Template:PatchDiff/November 29, 2012 Patch/team fortress 2 content.gcf/tf/resource/ui/HudAmmoWeapons.res

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4747 "font" "HudFontGiantBold"
4848 "fgcolor" "TanLight"
4949 "xpos" "4"
50N/A "xpos_minmode" "10"
N/A50 "xpos_minmode" "8"
5151 "ypos" "0"
52N/A "ypos_minmode" "4"
N/A52 "ypos_minmode" "2"
5353 "zpos" "5"
5454 "wide" "55"
55N/A "wide_minmode" "53"
5655 "tall" "40"
57N/A "tall_minmode" "36"
N/A56 "tall_minmode" "38"
5857 "tall_lodef" "45"
5958 "visible" "0"
6059 "enabled" "1"
6968 "font" "HudFontGiantBold"
7069 "fgcolor" "Black"
7170 "xpos" "5"
72N/A "xpos_minmode" "11"
N/A71 "xpos_minmode" "9"
7372 "xpos_hidef" "2"
7473 "ypos" "1"
75N/A "ypos_minmode" "4"
N/A74 "ypos_minmode" "2"
7675 "ypos_hidef" "2"
7776 "ypos_lodef" "2"
7877 "zpos" "5"
7978 "wide" "55"
80N/A "wide_minmode" "53"
8179 "tall" "40"
82N/A "tall_minmode" "37"
N/A80 "tall_minmode" "39"
8381 "tall_lodef" "45"
8482 "visible" "0"
8583 "enabled" "1"