Template:PatchDiff/July 22, 2011 Patch/team fortress 2 content.gcf/tf/resource/tf english.txt

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35243524 
35253525//----------------------------------------------------------------------------------------
35263526// Attribute descriptions
3527N/A"Attrib_ClipSize_Positive" "+%s1% clip size"
3528N/A"Attrib_ClipSize_Negative" "%s1% clip size"
3529N/A"Attrib_UberchargeRate_Positive" "+%s1% ÜberCharge rate"
3530N/A"Attrib_UberchargeRate_Negative" "%s1% ÜberCharge rate"
3531N/A"Attrib_DamageDone_Positive" "+%s1% damage done"
3532N/A"Attrib_DamageDone_Negative" "%s1% damage done"
3533N/A"Attrib_HealRate_Positive" "+%s1% heal rate"
3534N/A"Attrib_HealRate_Negative" "%s1% heal rate"
3535N/A"Attrib_FireRate_Positive" "+%s1% faster firing speed"
3536N/A"Attrib_FireRate_Negative" "%s1% slower firing speed"
3537N/A"Attrib_OverhealAmount_Positive" "+%s1% more max overheal"
3538N/A"Attrib_OverhealDecay_Disabled" "Overheal bonus doesn't decay"
3539N/A"Attrib_OverhealDecay_Positive" "+%s1% longer overheal time"
3540N/A"Attrib_OverhealDecay_Negative" "%s1% shorter overheal time"
3541N/A"Attrib_HealOnHit_Positive" "On Hit: +%s1 health"
3542N/A"Attrib_HealOnHit_Negative" "On Hit: %s1 health"
3543N/A"Attrib_CritChance_Positive" "+%s1 critical hit chance"
3544N/A"Attrib_CritChance_Negative" "%s1 critical hit chance"
3545N/A"Attrib_CritChance_Disabled" "No random critical hits"
3546N/A"Attrib_AddUber_OnHit_Positive" "On Hit: %s1% ÜberCharge added"
3547N/A"Attrib_Medigun_CritBoost" "ÜberCharge grants 100% critical chance"
3548N/A"Attrib_DamageDoneBonus_Positive" "On Hit: +%s1% damage bonus"
3549N/A"Attrib_CritVsBurning" "100% critical hit vs burning players"
3550N/A"Attrib_DmgPenaltyVsNonBurning" "%s1% damage vs non-burning players"
3551N/A"Attrib_NoCritVsNonBurning" "No critical hits vs non-burning players"
3552N/A"Attrib_ModFlamethrowerPush" "No compression blast"
3553N/A"Attrib_ModFlamethrower_BackCrits" "100% critical hits from behind"
3554N/A"Attrib_MaxHealth_Positive" "+%s1 max health on wearer"
3555N/A"Attrib_MaxHealth_Negative" "%s1 max health on wearer"
3556N/A"Attrib_FistsHaveRadialBuff" "On Kill: +50 health on nearby teammates\nOn Kill: +10% Crit Chance on nearby teammates"
3557N/A"Attrib_CritBoost_OnKill" "On Kill: %s1 seconds of 100% critical chance"
3558N/A"Attrib_Slow_Enemy_OnHit" "On Hit: %s1% chance to slow target"
3559N/A"Attrib_CloakMeterConsumeRate" "+%s1% cloak drain rate"
3560N/A"Attrib_CloakMeterRegenRate" "+%s1% cloak regen rate"
3561N/A"Attrib_Spread_Negative" "%s1% less accurate"
3562N/A"Attrib_Spread_Positive" "%s1% more accurate"
3563N/A"Attrib_BatLaunchesBalls" "This bat knocks out a mean stun ball"
3564N/A"Attrib_DmgPenaltyVsNonStunned" "%s1% damage vs non-stunned players"
3565N/A"Attrib_ZoomSpeedMod_Disabled" "No move speed penalty from zoom"
3566N/A"Attrib_SniperCharge_Per_Sec" "+%s1% charge rate"
3567N/A"Attrib_SniperNoHeadshots" "No headshots"
3568N/A"Attrib_Scattergun_HasKnockback" "Knockback on the target and shooter"
3569N/A"Attrib_BulletsPerShot_Bonus" "+%s1% bullets per shot"
3570N/A"Attrib_SniperZoom_Penalty" "%s1% zoom reduction"
3571N/A"Attrib_SniperNoCharge" "No zoom or damage charge"
3572N/A"Attrib_CloakIsFeignDeath" "Cloak Type: Feign Death"
3573N/A"Attrib_CloakIsMovementBased" "Cloak Type: Motion Sensitive"
3574N/A"Attrib_NoDoubleJump" "Disables double jump on wearer"
3575N/A"Attrib_AbsorbDmgWhileCloaked" "Absorbs %s1% damage while cloaked"
3576N/A"Attrib_RevolverUseHitLocations" "Crits on an accurate headshot"
3577N/A"Attrib_BackstabShield" "Blocks a single backstab attempt"
3578N/A"Attrib_MoveSpeed_Penalty" "%s1% slower move speed on wearer"
3579N/A"Attrib_Jarate_Description" "Coated enemies take mini-crits\nAlso handy for putting out a fire"
3580N/A"Attrib_HealthRegen" "+%s1 health regenerated per second on wearer"
3581N/A"Attrib_HealthDrain" "%s1 health drained per second on wearer"
3582N/A"Attrib_SelfDmgPush_Increased" "+%s1% self damage force"
3583N/A"Attrib_SelfDmgPush_Decreased" "%s1% self damage force"
N/A3527"Attrib_ClipSize_Positive" "+%s1% clip size"
