Template:PatchDiff/December 6, 2012 Patch (Beta)/team fortress 2 beta materials.gcf/tf beta/materials/models/player/items/heavy/hm tattoo.vmt

From Team Fortress Wiki
Jump to: navigation, search
N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/player/items/heavy/hm_Shirt_color"
N/A4 
N/A5 "$translucent" 1
N/A6 
N/A7 "$yellow" "0"
N/A8 
N/A9 "Proxies"
N/A10 {
N/A11 "weapon_invis"
N/A12 {
N/A13 }
N/A14 "AnimatedTexture"
N/A15 {
N/A16 "animatedtexturevar" "$detail"
N/A17 "animatedtextureframenumvar" "$detailframe"
N/A18 "animatedtextureframerate" 30
N/A19 }
N/A20 "BurnLevel"
N/A21 {
N/A22 "resultVar" "$detailblendfactor"
N/A23 }
N/A24 "YellowLevel"
N/A25 {
N/A26 "resultVar" "$yellow"
N/A27 }
N/A28 "Equals"
N/A29 {
N/A30 "srcVar1" "$yellow"
N/A31 "resultVar" "$color2"
N/A32 }
N/A33 
N/A34 }
N/A35}