Template:PatchDiff/May 5, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/demoman/high/demoman taunt replay.vcd

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N/A1// Choreo version 1
N/A2actor "demo"
N/A3{
N/A4 channel "body"
N/A5 {
N/A6 event sequence "taunt07"
N/A7 {
N/A8 time -0.000000 3.333333
N/A9 param "taunt_replay"
N/A10 fixedlength
N/A11 }
N/A12 event expression "evilHappy"
N/A13 {
N/A14 time 0.563218 3.327586
N/A15 param "player\demo\emotion\emotion"
N/A16 param2 "evilHappy"
N/A17 event_ramp
N/A18 {
N/A19 0.1605 1.0000 "curve_easein_to_curve_easein"
N/A20 2.6692 1.0000 "curve_easein_to_curve_easein"
N/A21 }
N/A22 }
N/A23 event expression "mad"
N/A24 {
N/A25 time 0.005747 0.747126
N/A26 param "player\demo\emotion\emotion"
N/A27 param2 "mad"
N/A28 event_ramp
N/A29 {
N/A30 0.0209 1.0000 "curve_easein_to_curve_easein"
N/A31 0.6907 1.0000 "curve_easein_to_curve_easein"
N/A32 }
N/A33 }
N/A34 }
N/A35 channel "wav"
N/A36 {
N/A37 }
N/A38}
N/A39 
N/A40scalesettings
N/A41{
N/A42 "CChoreoView" "116"
N/A43 "RampTool" "86"
N/A44 "ExpressionTool" "74"
N/A45 "GestureTool" "100"
N/A46 "SceneRampTool" "100"
N/A47}
N/A48fps 60
N/A49snap off
N/A50ignorePhonemes off