N/A3528"Attrib_ClipSize_Negative" "%s1% clip size"
N/A3529"Attrib_UberchargeRate_Positive" "+%s1% ÜberCharge rate"
N/A3530"Attrib_UberchargeRate_Negative" "%s1% ÜberCharge rate"
N/A3531"Attrib_DamageDone_Positive" "+%s1% damage bonus"
N/A3532"Attrib_DamageDone_Negative" "%s1% damage penalty"
N/A3533"Attrib_HealRate_Positive" "+%s1% heal rate"
N/A3534"Attrib_HealRate_Negative" "%s1% heal rate"
N/A3535"Attrib_FireRate_Positive" "+%s1% faster firing speed"
N/A3536"Attrib_FireRate_Negative" "%s1% slower firing speed"
N/A3537"Attrib_OverhealAmount_Positive" "+%s1% more max overheal"
N/A3538"Attrib_OverhealDecay_Disabled" "Overheal bonus doesn't decay"
N/A3539"Attrib_OverhealDecay_Positive" "+%s1% longer overheal time"
N/A3540"Attrib_OverhealDecay_Negative" "%s1% shorter overheal time"
N/A3541"Attrib_HealOnHit_Positive" "On Hit: +%s1 health"
N/A3542"Attrib_HealOnHit_Negative" "On Hit: %s1 health"
N/A3543"Attrib_CritChance_Positive" "+%s1 critical hit chance"
N/A3544"Attrib_CritChance_Negative" "%s1 critical hit chance"
N/A3545"Attrib_CritChance_Disabled" "No random critical hits"
N/A3546"Attrib_AddUber_OnHit_Positive" "On Hit: %s1% ÜberCharge added"
N/A3547"Attrib_Medigun_CritBoost" "ÜberCharge grants 100% critical chance"
N/A3548"Attrib_DamageDoneBonus_Positive" "On Hit: +%s1% damage bonus"
N/A3549"Attrib_CritVsBurning" "100% critical hit vs burning players"
N/A3550"Attrib_DmgPenaltyVsNonBurning" "%s1% damage vs non-burning players"
N/A3551"Attrib_NoCritVsNonBurning" "No critical hits vs non-burning players"
N/A3552"Attrib_ModFlamethrowerPush" "No compression blast"
N/A3553"Attrib_ModFlamethrower_BackCrits" "100% critical hits from behind"
N/A3554"Attrib_MaxHealth_Positive" "+%s1 max health on wearer"
N/A3555"Attrib_MaxHealth_Negative" "%s1 max health on wearer"
N/A3556"Attrib_FistsHaveRadialBuff" "On Kill: +50 health on nearby teammates\nOn Kill: +10% Crit Chance on nearby teammates"
N/A3557"Attrib_CritBoost_OnKill" "On Kill: %s1 seconds of 100% critical chance"
N/A3558"Attrib_Slow_Enemy_OnHit" "On Hit: %s1% chance to slow target"
N/A3559"Attrib_CloakMeterConsumeRate" "+%s1% cloak drain rate"
N/A3560"Attrib_CloakMeterRegenRate" "+%s1% cloak regen rate"
N/A3561"Attrib_Spread_Negative" "%s1% less accurate"
N/A3562"Attrib_Spread_Positive" "%s1% more accurate"
N/A3563"Attrib_BatLaunchesBalls" "Alt-Fire: Launches a ball that stuns opponents"
N/A3564"Attrib_DmgPenaltyVsNonStunned" "%s1% damage vs non-stunned players"
N/A3565"Attrib_ZoomSpeedMod_Disabled" "No move speed penalty from zoom"
N/A3566"Attrib_SniperCharge_Per_Sec" "+%s1% charge rate"
N/A3567"Attrib_SniperNoHeadshots" "No headshots"
N/A3568"Attrib_Scattergun_HasKnockback" "Knockback on the target and shooter"
N/A3569"Attrib_BulletsPerShot_Bonus" "+%s1% bullets per shot"
N/A3570"Attrib_SniperZoom_Penalty" "%s1% zoom reduction"
N/A3571"Attrib_SniperNoCharge" "No zoom or damage charge"
N/A3572"Attrib_CloakIsFeignDeath" "Cloak Type: Feign Death"
N/A3573"Attrib_CloakIsMovementBased" "Cloak Type: Motion Sensitive"
N/A3574"Attrib_NoDoubleJump" "Disables double jump"
N/A3575"Attrib_AbsorbDmgWhileCloaked" "Absorbs %s1% damage while cloaked"
N/A3576"Attrib_RevolverUseHitLocations" "Crits on headshot"
N/A3577"Attrib_BackstabShield" "Blocks a single backstab attempt"
N/A3578"Attrib_MoveSpeed_Penalty" "%s1% slower move speed on wearer"
N/A3579"Attrib_Jarate_Description" "Coated enemies take mini-crits\nAlso handy for putting out a fire"
N/A3580"Attrib_HealthRegen" "+%s1 health regenerated per second on wearer"
N/A3581"Attrib_HealthDrain" "%s1 health drained per second on wearer"
N/A3582"Attrib_SelfDmgPush_Increased" "+%s1% self damage force"
N/A3583"Attrib_SelfDmgPush_Decreased" "%s1% self damage force"
35843584"Attrib_DmgTaken_From_Fire_Reduced" "+%s1% fire damage resistance on wearer"
35853585"Attrib_DmgTaken_From_Fire_Increased" "%s1% fire damage vulnerability on wearer"
35863586"Attrib_DmgTaken_From_Crit_Reduced" "+%s1% critical hit damage resistance on wearer"
35903590"Attrib_DmgTaken_From_Bullets_Reduced" "+%s1% bullet damage resistance on wearer"
35913591"Attrib_DmgTaken_From_Bullets_Increased" "%s1% bullet damage vulnerability on wearer"
