Template:PatchDiff/June 11, 2014 Patch/tf/tf2 misc dir.vpk/materials/hud/scope sniper alt ur.vmt
N/A1"Refract"
N/A2{
N/A3
N/A4 <dx90
N/A5 {
N/A6 "$fallbackmaterial" "HUD/scope_sniper_alt_ur_dx80"
N/A7 }
N/A8
N/A9 "$model" 1
N/A10 "$refractamount" ".1"
N/A11 "$bluramount" "1"
N/A12 "$scale" "[1 1]"
N/A13 "$dudvmap" "HUD\scope_dudv_ul"
N/A14 "$normalmap" "HUD\scope_normal_alt_ul"
N/A15 "$bumpframe" "0"
N/A16 "$translucent" "1"
N/A17 "$ignorez" "1"
N/A18 "$forcerefract" 1
N/A19 "$nofog" "1"
N/A20 "$refracttinttexture" "HUD\scope_sniper_alt_ul"
N/A21// "$nocull" "1"
N/A22 "$forcealphawrite" "1"
N/A23
N/A24 "$scaleamount" "[-1 1]"
N/A25
N/A26 "Proxies"
N/A27 {
N/A28
N/A29
N/A30 "TextureTransform"
N/A31 {
N/A32 "scaleVar" "$scaleamount"
N/A33 "resultVar" "$bumptransform"
N/A34 }
N/A35 }
N/A36
N/A37}
N/A38
N/A39