp"
N/A21 "$phongfresnelranges" "[0 0 20]"
N/A22// "$basealphaenvmapmask" "1"
N/A23 
N/A24 
N/A25// "$basemapalphaphongmask" "1"
N/A26// "$envmap" "effects/cubemapper"
N/A27// "$envmapcontrast" 1
N/A28// "$envmaptint" "[0.0 2.0 2.5]"
N/A29 
N/A30 
N/A31 "$rimlight" "1"
N/A32 "$rimlightexponent" "1"
N/A33 "$rimlightboost" "20"
N/A34 
N/A35"Proxies"
N/A36 {
N/A37 "AnimatedTexture"
N/A38 {
N/A39 "animatedtexturevar" "$detail"
N/A40 "animatedtextureframenumvar" "$detailframe"
N/A41 "animatedtextureframerate" 24
N/A42 }
N/A43 "Sine"
N/A44 {
N/A45 "sinemin" "0.8"
N/A46 "sinemax" "1.2"
N/A47 "sineperiod" "2"
N/A48 "resultVar" "$selfillumtint[0]"
N/A49 }
N/A50 "Sine"
N/A51 {
N/A52 "sinemin" "5"
N/A53 "sinemax" "15"
N/A54 "sineperiod" "2"
N/A55 "resultVar" "$selfillumtint[2]"
N/A56 }
N/A57 "TextureScroll"
N/A58 {
N/A59 "texturescrollvar" "$detailtexturetransform"
N/A60 "texturescrollrate" -.08
N/A61 "texturescrollangle" 45
N/A62 }
N/A63 
N/A64 
N/A65 
N/A66 }
N/A67}