35923592"Attrib_CaptureValue_Increased" "+%s1 capture rate on wearer"
3593N/A"Attrib_HealthFromHealers_Reduced" "%s1% health from healers on wearer"
3594N/A"Attrib_HealthFromHealers_Increased" "+%s1% health from healers on wearer"
3595N/A"Attrib_WpnBurnDmg_Increased" "+%s1% burn damage"
3596N/A"Attrib_WpnBurnDmg_Reduced" "%s1% burn damage"
3597N/A"Attrib_WpnBurnTime_Increased" "+%s1% burn duration"
3598N/A"Attrib_WpnBurnTime_Reduced" "%s1% burn duration"
3599N/A"Attrib_GestureSpeed_Increase" "+%s1% faster taunt speed on wearer"
3600N/A"Attrib_AimingMoveSpeed_Increased" "+%s1% faster move speed while deployed"
3601N/A"Attrib_AimingMoveSpeed_Decreased" "%s1% slower move speed while deployed"
3602N/A"Attrib_MaxammoPrimary_Increased" "+%s1% max primary ammo on wearer"
3603N/A"Attrib_MaxammoPrimary_Reduced" "%s1% max primary ammo on wearer"
3604N/A"Attrib_MaxammoSecondary_Increased" "+%s1% max secondary ammo on wearer"
3605N/A"Attrib_MaxammoSecondary_Reduced" "%s1% max secondary ammo on wearer"
3606N/A"Attrib_MaxammoMetal_Increased" "+%s1% max metal on wearer"
3607N/A"Attrib_MaxammoMetal_Reduced" "%s1% max metal on wearer"
3608N/A"Attrib_CloakConsumeRate_Increased" "-%s1% cloak duration"
3609N/A"Attrib_CloakConsumeRate_Decreased" "+%s1% cloak duration"
3610N/A"Attrib_CloakRegenRate_Increased" "+%s1% cloak regeneration rate"
3611N/A"Attrib_CloakRegenRate_Decreased" "%s1% cloak regeneration rate"
3612N/A"Attrib_MinigunSpinup_Increased" "%s1% slower spin up time"
3613N/A"Attrib_MinigunSpinup_Decreased" "%s1% faster spin up time"
3614N/A"Attrib_MaxPipebombs_Increased" "+%s1 max pipebombs out"
3615N/A"Attrib_MaxPipebombs_Decreased" "%s1 max pipebombs out"
3616N/A"Attrib_SRifleChargeRate_Increased" "%s1% faster power charge"
3617N/A"Attrib_SRifleChargeRate_Decreased" "%s1% slower power charge"
3618N/A"Attrib_ConstructionRate_Increased" "%s1% faster construction rate"
3619N/A"Attrib_ConstructionRate_Decreased" "%s1% slower construction rate"
3620N/A"Attrib_RepairRate_Increased" "%s1% faster repair rate"
3621N/A"Attrib_RepairRate_Decreased" "%s1% slower repair rate"
3622N/A"Attrib_ReloadTime_Increased" "%s1% slower reload time"
3623N/A"Attrib_ReloadTime_Decreased" "%s1% faster reload time"
3624N/A"Attrib_BlastRadius_Increased" "+%s1% explosion radius"
3625N/A"Attrib_BlastRadius_Decreased" "%s1% explosion radius"
3626N/A"Attrib_ProjectileRange_Increased" "+%s1% projectile range"
3627N/A"Attrib_ProjectileRange_Decreased" "%s1% projectile range"
3628N/A"Attrib_ProjectileSpeed_Increased" "+%s1% projectile speed"
3629N/A"Attrib_ProjectileSpeed_Decreased" "%s1% projectile speed"
3630N/A"Attrib_OverhealAmount_Negative" "%s1% less max overheal"
3631N/A"Attrib_MoveSpeed_Bonus" "+%s1% faster move speed on wearer"
3632N/A"Attrib_HealthFromPacks_Increased" "+%s1% health from packs on wearer"
3633N/A"Attrib_HealthFromPacks_Decreased" "%s1% health from packs on wearer"
3634N/A"Attrib_AmmoRegen" "+%s1% ammo regenerated every 5 seconds on wearer"
3635N/A"Attrib_MetalRegen" "+%s1 metal regenerated every 5 seconds on wearer"
3636N/A"Attrib_RocketLauncherSeeker" "Fires laser guided rockets"
N/A3593"Attrib_HealthFromHealers_Reduced" "%s1% health from healers on wearer"
N/A3594"Attrib_HealthFromHealers_Increased" "+%s1% health from healers on wearer"
N/A3595"Attrib_WpnBurnDmg_Increased" "+%s1% burn damage bonus"
N/A3596"Attrib_WpnBurnDmg_Reduced" "%s1% burn damage penalty"
N/A3597"Attrib_WpnBurnTime_Increased" "+%s1% burn duration"
N/A3598"Attrib_WpnBurnTime_Reduced" "%s1% burn duration"
N/A3599"Attrib_GestureSpeed_Increase" "+%s1% faster taunt speed on wearer"
N/A3600"Attrib_AimingMoveSpeed_Increased" "+%s1% faster move speed while deployed"
N/A3601"Attrib_AimingMoveSpeed_Decreased" "%s1% slower move speed while deployed"
N/A3602"Attrib_MaxammoPrimary_Increased" "+%s1% max primary ammo on wearer"
N/A3603"Attrib_MaxammoPrimary_Reduced" "%s1% max primary ammo on wearer"
N/A3604"Attrib_MaxammoSecondary_Increased" "+%s1% max secondary ammo on wearer"
N/A3605"Attrib_MaxammoSecondary_Reduced" "%s1% max secondary ammo on wearer"
N/A3606"Attrib_MaxammoMetal_Increased" "+%s1% max metal on wearer"
