Template:PatchDiff/October 22, 2012 Patch (Beta)/team fortress 2 beta content.gcf/tf beta/scripts/population/mvm decoy expert1.pop

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N/A1#base robot_giant.pop
N/A2#base robot_standard.pop
N/A3 
N/A4WaveSchedule
N/A5{
N/A6 
N/A7 StartingCurrency 400
N/A8 RespawnWaveTime 7
N/A9 CanBotsAttackWhileInSpawnRoom no
N/A10 
N/A11 Mission // sentry buster
N/A12 {
N/A13 Objective DestroySentries
N/A14 
N/A15 InitialCooldown 5
N/A16 Where spawnbot
N/A17 BeginAtWave 1
N/A18 RunForThisManyWaves 9
N/A19 
N/A20 CooldownTime 20
N/A21 
N/A22 TFBot
N/A23 {
N/A24 Template T_TFBot_SentryBuster
N/A25 }
N/A26 }
N/A27 Mission // Spy - wave 2
N/A28 {
N/A29 Objective Spy
N/A30 
N/A31 InitialCooldown 40
N/A32 Where spawnbot_mission_spy
N/A33 BeginAtWave 2
N/A34 RunForThisManyWaves 1
N/A35 CooldownTime 30
N/A36 DesiredCount 4
N/A37 
N/A38 TFBot
N/A39 {
N/A40 Class Spy
N/A41 Skill Expert
N/A42 Name Spy
N/A43 }
N/A44 }
N/A45 Mission // Spy - wave 4
N/A46 {
N/A47 Objective Spy
N/A48 
N/A49 InitialCooldown 20
N/A50 Where spawnbot_mission_spy
N/A51 BeginAtWave 4
N/A52 RunForThisManyWaves 1
N/A53 CooldownTime 30
N/A54 DesiredCount 4
N/A55 
N/A56 TFBot
N/A57 {
N/A58 Class Spy
N/A59 Skill Expert
N/A60 Name Spy
N/A61 }
N/A62 }
N/A63 Mission // Spy - wave 5
N/A64 {
N/A65 Objective Spy
N/A66 
N/A67 InitialCooldown 30
N/A68 Where spawnbot_mission_spy
N/A69 BeginAtWave 5
N/A70 RunForThisManyWaves 1
N/A71 CooldownTime 15
N/A72 DesiredCount 8
N/A73 
N/A74 TFBot
N/A75 {
N/A76 Class Spy
N/A77 Skill Expert
N/A78 Name Spy
N/A79 }
N/A80 }
N/A81 Mission // Sniper - wave 3
N/A82 {
N/A83 Objective Sniper
N/A84 
N/A85 InitialCooldown 45
N/A86 Where spawnbot_mission_sniper
N/A87 BeginAtWave 3
N/A88 RunForThisManyWaves 1
N/A89 CooldownTime 20
N/A90 DesiredCount 4
N/A91 
N/A92 TFBot
N/A93 {
N/A94 Template T_TFBot_Sniper_Sydney_Sleeper
N/A95 }
N/A96 }
N/A97 Mission // Sniper - wave 6
N/A98 {
N/A99 Objective Sniper
N/A100 
N/A101 InitialCooldown 25
N/A102 Where spawnbot_mission_sniper
N/A103 BeginAtWave 6
N/A104 RunForThisManyWaves 1
N/A105 CooldownTime 20
N/A106 DesiredCount 4
N/A107 
N/A108 TFBot
N/A109 {
N/A110 Class Sniper
N/A111 Skill Hard
N/A112 Name Sniper
N/A113 MaxVisionRange 3000
N/A114 }
N/A115 }
N/A116 Mission // Sniper - wave 7
N/A117 {
N/A118 Objective Sniper
N/A119 
N/A120 InitialCooldown 70
N/A121 Where spawnbot_mission_sniper
N/A122 BeginAtWave 7
N/A123 RunForThisManyWaves 1
N/A124 CooldownTime 40
N/A125 DesiredCount 4
N/A126 
N/A127 TFBot
N/A128 {
N/A129 Class Sniper
N/A130 Skill Hard
N/A131 Name Sniper
N/A132 MaxVisionRange 3000
N/A133 }
N/A134 }
N/A135 
N/A136 //WAVE 1 //Currency 700 ///////////////////////////////////////////////////////////////////////////////////////////////////////
N/A137 Wave
N/A138 {
N/A139 StartWaveOutput
N/A140 {
N/A141 Target wave_start_relay
N/A142 Action Trigger
N/A143 }
N/A144 DoneOutput
N/A145 {
N/A146 Target wave_finished_relay
N/A147 Action trigger
