Template:PatchDiff/June 27, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/props doomsday/dirtground006.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$basetexture" "Nature/dirtground006"
N/A4 "%keywords" "tf"
N/A5 "$surfaceprop" "dirt"
N/A6 "$detail" "overlays/detail004"
N/A7 "$detailscale" "1.2"
N/A8 "$detailblendmode" "0"
N/A9 "$detailblendfactor" "1"
N/A10}