Template:PatchDiff/October 13, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/demoman/low/taunt hifivestart.vcd

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N/A1// Choreo version 1
N/A2event loop "idle"
N/A3{
N/A4 time 2.533000 -1.000000
N/A5 param "1.000000"
N/A6 loopcount "-1"
N/A7}
N/A8actor "demo"
N/A9{
N/A10 channel "body"
N/A11 {
N/A12 event sequence "taunt_highFiveStart"
N/A13 {
N/A14 time 0.000000 2.533333
N/A15 param "taunt_highFiveStart"
N/A16 fixedlength
N/A17 }
N/A18 event speak "Yes01"
N/A19 {
N/A20 time 0.415032 0.986823
N/A21 param "Demoman.Yes01"
N/A22 fixedlength
N/A23 cctype "cc_master"
N/A24 cctoken ""
N/A25 }
N/A26 event expression "drunkHappy"
N/A27 {
N/A28 time 0.002283 2.533000
N/A29 param "player\demo\emotion\emotion"
N/A30 param2 "drunkHappy"
N/A31 event_ramp
N/A32 {
N/A33 0.1320 0.8924 "curve_easein_to_curve_easeout"
N/A34 2.5307 0.8856 "curve_easeout_to_curve_easeout"
N/A35 }
N/A36 }
N/A37 }
N/A38}
N/A39 
N/A40scalesettings
N/A41{
N/A42 "SceneRampTool" "100"
N/A43 "GestureTool" "100"
N/A44 "ExpressionTool" "74"
N/A45 "RampTool" "100"
N/A46 "CChoreoView" "292"
N/A47}
N/A48fps 60
N/A49snap off
N/A50ignorePhonemes off