N/A148 }
N/A149 Checkpoint Yes
N/A150 
N/A151 WaveSpawn //WAVE 03a: 8 total, 8 active, Soldier + Uber medic (first push)
N/A152 {
N/A153 Name "wave03a"
N/A154 Where spawnbot
N/A155 TotalCount 8
N/A156 MaxActive 8
N/A157 SpawnCount 4
N/A158 WaitBetweenSpawns 5
N/A159 WaitBeforeStarting 0
N/A160 TotalCurrency 100
N/A161 
N/A162 Squad
N/A163 {
N/A164 TFBot
N/A165 {
N/A166 Class Soldier
N/A167 Skill Expert
N/A168 }
N/A169 TFBot
N/A170 {
N/A171 Template T_TFBot_Medic_QuickUber
N/A172 }
N/A173 }
N/A174 }
N/A175 WaveSpawn //WAVE 03b: [GIANT] 4 total, 4 active, Demoknight
N/A176 {
N/A177 Name "wave03b"
N/A178 Where spawnbot
N/A179 TotalCount 4
N/A180 MaxActive 4
N/A181 SpawnCount 1
N/A182 WaitBetweenSpawns 25
N/A183 WaitBeforeStarting 20
N/A184 TotalCurrency 200
N/A185 
N/A186 TFBot
N/A187 {
N/A188 Template T_TFBot_Giant_DemoMan_PrinceTavish
N/A189 }
N/A190 }
N/A191 WaveSpawn //WAVE 03c: 16 total, 16 active, Soldier + medic (maintain)
N/A192 {
N/A193 Name "wave03c"
N/A194 WaitForAllSpawned "wave03a"
N/A195 Where spawnbot
N/A196 TotalCount 16
N/A197 MaxActive 8
N/A198 SpawnCount 4
N/A199 WaitBetweenSpawns 10
N/A200 WaitBeforeStarting 5
N/A201 TotalCurrency 200
N/A202 
N/A203 Squad
N/A204 {
N/A205 TFBot
N/A206 {
N/A207 Class Soldier
N/A208 Skill Expert
N/A209 }
N/A210 TFBot
N/A211 {
N/A212 Template T_TFBot_Medic_QuickUber
N/A213 }
N/A214 }
N/A215 }
N/A216 WaveSpawn //WAVE 03d: 24 total, 12 active, Scouts (bonk, melee only) WAITFORSPAWNED 03c
N/A217 {
N/A218 Name "wave03d"
N/A219 WaitForAllSpawned "wave03c"
N/A220 Where spawnbot
N/A221 TotalCount 30
N/A222 MaxActive 10
N/A223 SpawnCount 10
N/A224 WaitBetweenSpawns 30
N/A225 WaitBeforeStarting 0
N/A226 TotalCurrency 200
N/A227 
N/A228 TFBot
N/A229 {
N/A230 Template T_TFBot_Scout_Bonk
N/A231 }
N/A232 }
N/A233 WaveSpawn //WAVE 03e: 12 total, 12 active, Pyro WAITFORSPAWNED 03c
N/A234 {
N/A235 Name "wave03e"
N/A236 WaitForAllSpawned "wave03c"
N/A237 Where spawnbot
N/A238 TotalCount 20
N/A239 MaxActive 10
N/A240 SpawnCount 5
N/A241 WaitBetweenSpawns 0
N/A242 WaitBeforeStarting 15
N/A243 TotalCurrency 200
N/A244 
N/A245 TFBot
N/A246 {
N/A247 Class Pyro
N/A248 Skill Easy
N/A249 }
N/A250 }
N/A251 }
N/A252 //WAVE 2 //Currency 700 //////////////////////////////////////////////////////////////////////////////////////////
N/A253 Wave
N/A254 {
N/A255 StartWaveOutput
N/A256 {
N/A257 Target wave_start_relay
N/A258 Action Trigger
N/A259 }
N/A260 DoneOutput
N/A261 {
N/A262 Target wave_finished_relay
N/A263 Action trigger
N/A264 }
N/A265 Checkpoint Yes
N/A266 
N/A267 // Spy mission - 2 active
N/A268 
N/A269 WaveSpawn //WAVE 02a: 42 total, 14 active, scout (crit melee only)
N/A270 {
N/A271 Name "wave02a"
N/A272 Where spawnbot
N/A273 TotalCount 42
N/A274 MaxActive 14
N/A275 SpawnCount 7
N/A276 WaitBeforeStarting 0
N/A277 WaitBetweenSpawns 10
N/A278 TotalCurrency 200
N/A279 
N/A280 Support 1
N/A281 
N/A282 TFBot
N/A283 {
N/A284 Class Scout
N/A285 Skill Expert
