Template:PatchDiff/October 13, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/engineer/high/taunt highfiveSuccess.vcd

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N/A1// Choreo version 1
N/A2actor "eng"
N/A3{
N/A4 channel "body"
N/A5 {
N/A6 event sequence "taunt_highfiveSuccess"
N/A7 {
N/A8 time 0.000000 3.966667
N/A9 param "taunt_highfiveSuccess"
N/A10 fixedlength
N/A11 }
N/A12 event speak "Engineer.Cheers02"
N/A13 {
N/A14 time 2.158611 4.039427
N/A15 param "Engineer.Cheers02"
N/A16 fixedlength
N/A17 cctype "cc_master"
N/A18 cctoken ""
N/A19 }
N/A20 event expression "defaultFace"
N/A21 {
N/A22 time 0.000000 1.000000
N/A23 param "player\engineer\emotion\emotion"
N/A24 param2 "defaultFace"
N/A25 event_ramp
N/A26 {
N/A27 0.0061 1.0000
N/A28 }
N/A29 }
N/A30 event expression "happyBigClosed"
N/A31 {
N/A32 time 0.604167 1.604167
N/A33 param "player\engineer\emotion\emotion"
N/A34 param2 "happyBigClosed"
N/A35 event_ramp
N/A36 {
N/A37 0.0030 0.0026
N/A38 0.4121 0.9895
N/A39 0.9030 0.9974
N/A40 }
N/A41 }
N/A42 event expression "ow"
N/A43 {
N/A44 time 2.261905 3.375238
N/A45 param "player\engineer\phonemes\phonemes_strong"
N/A46 param2 "ow"
N/A47 event_ramp
N/A48 {
N/A49 0.0061 0.0184
N/A50 0.1879 0.9895
N/A51 0.8970 0.9869
N/A52 }
N/A53 active 0
N/A54 }
N/A55 event expression "happyBig"
N/A56 {
N/A57 time 1.457556 2.457556
N/A58 param "player\engineer\emotion\emotion"
N/A59 param2 "happyBig"
N/A60 event_ramp
N/A61 {
N/A62 0.1364 0.9974
N/A63 0.5758 0.9869
N/A64 }
N/A65 }
N/A66 event expression "defaultFace"
N/A67 {
N/A68 time 3.921324 4.566252
N/A69 param "player\engineer\emotion\emotion"
N/A70 param2 "defaultFace"
N/A71 event_ramp
N/A72 {
N/A73 0.0000 0.0052
N/A74 0.0970 0.9921
N/A75 0.6273 0.9974
N/A76 }
N/A77 }
N/A78 }
N/A79}
N/A80 
N/A81scalesettings
N/A82{
N/A83 "CChoreoView" "92"
N/A84 "ExpressionTool" "100"
N/A85 "RampTool" "66"
N/A86 "GestureTool" "100"
N/A87 "SceneRampTool" "100"
N/A88}
N/A89fps 60
N/A90snap off
N/A91ignorePhonemes off