Template:PatchDiff/October 13, 2011 Patch/team fortress 2 content.gcf/tf/resource/ui/NavigationPanelTest.res

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N/A1"Resource/UI/NavigationPanelTest.res"
N/A2{
N/A3 "NavTest"
N/A4 {
N/A5 "ControlName" "CNavigationPanel"
N/A6 "fieldName" "NavTest"
N/A7 "xpos" "30"
N/A8 "ypos" "30"
N/A9 "zpos" "6"
N/A10 "wide" "50"
N/A11 "tall" "300"
N/A12 "autoResize" "0"
N/A13 "visible" "1"
N/A14 "enabled" "1"
N/A15 
N/A16 "auto_scale" "1"
N/A17 "auto_layout" "1"
N/A18 "selected_button_default" "0"
N/A19 "auto_layout_horizontal_buffer" "1"
N/A20 "display_vertically" "1"
N/A21 
N/A22 "ButtonSettings"
N/A23 {
N/A24 "wide" "20"
N/A25 "tall" "40"
N/A26 "autoResize" "0"
N/A27 "pinCorner" "2"
N/A28 "visible" "1"
N/A29 "enabled" "1"
N/A30 "tabPosition" "0"
N/A31 "labelText" ""
N/A32 "textAlignment" "south-west"
N/A33 "scaleImage" "1"
N/A34 
N/A35 "fgcolor" "TanDark"
N/A36 "defaultFgColor_override" "TanDark"
N/A37 "armedFgColor_override" "TanDark"
N/A38 "depressedFgColor_override" "TanDark"
N/A39 
N/A40 "sound_depressed" "UI/buttonclick.wav"
N/A41 "sound_released" "UI/buttonclickrelease.wav"
N/A42 "sound_armed" "UI/buttonrollover.wav"
N/A43 
N/A44 "paintbackground" "0"
N/A45 "paintborder" "0"
N/A46 
N/A47 "image_drawcolor" "255 255 255 180"
N/A48 "image_armedcolor" "255 255 255 255"
N/A49 "image_selectedcolor" "255 255 255 255"
N/A50 
N/A51 "stayselectedonclick" "1"
N/A52 "keyboardinputenabled" "0"
N/A53 
N/A54 "SubImage"
N/A55 {
N/A56 "ControlName" "ImagePanel"
N/A57 "fieldName" "SubImage"
N/A58 "xpos" "0"
N/A59 "ypos" "0"
N/A60 "zpos" "7"
N/A61 "wide" "100"
N/A62 "tall" "200"
N/A63 "visible" "1"
N/A64 "enabled" "1"
N/A65 "scaleImage" "1"
N/A66 }
N/A67 }
N/A68 
N/A69 "Buttons"
N/A70 {
N/A71 "random"
N/A72 {
N/A73 "image_default" "class_sel_sm_random_inactive"
N/A74 "image_armed" "class_sel_sm_random_inactive"
N/A75 "image_selected" "class_sel_sm_random_blu"
N/A76 
N/A77 "SubImage"
N/A78 {
N/A79 "image" "class_sel_sm_random_inactive"
N/A80 }
N/A81 }
N/A82 
N/A83 "scout"
N/A84 {
N/A85 "image_default" "class_sel_sm_scout_inactive"
N/A86 "image_armed" "class_sel_sm_scout_inactive"
N/A87 "image_selected" "class_sel_sm_scout_blu"
N/A88 
N/A89 "SubImage"
N/A90 {
N/A91 "image" "class_sel_sm_scout_inactive"
N/A92 }
N/A93 }
N/A94 "soldier"
N/A95 {
N/A96 "image_default" "class_sel_sm_soldier_inactive"
N/A97 "image_armed" "class_sel_sm_soldier_inactive"
N/A98 "image_selected" "class_sel_sm_soldier_blu"
N/A99 
N/A100 "SubImage"
N/A101 {
N/A102 "image" "class_sel_sm_soldier_inactive"
N/A103 }
N/A104 }
N/A105 "pyro"
N/A106 {
N/A107 "image_default" "class_sel_sm_pyro_inactive"
N/A108 "image_armed" "class_sel_sm_pyro_inactive"
N/A109 "image_selected" "class_sel_sm_pyro_blu"
N/A110 
N/A111 "SubImage"
N/A112 {
N/A113 "image" "class_sel_sm_pyro_inactive"
N/A114 }
N/A115 }
N/A116 
N/A117 "demoman"
N/A118 {
N/A119 "image_default" "class_sel_sm_demo_inactive"
N/A120 "image_armed" "class_sel_sm_demo_inactive"
N/A121 "image_selected" "class_sel_sm_demo_blu"
N/A122 
N/A123 "SubImage"
N/A124 {
N/A125 "image" "class_sel_sm_demo_inactive"
N/A126 }
N/A127 }
N/A128 "heavyweapons"
N/A129 {
N/A130 "image_default" "class_sel_sm_heavy_inactive"
N/A131 "image_armed" "class_sel_sm_heavy_inactive"
N/A132 "image_selected" "class_sel_sm_heavy_blu"
N/A133 
N/A134 "SubImage"
N/A135 {
N/A136 "image" "class_sel_sm_heavy_inactive"
N/A137 }
N/A138 }
N/A139 "engineer"
N/A140 {
N/A141 "image_default" "class_sel_sm_engineer_inactive"
N/A142 "image_armed" "class_sel_sm_engineer_inactive"
N/A143 "image_selected" "class_sel_sm_engineer_blu"
N/A144 
N/A145 "SubImage"
N/A146 {
N/A147 "image" "class_sel_sm_engineer_inactive"
N/A148 }
N/A149 }
N/A150 
N/A151 "medic"
N/A152 {
N/A153 "image_default" "class_sel_sm_medic_inactive"
N/A154 "image_armed" "class_sel_sm_medic_inactive"
N/A155 "image_selected" "class_sel_sm_medic_blu"
N/A156 
N/A157 "SubImage"
N/A158 {
N/A159 "image" "class_sel_sm_medic_inactive"
N/A160 }
N/A161 }
N/A162 "sniper"
N/A163 {
N/A164 "image_default" "class_sel_sm_sniper_inactive"
N/A165 "image_armed" "class_sel_sm_sniper_inactive"
N/A166 "image_selected" "class_sel_sm_sniper_blu"
N/A167 
N/A168 "SubImage"
N/A169 {
N/A170 "image" "class_sel_sm_sniper_inactive"
N/A171 }
N/A172 }
N/A173 "spy"
N/A174 {
N/A175 "image_default" "class_sel_sm_spy_inactive"
N/A176 "image_armed" "class_sel_sm_spy_inactive"
N/A177 "image_selected" "class_sel_sm_spy_blu"
N/A178 
N/A179 "SubImage"
N/A180 {
N/A181 "image" "class_sel_sm_spy_inactive"
N/A182 }
N/A183 }
N/A184 }
N/A185 }
N/A186}