Template:PatchDiff/November 21, 2013 Patch/tf/tf2 misc dir.vpk/materials/models/weapons/w syringegun/w syringegun glass.vmt

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77 // Cloaking
88 "$cloakPassEnabled" "1"
99 
N/A10 "$sheenPassEnabled" "1"
N/A11 
N/A12 "$sheenmap" "cubemaps\cubemap_sheen001"
N/A13 "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0"
N/A14 "$sheenmaptint" "[ 1 1 1 ]"
N/A15 "$sheenmapmaskframe" "0"
N/A16 "$sheenindex" "0"
N/A17 
1018 "Proxies"
1119 {
N/A20 "AnimatedWeaponSheen"
N/A21 {
N/A22 "animatedtexturevar" "$sheenmapmask"
N/A23 "animatedtextureframenumvar" "$sheenmapmaskframe"
N/A24 "animatedtextureframerate" "40"
N/A25 }
1226 "weapon_invis"
1327 {
1428 }