N/A286 WeaponRestrictions MeleeOnly
N/A287 Attributes AlwaysCrit
N/A288 }
N/A289 }
N/A290 WaveSpawn //WAVE 02b: [GIANT] 1 total, 1 active, heavyweapons (flank right)
N/A291 {
N/A292 Name "wave02b"
N/A293 Where spawnbot
N/A294 TotalCount 1
N/A295 MaxActive 1
N/A296 WaitBeforeStarting 10
N/A297 SpawnCount 1
N/A298 WaitBetweenSpawns 0
N/A299 TotalCurrency 150
N/A300 
N/A301 TFBot
N/A302 {
N/A303 Template T_TFBot_Giant_Heavyweapons
N/A304 Tag nav_prefer_flank_right
N/A305 }
N/A306 }
N/A307 WaveSpawn //WAVE 02c: [GIANT] 1 total, 1 active, heavyweapons (flank left)
N/A308 {
N/A309 Name "wave02c"
N/A310 Where spawnbot
N/A311 TotalCount 1
N/A312 MaxActive 1
N/A313 WaitBeforeStarting 30
N/A314 SpawnCount 1
N/A315 WaitBetweenSpawns 0
N/A316 TotalCurrency 150
N/A317 
N/A318 TFBot
N/A319 {
N/A320 Template T_TFBot_Giant_Heavyweapons
N/A321 Tag nav_prefer_flank_left
N/A322 }
N/A323 }
N/A324 WaveSpawn //WAVE 02d: [GIANT] 5 total, 2 active, scout (Super Scouts)
N/A325 {
N/A326 Name "wave02d"
N/A327 Where spawnbot
N/A328 TotalCount 5
N/A329 MaxActive 2
N/A330 WaitBeforeStarting 60
N/A331 SpawnCount 1
N/A332 WaitBetweenSpawns 25
N/A333 TotalCurrency 150
N/A334 
N/A335 TFBot
N/A336 {
N/A337 Template T_TFBot_Giant_Scout_Fast
N/A338 }
N/A339 }
N/A340 WaveSpawn //WAVE 02e: 21 total, 7 active, pyro
N/A341 {
N/A342 Name "wave02e"
N/A343 Where spawnbot
N/A344 TotalCount 21
N/A345 MaxActive 7
N/A346 SpawnCount 7
N/A347 WaitBeforeStarting 75
N/A348 WaitBetweenSpawns 15
N/A349 TotalCurrency 100
N/A350 
N/A351 TFBot
N/A352 {
N/A353 Class Pyro
N/A354 Skill Easy
N/A355 }
N/A356 }
N/A357 }
N/A358 //WAVE 3 //Currency 800 //////////////////////////////////////////////////////////////////////////////////////////
N/A359 Wave
N/A360 {
N/A361 StartWaveOutput
N/A362 {
N/A363 Target wave_start_relay
N/A364 Action Trigger
N/A365 }
N/A366 DoneOutput
N/A367 {
N/A368 Target wave_finished_relay
N/A369 Action trigger
N/A370 }
N/A371 Checkpoint Yes
N/A372 
N/A373 // Sniper mission - 4 active
N/A374 
N/A375 WaveSpawn //WAVE 03a: 40 total, 10 active, Heavy (Steel fist)
N/A376 {
N/A377 Name "wave03a"
N/A378 Where spawnbot
N/A379 TotalCount 40
N/A380 MaxActive 10
N/A381 SpawnCount 5
N/A382 WaitBeforeStarting 0
N/A383 WaitBetweenSpawns 10
N/A384 TotalCurrency 300
N/A385 
N/A386 TFBot
N/A387 {
N/A388 Template T_TFBot_Heavyweapons_Fist
N/A389 }
N/A390 }
N/A391 WaveSpawn //WAVE 03b: 20 total, 8 active, Soldier + Uber medic
N/A392 {
N/A393 Name "wave03b"
N/A394 Where spawnbot
N/A395 TotalCount 20
N/A396 MaxActive 8
N/A397 SpawnCount 2
N/A398 WaitBeforeStarting 60
N/A399 WaitBetweenSpawns 5
N/A400 TotalCurrency 250
N/A401 
N/A402 Squad
N/A403 {
N/A404 TFBot
N/A405 {
N/A406 Class Soldier
N/A407 Skill Expert
N/A408 }
N/A409 TFBot
N/A410 {
N/A411 Template T_TFBot_Medic_QuickUber
N/A412 }
N/A413 }
N/A414 }
N/A415 WaveSpawn //WAVE 03c: 20 total, 8 active, Pyro
N/A416 {
N/A417 Name "wave03c"
N/A418 Where spawnbot_invasion
N/A419 TotalCount 30
N/A420 MaxActive 4