N/A3607"Attrib_MaxammoMetal_Reduced" "%s1% max metal on wearer"
N/A3608"Attrib_CloakConsumeRate_Increased" "-%s1% cloak duration"
N/A3609"Attrib_CloakConsumeRate_Decreased" "+%s1% cloak duration"
N/A3610"Attrib_CloakRegenRate_Increased" "+%s1% cloak regeneration rate"
N/A3611"Attrib_CloakRegenRate_Decreased" "%s1% cloak regeneration rate"
N/A3612"Attrib_MinigunSpinup_Increased" "%s1% slower spin up time"
N/A3613"Attrib_MinigunSpinup_Decreased" "%s1% faster spin up time"
N/A3614"Attrib_MaxPipebombs_Increased" "+%s1 max pipebombs out"
N/A3615"Attrib_MaxPipebombs_Decreased" "%s1 max pipebombs out"
N/A3616"Attrib_SRifleChargeRate_Increased" "%s1% faster power charge"
N/A3617"Attrib_SRifleChargeRate_Decreased" "%s1% slower power charge"
N/A3618"Attrib_ConstructionRate_Increased" "%s1% faster construction rate"
N/A3619"Attrib_ConstructionRate_Decreased" "%s1% slower construction rate"
N/A3620"Attrib_RepairRate_Increased" "%s1% faster repair rate"
N/A3621"Attrib_RepairRate_Decreased" "%s1% slower repair rate"
N/A3622"Attrib_ReloadTime_Increased" "%s1% slower reload time"
N/A3623"Attrib_ReloadTime_Decreased" "%s1% faster reload time"
N/A3624"Attrib_BlastRadius_Increased" "+%s1% explosion radius"
N/A3625"Attrib_BlastRadius_Decreased" "%s1% explosion radius"
N/A3626"Attrib_ProjectileRange_Increased" "+%s1% projectile range"
N/A3627"Attrib_ProjectileRange_Decreased" "%s1% projectile range"
N/A3628"Attrib_ProjectileSpeed_Increased" "+%s1% projectile speed"
N/A3629"Attrib_ProjectileSpeed_Decreased" "%s1% projectile speed"
N/A3630"Attrib_OverhealAmount_Negative" "%s1% less max overheal"
N/A3631"Attrib_MoveSpeed_Bonus" "+%s1% faster move speed on wearer"
N/A3632"Attrib_HealthFromPacks_Increased" "+%s1% health from packs on wearer"
N/A3633"Attrib_HealthFromPacks_Decreased" "%s1% health from packs on wearer"
N/A3634"Attrib_AmmoRegen" "+%s1% ammo regenerated every 5 seconds on wearer"
N/A3635"Attrib_MetalRegen" "+%s1 metal regenerated every 5 seconds on wearer"
N/A3636"Attrib_RocketLauncherSeeker" "Fires laser guided rockets"
36373637"Attrib_ShovelDamageBoost" "Damage and move speed increase\nas the user becomes injured\nBlocks healing when in use"
3638N/A"Attrib_Dmg_Falloff_Decreased" "%s1% splash damage fall off"
3639N/A"Attrib_Dmg_Falloff_Increase" "+%s1% splash damage fall off"
3640N/A"Attrib_StickyDetonateMode" "Detonates stickybombs near the crosshair and directly under your feet"
3641N/A"Attrib_StickyAirBurstMode" "Launched bombs shatter on surfaces"
3642N/A"Attrib_StickyArmTimePenalty" "%s1 sec slower bomb arm time"
3643N/A"Attrib_StickyArmTimeBonus" "%s1 sec faster bomb arm time"
3644N/A"Attrib_MiniCritAirborneEnemies" "Mini-crits targets launched airborne by explosions"
N/A3638"Attrib_Dmg_Falloff_Decreased" "%s1% splash damage fall off"
N/A3639"Attrib_Dmg_Falloff_Increase" "+%s1% splash damage fall off"
N/A3640"Attrib_StickyDetonateMode" "Detonates stickybombs near the crosshair and directly under your feet"
N/A3641"Attrib_StickyAirBurstMode" "Launched bombs shatter on surfaces"
N/A3642"Attrib_StickyArmTimePenalty" "%s1 sec slower bomb arm time"
N/A3643"Attrib_StickyArmTimeBonus" "%s1 sec faster bomb arm time"
N/A3644"Attrib_MiniCritAirborneEnemies" "Mini-crits targets launched airborne by explosions"
36453645"Attrib_MiniCritAirborneEnemiesDeploy" "Mini-crits airborne targets for %s1 seconds after being deployed"
3646N/A"Attrib_CritWhileAirborne" "Deals crits while the wielder is rocket jumping"
3647N/A"Attrib_StickiesDetonateStickies" "Able to destroy enemy stickybombs"
3648N/A"Attrib_SpeedBoostWhenActive" "%s1% speed boost while active weapon"
3649N/A"Attrib_WrenchBuildsMiniSentry" "Replaces the Sentry with a fast building Mini-Sentry"
3650N/A"Attrib_ProvideOnActive" "When weapon is active:"
3651N/A"Attrib_MedicRegenBonus" "+%s1% natural regen rate"
3652N/A"Attrib_MedicRegenPenalty" "-%s1% natural regen rate"
3653N/A"Attrib_Community_Description" "Given to valuable Community Contributors"
3654N/A"Attrib_MedalIndex_Description" "Medal no. %s1"
3655N/A"Attrib_RocketJumpDmgReduction" "%s1% blast damage from rocket jumps"
3656N/A"Attrib_Selfmade_Description" "I made this!"
