Template:PatchDiff/July 7, 2016 Patch/tf/tf2 misc dir.vpk/materials/models/workshop partner/player/items/all class/jackhead/jackhead red.vmt

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1N/A"VertexlitGeneric"
N/A1"VertexLitGeneric"
22{
3N/A "$baseTexture" "models/workshop_partner/player/items/all_class/jackhead/jackhead_red"
4N/A 
5N/A ">=DX90"
6N/A {
7N/A "$selfillum" 50
8N/A }
93 
10N/A "$detail" "effects/tiledfire/fireLayeredSlowTiled512"
11N/A "$detailscale" "5"
12N/A "$detailblendfactor" .01
13N/A "$detailblendmode" "6"
N/A4 $basetexture "models/workshop_partner/player/items/all_class/jackhead/jackhead_red"
N/A5 $selfillumtexture "models/workshop_partner/player/items/all_class/jackhead/jackhead_selfillum"
N/A6 $selfillummask "models/workshop_partner/player/items/all_class/jackhead/jackhead_selfillum"
N/A7 
N/A8 $selfillum "1"
N/A9 "$normalmapalphaenvmapmask" "1"
N/A10 "$phong" "1"
N/A11 "$phongexponent" "25"
N/A12 "$phongboost" "5"
N/A13 "$lightwarptexture" "models\buildables\sentry1\Sentry1_lightwarp"
N/A14 "$phongfresnelranges" "[.25 .5 1]"
N/A15 "$bumpmapalphaphongmask" "1"
1416 
15N/A "$yellow" "0"
16N/A "$lightwarptexture" "models/lightwarps/weapon_lightwarp"
1717 "$rimlight" "1"
18N/A "$rimlightexponent" "4"
19N/A "$rimlightboost" "2"
N/A18 "$rimlightexponent" "4"
N/A19 "$rimlightboost" "1"
2020 
21N/A "$cloakPassEnabled" "1"
N/A21 "360?$color2" "[ 0.9 0.8 0.8 ]"
2222 
23N/A "Proxies"
N/A23 ">=DX90"
2424 {
25N/A "weapon_invis"
26N/A {
27N/A }
28N/A 
29N/A "AnimatedTexture"
30N/A {
31N/A "animatedtexturevar" "$detail"
32N/A "animatedtextureframenumvar" "$detailframe"
33N/A "animatedtextureframerate" 30
34N/A }
35N/A 
36N/A "BurnLevel"
37N/A {
38N/A "resultVar" "$detailblendfactor"
39N/A }
40N/A 
41N/A "YellowLevel"
42N/A {
43N/A "resultVar" "$yellow"
44N/A }
45N/A 
46N/A "Equals"
47N/A {
48N/A "srcVar1" "$yellow"
49N/A "resultVar" "$color2"
50N/A }
N/A25 "$selfillum" "1"
5126 }
52N/A}
5327 
N/A28 "$glowcolor" "1"
N/A29}