Template:PatchDiff/November 21, 2013 Patch/tf/tf2 misc dir.vpk/scripts/game sounds weapons.txt

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63976397 "wave" "weapons/loose_cannon_ball_impact.wav"
63986398}
63996399 
N/A6400// ------------------------------------------------------------------------------------ //
N/A6401// MEDI_SHIELD
N/A6402// ------------------------------------------------------------------------------------ //
N/A6403"WeaponMedi_Shield.Protection"
N/A6404{
N/A6405 "channel" "CHAN_WEAPON"
N/A6406 "soundlevel" "SNDLVL_74dB"
N/A6407 "volume" "1"
N/A6408 "wave" ")weapons\vaccinator_heal.wav"
N/A6409}
N/A6410 
N/A6411"WeaponMedi_Shield.Deploy"
N/A6412{
N/A6413 "channel" "CHAN_WEAPON"
N/A6414 "volume" "1"
N/A6415 "soundlevel" "SNDLVL_95dB"
N/A6416 "wave" ")weapons\medi_shield_deploy.wav"
N/A6417}
N/A6418 
N/A6419"WeaponMedi_Shield.Retract"
N/A6420{
N/A6421 "channel" "CHAN_WEAPON"
N/A6422 "volume" "1"
N/A6423 "soundlevel" "SNDLVL_95dB"
N/A6424 "wave" ")weapons\medi_shield_retract.wav"
N/A6425}
N/A6426 
N/A6427"WeaponMedi_Shield.Burn"
N/A6428{
N/A6429 "channel" "CHAN_STATIC"
N/A6430 "volume" ".7"
N/A6431 "soundlevel" "SNDLVL_81dB"
N/A6432 "pitch" "90, 100"
N/A6433 
N/A6434 "rndwave"
N/A6435 {
N/A6436 "wave" "weapons\medi_shield_burn_01.wav"
N/A6437 "wave" "weapons\medi_shield_burn_02.wav"
N/A6438 "wave" "weapons\medi_shield_burn_03.wav"
N/A6439 "wave" "weapons\medi_shield_burn_04.wav"
N/A6440 "wave" "weapons\medi_shield_burn_05.wav"
N/A6441 "wave" "weapons\medi_shield_burn_06.wav"
N/A6442 "wave" "weapons\medi_shield_burn_07.wav"
N/A6443 "wave" "weapons\medi_shield_burn_08.wav"
N/A6444 "wave" "weapons\medi_shield_burn_09.wav"
N/A6445 "wave" "weapons\medi_shield_burn_10.wav"
N/A6446 "wave" "weapons\medi_shield_burn_11.wav"
N/A6447 }
N/A6448}
N/A6449 
N/A6450"WeaponMedi_Shield.Burn_lp"
N/A6451{
N/A6452 "channel" "CHAN_STATIC"
N/A6453 "volume" "1"
N/A6454 "soundlevel" "SNDLVL_94dB"
N/A6455 "pitch" "PITCH_NORM"
N/A6456 
N/A6457 "wave" ")weapons\medi_burn_lp.wav"
N/A6458}