3657N/A"Attrib_SentryKilledRevenge" "When your sentry is destroyed you\ngain revenge crits for every sentry kill"
3658N/A"Attrib_DmgVsBuilding_Increased" "%s1% damage vs buildings"
3659N/A"Attrib_DmgVsPlayer_Decreased" "%s1% damage vs players"
3660N/A"Attrib_LunchboxAddsMaxHealth" "Adds +50 max health for 30 seconds"
3661N/A"Attrib_EmployeeNumber" "Hire Date: %s1"
3662N/A"Attrib_WrenchNumber" "Wrench no. %s1"
3663N/A"Attrib_DmgAppliesToSappers" "Damage removes Sappers"
3664N/A"Attrib_BuildingCostReduction" "%s1 metal reduction in building cost"
3665N/A"Attrib_BleedingDuration" "On Hit: Bleed for %s1 seconds"
3666N/A"Attrib_TurnToGold" "Imbued with an ancient power"
3667N/A"Attrib_CannotTrade" "Not Tradable"
3668N/A"Attrib_DisguiseOnBackstab" "Upon a successful backstab you rapidly disguise as your victim"
3669N/A"Attrib_CannotDisguise" "Wearer cannot disguise"
3670N/A"Attrib_SilentKiller" "This weapon is a silent killer"
3671N/A"Attrib_DisguiseSpeedPenalty" "%s1 sec slower disguise speed"
3672N/A"Attrib_DisguiseNoBurn" "Immune to fire damage while disguised"
3673N/A"Attrib_AddCloakOnKill" "+%s1 cloak on kill"
3674N/A"Attrib_AddCloakOnHit" "+%s1 cloak on hit"
3675N/A"Attrib_CloakBlinkTimePenalty" "%s1 sec longer cloak blink time"
3676N/A"Attrib_QuietUnstealth" "Reduced decloak sound volume"
3677N/A"Attrib_FlameSize_Negative" "%s1% less flame spread area"
3678N/A"Attrib_FlameSize_Positive" "+%s1% more flame spread area"
3679N/A"Attrib_FlameLife_Negative" "%s1% less flame distance"
3680N/A"Attrib_FlameLife_Positive" "+%s1% more flame distance"
3681N/A"Attrib_ChargedAirblast" "Airblast can now be charged, which will push enemies further"
3682N/A"Attrib_DmgFromSentryReduced" "+%s1% sentry damage resistance on wearer"
3683N/A"Attrib_AirblastCost_Increased" "+%s1% airblast cost"
3684N/A"Attrib_AirblastCost_Decreased" "%s1% airblast cost"
3685N/A"Attrib_Purchased" "Purchased: Not Tradable or Usable in Crafting"
3686N/A"Attrib_Promotion" "Store Promotion Item: Not Tradable"
3687N/A"Attrib_InUse" "Currently In Use"
3688N/A"Attrib_SpecialItem" "Not Tradable or Usable in Crafting"
3689N/A"Attrib_FlameAmmoPerSec_Increased" "+%s1% flamethrower ammo consumed per second"
3690N/A"Attrib_FlameAmmoPerSec_Decreased" "%s1% flamethrower ammo consumed per second"
3691N/A"Attrib_JarateDuration" "On Hit: Jarate applied to target for %s1 seconds"
3692N/A"Attrib_NoDeathFromHeadshots" "The wearer cannot be killed by headshots."
3693N/A"Attrib_AchievementItem" "Achievement Item: Not Tradable"
3694N/A"Attrib_CannotCraft" "Not Usable in Crafting"
3695N/A"Attrib_DeployTime_Increased" "%s1% longer weapon switch"
3696N/A"Attrib_DeployTime_Decreased" "%s1% faster weapon switch"
3697N/A"Attrib_MinicritsBecomeCrits" "This weapon crits whenever it would normally mini-crit."
3698N/A"Attrib_HealOnKill" "+%s1 health restored on kill"
3699N/A"Attrib_NoSelfBlastDmg" "No self inflicted blast damage taken."
3700N/A"Attrib_Slow_Enemy_OnHit_Major" "On Hit: Slow target movement by 40% for %s1s"
3701N/A"Attrib_LimitedUse" "This is a limited use item. Uses: %s1"
3702N/A"Attrib_EventDate" "Date Received: %s1"
3703N/A"Attrib_GifterAccountID" "\nGift from: %s1"
3704N/A"Attrib_AttachedParticle" "Effect: %s1"
3705N/A"Attrib_SupplyCrateSeries" "Crate Series #%s1"
3706N/A"Attrib_PreserveUbercharge" "On death up to %s1% of your stored\nÜberCharge is retained."
3707N/A"Attrib_ReferencedItem" "Contains: %s1"
3708N/A"Attrib_Renamed" "This item has been renamed.\nOriginal name: \"%s1\""
3709N/A"Attrib_CustomDesc" "This item has a user written description:"
3710N/A"Attrib_Halloween_Item" "This is a special Halloween %s1 item."
3711N/A"Attrib_MapDonation" "%s1 - %s2"
3712N/A"Attrib_NewUsersHelped" "New Users Helped: %s1"
3713N/A"Attrib_FiresHealingBolts" "Fires special bolts that heal teammates and deal damage based on distance traveled"
3714N/A"Attrib_EnablesAOEHeal" "On Taunt: Applies a healing effect to all nearby teammates"
3715N/A"Attrib_ChargeTime_Increase" "%s1 sec increase in charge duration"
3716N/A"Attrib_DropHealthPackOnKill" "On Kill: A small health pack is dropped"
3717N/A"Attrib_HitSelfOnMiss" "On Miss: Hit yourself. Idiot."
