Template:PatchDiff/October 13, 2011 Patch/team fortress 2 content.gcf/tf/scenes/player/soldier/high/taunt hifivesuccess.vcd

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N/A1// Choreo version 1
N/A2actor "soldier"
N/A3{
N/A4 channel "body"
N/A5 {
N/A6 event sequence "taunt_hifiveSuccess"
N/A7 {
N/A8 time 0.000000 1.300000
N/A9 param "taunt_hifiveSuccess"
N/A10 fixedlength
N/A11 }
N/A12 event expression "happySmall"
N/A13 {
N/A14 time 0.000000 1.296297
N/A15 param "player\soldier\emotion\emotion"
N/A16 param2 "happySmall"
N/A17 event_ramp
N/A18 {
N/A19 0.0000 0.0000 "curve_easein_to_curve_easeout"
N/A20 0.0820 0.0971
N/A21 0.2900 1.0000 "curve_easein_to_curve_easeout"
N/A22 0.5740 1.0000 "curve_easein_to_curve_easeout"
N/A23 0.6720 0.0000 "curve_easein_to_curve_easeout"
N/A24 0.8200 1.0000 "curve_easein_to_curve_easeout"
N/A25 1.0880 1.0000 "curve_easein_to_curve_easeout"
N/A26 }
N/A27 }
N/A28 event expression "happyBig"
N/A29 {
N/A30 time 0.503876 0.848837
N/A31 param "player\soldier\emotion\emotion"
N/A32 param2 "happyBig"
N/A33 event_ramp
N/A34 {
N/A35 0.1620 0.9879
N/A36 }
N/A37 }
N/A38 }
N/A39}
N/A40 
N/A41scalesettings
N/A42{
N/A43 "CChoreoView" "344"
N/A44 "RampTool" "100"
N/A45 "ExpressionTool" "74"
N/A46 "GestureTool" "100"
N/A47 "SceneRampTool" "100"
N/A48}
N/A49fps 60
N/A50snap off
N/A51ignorePhonemes off