Template:PatchDiff/November 21, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c items/c demo cannon.vmt

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11"VertexlitGeneric"
22{
33 "$baseTexture" "models\weapons\c_items/c_demo_cannon"
N/A4 
45 "$bumpmap" "models\effects\flat_normal"
56 "$basemapalphaphongmask" 1
67 
1314 "$rimlight" "1"
1415 "$rimlightexponent" "8"
1516 "$rimlightboost" "1.5"
16N/A 
17N/A// "$detail" "effects/tiledfire/fireLayeredSlowTiled512"
18N/A "$detailscale" "5"
19N/A "$detailblendfactor" .01
20N/A "$detailblendmode" 6
21N/A 
2217 "$yellow" "0"
2318 
2419 "$cloakPassEnabled" "1"
2520 
N/A21 "$sheenPassEnabled" "1"
N/A22 
N/A23 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A24 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A25 "$sheenmaptint" "[ 1 1 1 ]"
N/A26 "$sheenmapmaskframe" "0"
N/A27 "$sheenindex" "0"
N/A28 
2629 "Proxies"
2730 {
28N/A "invis"
N/A31 "AnimatedWeaponSheen"
2932 {
N/A33 "animatedtexturevar" "$sheenmapmask"
N/A34 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A35 "animatedtextureframerate" "40"
3036 }
31N/A 
32N/A "AnimatedTexture"
N/A37 "invis"
3338 {
34N/A "animatedtexturevar" "$detail"
35N/A "animatedtextureframenumvar" "$detailframe"
36N/A "animatedtextureframerate" 30
3739 }
3840 
3941 "BurnLevel"