3718N/A"Attrib_DmgFromRanged_Reduced" "%s1% damage from ranged sources while active"
3719N/A"Attrib_DmgFromMelee_Increased" "+%s1% damage from melee sources while active"
3720N/A"Attrib_BlastDamageToSelf_Increased" "+%s1% damage to self"
3721N/A"Attrib_SetDamageType_Ignite" "On Hit: target is engulfed in flames"
3722N/A"Attrib_Minicrit_Vs_Burning_Player" "100% minicrits vs burning players"
3723N/A"Attrib_TradableAfterDate" "\nTradable After: %s1"
3724N/A"Attrib_Store_TradableAfterDate" "Becomes Tradable After a Few Days"
3725N/A"Attrib_Store_Purchased" "Will Not Be Tradable or Usable in Crafting"
3726N/A"Attrib_Sanguisuge" "On backstab: absorbs the health from your victim."
3727N/A"Attrib_Honorbound" "This weapon is Honorbound and once drawn cannot be sheathed until it kills."
3728N/A"Attrib_MarkForDeath" "On hit: one target at a time is marked for death, causing all damage taken to be mini-crits."
3729N/A"Attrib_RestoreHealthOnKill" "On kill: restores you to %s1% health."
3730N/A"Attrib_MultSniperChargeAfterBodyshot" "On Scoped Bodyshot: Rifle charge rate increased by %s1%"
3731N/A"Attrib_MultSniperChargeAfterMiss" "On Scoped Miss: Rifle charge rate decreased by %s1%"
3732N/A"Attrib_MultSniperChargeAfterHeadshot" "On Scoped Headshot: Rifle charge rate increased by %s1%"
3733N/A"Attrib_MultSniperChargePenalty" "Base charge rate decreased by %s1%"
3734N/A"Attrib_MultDmgBonusWhileHalfDead" "%s1% increase in damage when health <50% of max"
3735N/A"Attrib_MultDmgPenaltyWhileHalfAlive" "%s1% decrease in damage when health >50% of max"
3736N/A"Attrib_Medigun_MegaHeal" "ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects"
3737N/A"Attrib_MedicKilledRevenge" "When the medic healing you is killed you\ngain 2 revenge crits."
3738N/A"Attrib_MedicKilledMiniCritBoost" "When the medic healing you is killed\nyou gain mini-crit boost for %s1 seconds"
3739N/A"Attrib_MedicHealedDamageBonus" "While a medic is healing you,\nthis weapon's damage is increased by %s1%"
3740N/A"Attrib_MedicHealedDeployTimePenalty" "While not being healed by a medic,\nyour weapon switch time is %s1% longer"
3741N/A"Attrib_MakersMark" "Crafted by %s1."
3742N/A"Attrib_MinigunNoSpinSounds" "This weapon has no barrel spin sound"
3743N/A"Attrib_UberchargeRate_ForHealer" "+%s1% ÜberCharge rate for the medic healing you.\nThis effect does not work in the respawn room."
3744N/A"Attrib_ReloadTime_Decreased_While_Healed" "%s1% faster reload time while being healed"
3745N/A"Attrib_MedicKilledMarkedForDeath" "When the medic healing you is killed\nthe killer becomes marked for death"
3746N/A"Attrib_RageOnHitPenalty" "%s1% rage lost on hit"
3747N/A"Attrib_RageOnHitBonus" "%s1% rage gained on hit"
3748N/A"Attrib_RageDamageBoost" "Gains a damage bonus as rage increases, up to %s1%"
3749N/A"Attrib_ChargeTurnControl" "+%s1% increase in turning control while charging"
3750N/A"Attrib_NoChargeImpactRange" "Can deal charge impact damage at any range"
3751N/A"Attrib_ChargeImpactDamageIncreased" "+%s1% increase in charge impact damage"
3752N/A"Attrib_ChargeRechargeRateIncreased" "+%s1% increase in charge recharge rate"
3753N/A"Attrib_AirDashCountIncreased" "Grants triple jump. The third jump deals 10 damage when used."
3754N/A"Attrib_SpeedBuffAlly" "On Hit Ally: Boosts both players' speed for several seconds"
3755N/A"Attrib_DamageForceReduction" "%s1% reduction in push force taken from damage"
3756N/A"Attrib_CloakRate" "%s1 sec increase in time to cloak"
3757N/A"Attrib_AmmoBecomesHealth" "All ammo collected becomes health"
3758N/A"Attrib_BootsFallingStomp" "Deals 3x falling damage to the player you land on"
3759N/A"Attrib_SaxxyAward" "Winner: %s1 %s2\n"
3760N/A"Attrib_SeeEnemyHealth" "Allows you to see enemy health."
3761N/A"Attrib_EnergyWeaponNoAmmo" "This weapon does not require ammo."
3762N/A"Attrib_EnergyWeaponNoHurtBuilding" "This weapon deals reduced damage to buildings."
3763N/A"Attrib_EnergyWeaponChargedShot" "This weapon can fire a charged shot that\nmini-crits players and disables buildings for 4 sec."
3764N/A"Attrib_EnergyWeaponPenetration" "This weapon fires a projectile that\npenetrates enemy targets."
3765N/A"Attrib_EnergyWeaponNoDeflect" "This weapon's projectiles cannot be deflected."
N/A3646"Attrib_CritWhileAirborne" "Deals crits while the wielder is rocket jumping"
N/A3647"Attrib_StickiesDetonateStickies" "Able to destroy enemy stickybombs"
N/A3648"Attrib_SpeedBoostWhenActive" "%s1% speed boost while active weapon"
N/A3649"Attrib_WrenchBuildsMiniSentry" "Replaces the Sentry with a fast building Mini-Sentry"
N/A3650"Attrib_ProvideOnActive" "When weapon is active:"
N/A3651"Attrib_MedicRegenBonus" "+%s1% natural regen rate"
N/A3652"Attrib_MedicRegenPenalty" "-%s1% natural regen rate"
N/A3653"Attrib_Community_Description" "Given to valuable Community Contributors"
N/A3654"Attrib_MedalIndex_Description" "Medal no. %s1"
N/A3655"Attrib_RocketJumpDmgReduction" "%s1% blast damage from rocket jumps"
N/A3656"Attrib_Selfmade_Description" "I made this!"
