Template:PatchDiff/November 21, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/c items/c scorch shot.vmt

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1313 
1414 // Cloaking
1515 "$cloakPassEnabled" "1"
N/A16 "$sheenPassEnabled" "1"
N/A17 
N/A18 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A19 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A20 "$sheenmaptint" "[ 1 1 1 ]"
N/A21 "$sheenmapmaskframe" "0"
N/A22 "$sheenindex" "0"
N/A23 
1624 "Proxies"
1725 {
N/A26 "AnimatedWeaponSheen"
N/A27 {
N/A28 "animatedtexturevar" "$sheenmapmask"
N/A29 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A30 "animatedtextureframerate" "40"
N/A31 }
1832 "invis"
1933 {
2034 }