Template:PatchDiff/May 31, 2016 Patch 2/tf/tf2 misc dir.vpk/materials/models/workshop/weapons/c models/c xms gloves/c xms gloves.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves"
N/A4 "$bumpmap" "models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves_normal"
N/A5 "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
N/A6 "$detailscale" "5"
N/A7 "$detailblendfactor" .0
N/A8 "$detailblendmode" 6
N/A9 "$yellow" "0"
N/A10 
N/A11 "$phong" "1"
N/A12 "$phongexponent" "5"
N/A13 "$phongboost" ".5"
N/A14 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A15 "$phongfresnelranges" "[.25 .5 2]"
N/A16 "$normalmapalphaphongmask" "1"
N/A17 
N/A18 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A19 "$rimlightexponent" "4" // Exponent for phong component of rim lighting
N/A20 "$rimlightboost" "2" // Boost for ambient cube component of rim lighting
N/A21 
N/A22 // Cloaking
N/A23 "$cloakPassEnabled" "1"
N/A24 "$sheenPassEnabled" "1"
N/A25 
N/A26 "$sheenmap" "cubemaps/cubemap_sheen001"
N/A27 "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0"
N/A28 "$sheenmaptint" "[ 1 1 1 ]"
N/A29 "$sheenmapmaskframe" "0"
N/A30 "$sheenindex" "0"
N/A31 
N/A32 "Proxies"
N/A33 {
N/A34 "AnimatedWeaponSheen"
N/A35 {
N/A36 "animatedtexturevar" "$sheenmapmask"
N/A37 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A38 "animatedtextureframerate" "40"
N/A39 }
N/A40 "invis"
N/A41 {
N/A42 }
N/A43 "AnimatedTexture"
N/A44 {
N/A45 "animatedtexturevar" "$detail"
N/A46 "animatedtextureframenumvar" "$detailframe"
N/A47 "animatedtextureframerate" 30
N/A48 }
N/A49 "BurnLevel"
N/A50 {
N/A51 "resultVar" "$detailblendfactor"
N/A52 }
N/A53 "YellowLevel"
N/A54 {
N/A55 "resultVar" "$yellow"
N/A56 }
N/A57 "Equals"
N/A58 {
N/A59 "srcVar1" "$yellow"
N/A60 "resultVar" "$color2"
N/A61 }
N/A62 }
N/A63}
N/A64