N/A3657"Attrib_SentryKilledRevenge" "When your sentry is destroyed you\ngain revenge crits for every sentry kill"
N/A3658"Attrib_DmgVsBuilding_Increased" "%s1% damage vs buildings"
N/A3659"Attrib_DmgVsPlayer_Decreased" "%s1% damage vs players"
N/A3660"Attrib_LunchboxAddsMaxHealth" "Adds +50 max health for 30 seconds"
N/A3661"Attrib_EmployeeNumber" "Hire Date: %s1"
N/A3662"Attrib_WrenchNumber" "Wrench no. %s1"
N/A3663"Attrib_DmgAppliesToSappers" "Damage removes Sappers"
N/A3664"Attrib_BuildingCostReduction" "%s1 metal reduction in building cost"
N/A3665"Attrib_BleedingDuration" "On Hit: Bleed for %s1 seconds"
N/A3666"Attrib_TurnToGold" "Imbued with an ancient power"
N/A3667"Attrib_CannotTrade" "Not Tradable"
N/A3668"Attrib_DisguiseOnBackstab" "Upon a successful backstab you rapidly disguise as your victim"
N/A3669"Attrib_CannotDisguise" "Wearer cannot disguise"
N/A3670"Attrib_SilentKiller" "Silent Killer: No attack noise from backstabs"
N/A3671"Attrib_DisguiseSpeedPenalty" "%s1 sec slower disguise speed"
N/A3672"Attrib_DisguiseNoBurn" "Immune to fire damage while disguised"
N/A3673"Attrib_AddCloakOnKill" "+%s1 cloak on kill"
N/A3674"Attrib_AddCloakOnHit" "+%s1 cloak on hit"
N/A3675"Attrib_CloakBlinkTimePenalty" "%s1 sec longer cloak blink time"
N/A3676"Attrib_QuietUnstealth" "Reduced decloak sound volume"
N/A3677"Attrib_FlameSize_Negative" "%s1% less flame spread area"
N/A3678"Attrib_FlameSize_Positive" "+%s1% more flame spread area"
N/A3679"Attrib_FlameLife_Negative" "%s1% less flame distance"
N/A3680"Attrib_FlameLife_Positive" "+%s1% more flame distance"
N/A3681"Attrib_ChargedAirblast" "Airblast can now be charged, which will push enemies further"
N/A3682"Attrib_DmgFromSentryReduced" "+%s1% sentry damage resistance on wearer"
N/A3683"Attrib_AirblastCost_Increased" "+%s1% airblast cost"
N/A3684"Attrib_AirblastCost_Decreased" "%s1% airblast cost"
N/A3685"Attrib_Purchased" "Purchased: Not Tradable or Usable in Crafting"
N/A3686"Attrib_Promotion" "Store Promotion Item: Not Tradable"
N/A3687"Attrib_InUse" "Currently In Use"
N/A3688"Attrib_SpecialItem" "Not Tradable or Usable in Crafting"
N/A3689"Attrib_FlameAmmoPerSec_Increased" "+%s1% flamethrower ammo consumed per second"
N/A3690"Attrib_FlameAmmoPerSec_Decreased" "%s1% flamethrower ammo consumed per second"
N/A3691"Attrib_JarateDuration" "On Hit: Jarate applied to target for %s1 seconds"
N/A3692"Attrib_NoDeathFromHeadshots" "The wearer cannot be killed by headshots"
N/A3693"Attrib_AchievementItem" "Achievement Item: Not Tradable"
N/A3694"Attrib_CannotCraft" "Not Usable in Crafting"
N/A3695"Attrib_DeployTime_Increased" "%s1% longer weapon switch"
N/A3696"Attrib_DeployTime_Decreased" "%s1% faster weapon switch"
N/A3697"Attrib_MinicritsBecomeCrits" "Crits whenever it would normally mini-crit"
N/A3698"Attrib_HealOnKill" "+%s1 health restored on kill"
N/A3699"Attrib_NoSelfBlastDmg" "No self inflicted blast damage taken"
N/A3700"Attrib_Slow_Enemy_OnHit_Major" "On Hit: Slow target movement by 40% for %s1s"
N/A3701"Attrib_LimitedUse" "This is a limited use item. Uses: %s1"
N/A3702"Attrib_EventDate" "Date Received: %s1"
N/A3703"Attrib_GifterAccountID" "\nGift from: %s1"
N/A3704"Attrib_AttachedParticle" "Effect: %s1"
N/A3705"Attrib_SupplyCrateSeries" "Crate Series #%s1"
N/A3706"Attrib_PreserveUbercharge" "On death up to %s1% of your stored\nÜberCharge is retained"
N/A3707"Attrib_ReferencedItem" "Contains: %s1"
N/A3708"Attrib_Renamed" "This item has been renamed.\nOriginal name: \"%s1\""
N/A3709"Attrib_CustomDesc" "This item has a user written description:"
N/A3710"Attrib_Halloween_Item" "This is a special Halloween %s1 item"
N/A3711"Attrib_MapDonation" "%s1 - %s2"
N/A3712"Attrib_NewUsersHelped" "New Users Helped: %s1"
N/A3713"Attrib_FiresHealingBolts" "Fires special bolts that heal teammates and deal damage based on distance traveled"
N/A3714"Attrib_EnablesAOEHeal" "On Taunt: Applies a healing effect to all nearby teammates"
N/A3715"Attrib_ChargeTime_Increase" "%s1 sec increase in charge duration"
N/A3716"Attrib_DropHealthPackOnKill" "On Kill: A small health pack is dropped"
N/A3717"Attrib_HitSelfOnMiss" "On Miss: Hit yourself. Idiot."
