Template:PatchDiff/February 29, 2016 Patch/tf/tf2 misc dir.vpk/scripts/mvm level sounds.txt
824824 "wave" "weapons/boxing_gloves_swing1.wav"
825825 "wave" "weapons/boxing_gloves_swing2.wav"
826826 "wave" "weapons/boxing_gloves_swing4.wav"
827N/A "wave" "weapons/boxing_gloves_swing5.wav"
828827 }
829828}
830829
…
14411440 "channel" "CHAN_WEAPON"
14421441 "soundlevel" "SNDLVL_NORM"
14431442 "volume" "0.700000"
1444N/A "wave" "weapons/stickybomblauncher_det.wav"
N/A1443 "wave" ")weapons/stickybomblauncher_det.wav"
14451444}
14461445
14471446"Weapon_FlareGun.BoltBack"
…
15541553 "channel" "CHAN_WEAPON"
15551554 "soundlevel" "SNDLVL_NORM"
15561555 "volume" "0.700000"
1557N/A "wave" "weapons/stickybomblauncher_det.wav"
N/A1556 "wave" ")weapons/stickybomblauncher_det.wav"
15581557}
15591558
15601559"Weapon_StickyBombLauncher.BoltBack"
…
16691668 "channel" "CHAN_WEAPON"
16701669 "soundlevel" "SNDLVL_NORM"
16711670 "volume" "0.700000"
1672N/A "wave" "weapons/stickybomblauncher_det.wav"
N/A1671 "wave" ")weapons/stickybomblauncher_det.wav"
16731672}
16741673
16751674"Weapon_GrenadeLauncher.ChargeUp"
…
33133312
33143313"Weapon_RPG.Reload"
33153314{
3316N/A "channel" "CHAN_WEAPON"
N/A3315 "channel" "CHAN_STATIC"
33173316 "soundlevel" "SNDLVL_74dB"
33183317 "volume" "0.700000"
33193318 "wave" "weapons/rocket_reload.wav"
…
47194718}
47204719
47214720// ------------------------------------------------------------------------------------ //
N/A4721// CRUSADERS CROSSBOW
N/A4722// ------------------------------------------------------------------------------------ //
N/A4723"Weapon_CrusadersCrossbow.Single"
N/A4724{
N/A4725 "channel" "CHAN_WEAPON"
N/A4726 "soundlevel" "SNDLVL_74dB"
N/A4727 "volume" "0.700000"
N/A4728 "wave" ")weapons/crusaders_crossbow_shoot.wav"
N/A4729}
N/A4730
N/A4731// ------------------------------------------------------------------------------------ //
47224732// ARROW EFFECTS
47234733// ------------------------------------------------------------------------------------ //
47244734
…
48004810 }
48014811}
48024812
N/A4813"Weapon_Arrow.ImpactFleshCrossbowHeal"
N/A4814{
N/A4815 "channel" "CHAN_STATIC"
N/A4816 "volume" "0.525000"
N/A4817 "pitch" "PITCH_NORM"
N/A4818 "soundlevel" "SNDLVL_86dB"
N/A4819
N/A4820 "wave" ")weapons/fx/rics/arrow_impact_flesh_crossbow_heal.wav"
N/A4821}
N/A4822
48034823// ------------------------------------------------------------------------------------ //
48044824// PICKAXE - THE EQUALIZER
48054825// ------------------------------------------------------------------------------------ //
…
54065426 "volume" "0.700000"
54075427 "rndwave"
54085428 {
5409N/A "wave" ")weapons\boxing_gloves_swing1.wav"
5410N/A "wave" ")weapons\boxing_gloves_swing2.wav"
5411N/A "wave" ")weapons\boxing_gloves_swing4.wav"
5412N/A "wave" ")weapons\boxing_gloves_swing5.wav"
N/A5429 "wave" "weapons\boxing_gloves_swing1.wav"
N/A5430 "wave" "weapons\boxing_gloves_swing2.wav"
N/A5431 "wave" "weapons\boxing_gloves_swing4.wav"
54135432 }
54145433}
54155434
…
54645483 "volume" "0.700000"
54655484 "rndwave"
54665485 {
5467N/A "wave" ")weapons\boxing_gloves_swing1.wav"
5468N/A "wave" ")weapons\boxing_gloves_swing2.wav"
5469N/A "wave" ")weapons\boxing_gloves_swing4.wav"
5470N/A "wave" ")weapons\boxing_gloves_swing5.wav"
N/A5486 "wave" "weapons\boxing_gloves_swing1.wav"
N/A5487 "wave" "weapons\boxing_gloves_swing2.wav"
N/A5488 "wave" "weapons\boxing_gloves_swing4.wav"
54715489 }
54725490}