N/A3718"Attrib_DmgFromRanged_Reduced" "%s1% damage from ranged sources while active"
N/A3719"Attrib_DmgFromMelee_Increased" "+%s1% damage from melee sources while active"
N/A3720"Attrib_BlastDamageToSelf_Increased" "+%s1% damage to self"
N/A3721"Attrib_SetDamageType_Ignite" "On Hit: target is engulfed in flames"
N/A3722"Attrib_Minicrit_Vs_Burning_Player" "100% minicrits vs burning players"
N/A3723"Attrib_TradableAfterDate" "\nTradable After: %s1"
N/A3724"Attrib_Store_TradableAfterDate" "Becomes Tradable After a Few Days"
N/A3725"Attrib_Store_Purchased" "Will Not Be Tradable or Usable in Crafting"
N/A3726"Attrib_Sanguisuge" "On Backstab: Absorbs the health from your victim."
N/A3727"Attrib_Honorbound" "Honorbound: Once drawn cannot be sheathed until it kills."
N/A3728"Attrib_MarkForDeath" "On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits"
N/A3729"Attrib_RestoreHealthOnKill" "On Kill: Restores you to %s1% health"
N/A3730"Attrib_MultSniperChargeAfterBodyshot" "On Scoped Bodyshot: Rifle charge rate increased by %s1%"
N/A3731"Attrib_MultSniperChargeAfterMiss" "On Scoped Miss: Rifle charge rate decreased by %s1%"
N/A3732"Attrib_MultSniperChargeAfterHeadshot" "On Scoped Headshot: Rifle charge rate increased by %s1%"
N/A3733"Attrib_MultSniperChargePenalty" "Base charge rate decreased by %s1%"
N/A3734"Attrib_MultDmgBonusWhileHalfDead" "%s1% increase in damage when health <50% of max"
N/A3735"Attrib_MultDmgPenaltyWhileHalfAlive" "%s1% decrease in damage when health >50% of max"
N/A3736"Attrib_Medigun_MegaHeal" "ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects"
N/A3737"Attrib_MedicKilledRevenge" "When the medic healing you is killed you\ngain 2 revenge crits"
N/A3738"Attrib_MedicKilledMiniCritBoost" "When the medic healing you is killed\nyou gain mini-crit boost for %s1 seconds"
N/A3739"Attrib_MedicHealedDamageBonus" "While a medic is healing you,\nthis weapon's damage is increased by %s1%"
N/A3740"Attrib_MedicHealedDeployTimePenalty" "While not being healed by a medic,\nyour weapon switch time is %s1% longer"
N/A3741"Attrib_MakersMark" "Crafted by %s1"
N/A3742"Attrib_MinigunNoSpinSounds" "Silent Killer: No barrel spin sound"
N/A3743"Attrib_UberchargeRate_ForHealer" "+%s1% ÜberCharge rate for the medic healing you\nThis effect does not work in the respawn room"
N/A3744"Attrib_ReloadTime_Decreased_While_Healed" "%s1% faster reload time while being healed"
N/A3745"Attrib_MedicKilledMarkedForDeath" "When the medic healing you is killed\nthe killer becomes marked for death"
N/A3746"Attrib_RageOnHitPenalty" "%s1% rage lost on hit"
N/A3747"Attrib_RageOnHitBonus" "%s1% rage gained on hit"
N/A3748"Attrib_RageDamageBoost" "Gains a damage bonus as rage increases, up to %s1%"
N/A3749"Attrib_ChargeTurnControl" "+%s1% increase in turning control while charging"
N/A3750"Attrib_NoChargeImpactRange" "Can deal charge impact damage at any range"
N/A3751"Attrib_ChargeImpactDamageIncreased" "+%s1% increase in charge impact damage"
N/A3752"Attrib_ChargeRechargeRateIncreased" "+%s1% increase in charge recharge rate"
N/A3753"Attrib_AirDashCountIncreased" "Grants Triple Jump: The third jump deals 10 damage when used"
N/A3754"Attrib_SpeedBuffAlly" "On Hit Ally: Boosts both players' speed for several seconds"
N/A3755"Attrib_DamageForceReduction" "%s1% reduction in push force taken from damage"
N/A3756"Attrib_CloakRate" "%s1 sec increase in time to cloak"
N/A3757"Attrib_AmmoBecomesHealth" "All ammo collected becomes health"
N/A3758"Attrib_BootsFallingStomp" "Deals 3x falling damage to the player you land on"
N/A3759"Attrib_SaxxyAward" "Winner: %s1 %s2\n"
N/A3760"Attrib_SeeEnemyHealth" "Allows you to see enemy health"
N/A3761"Attrib_EnergyWeaponNoAmmo" "Does not require ammo"
N/A3762"Attrib_EnergyWeaponNoHurtBuilding" "Deals only 20% damage to buildings"
N/A3763"Attrib_EnergyWeaponChargedShot" "Alt-Fire: A charged shot that mini-crits\nplayers and disables buildings for 4 sec"
N/A3764"Attrib_EnergyWeaponPenetration" "Projectile penetrates enemy targets"
N/A3765"Attrib_EnergyWeaponNoDeflect" "Projectile cannot be deflected"
N/A3766"Attrib_NoCritBoost" "Cannot be crit boosted"
37663767 
37673768"Attrib_Particle0" "Invalid Particle"
37683769"Attrib_Particle1" "Particle 1"