N/A421 SpawnCount 4
N/A422 WaitBeforeStarting 70
N/A423 WaitBetweenSpawns 5
N/A424 TotalCurrency 200
N/A425 
N/A426 Support 1
N/A427 
N/A428 Squad
N/A429 {
N/A430 TFBot
N/A431 {
N/A432 Class Pyro
N/A433 Skill Easy
N/A434 }
N/A435 TFBot
N/A436 {
N/A437 Class Pyro
N/A438 Skill Easy
N/A439 }
N/A440 TFBot
N/A441 {
N/A442 Class Pyro
N/A443 Skill Easy
N/A444 }
N/A445 TFBot
N/A446 {
N/A447 Class Pyro
N/A448 Skill Easy
N/A449 }
N/A450 }
N/A451 }
N/A452 WaveSpawn //WAVE 03d: [GIANT] 1 total, 1 active, Soldier (slow crit)
N/A453 {
N/A454 Name "wave03d"
N/A455 Where spawnbot
N/A456 TotalCount 1
N/A457 MaxActive 1
N/A458 WaitBeforeStarting 100
N/A459 SpawnCount 1
N/A460 WaitBetweenSpawns 0
N/A461 TotalCurrency 50
N/A462 
N/A463 TFBot
N/A464 {
N/A465 Template T_TFBot_Giant_Soldier_Crit
N/A466 }
N/A467 }
N/A468 }
N/A469 //WAVE 4 //Currency 800 //////////////////////////////////////////////////////////////////////////////////////////
N/A470 Wave
N/A471 {
N/A472 StartWaveOutput
N/A473 {
N/A474 Target wave_start_relay
N/A475 Action Trigger
N/A476 }
N/A477 DoneOutput
N/A478 {
N/A479 Target wave_finished_relay
N/A480 Action trigger
N/A481 }
N/A482 Checkpoint Yes
N/A483 
N/A484 WaveSpawn //WAVE 04a: [2 TANKS]
N/A485 {
N/A486 Name "wave04a"
N/A487 TotalCount 2
N/A488 WaitBeforeStarting 0
N/A489 WaitBetweenSpawns 45
N/A490 TotalCurrency 400
N/A491 
N/A492 FirstSpawnOutput
N/A493 
N/A494 {
N/A495 Target boss_spawn_relay
N/A496 Action Trigger
N/A497 }
N/A498 
N/A499 Tank
N/A500 {
N/A501 Health 22000
N/A502 Speed 75
N/A503 Name "tankboss"
N/A504 StartingPathTrackNode "boss_path_a1"
N/A505 
N/A506 OnKilledOutput
N/A507 {
N/A508 Target boss_dead_relay
N/A509 Action Trigger
N/A510 }
N/A511 
N/A512 OnBombDroppedOutput
N/A513 {
N/A514 Target boss_deploy_relay
N/A515 Action Trigger
N/A516 }
N/A517 }
N/A518 }
N/A519 WaveSpawn //WAVE 04b: 24 total, 10 active, Sniper (Huntsman)
N/A520 {
N/A521 Name "wave04b"
N/A522 Where spawnbot
N/A523 TotalCount 24
N/A524 MaxActive 10
N/A525 SpawnCount 5
N/A526 WaitBeforeStarting 10
N/A527 WaitBetweenSpawns 10
N/A528 TotalCurrency 200
N/A529 
N/A530 Support 1
N/A531 
N/A532 TFBot
N/A533 {
N/A534 Template T_TFBot_Sniper_Huntsman
N/A535 CharacterAttributes
N/A536 {
N/A537 "damage bonus" 1.0
N/A538 }
N/A539 }
N/A540 }
N/A541 WaveSpawn //WAVE 04b: 24 total, 10 active, Pyro
N/A542 {
N/A543 Name "wave04b"
N/A544 Where spawnbot
N/A545 TotalCount 24
N/A546 MaxActive 10
N/A547 SpawnCount 5
N/A548 WaitBeforeStarting 10
N/A549 WaitBetweenSpawns 10
N/A550 TotalCurrency 200
N/A551 
N/A552 Support 1
N/A553 
N/A554 TFBot
N/A555 {
N/A556 Class Pyro
N/A557 Skill Easy
N/A558 }
N/A559 }
N/A560 WaveSpawn //WAVE 04c: [GIANT] 4 total, 2 active, Soldier (clow crit)
N/A561 {
N/A562 Name "wave04c"
N/A563 Where spawnbot
N/A564 TotalCount 4
N/A565 MaxActive 2
N/A566 SpawnCount 2
N/A567 WaitBeforeStarting 30
N/A568 WaitBetweenSpawns 5
N/A569 TotalCurrency 200
N/A570 
N/A571 TFBot
N/A572 {
N/A573 Template T_TFBot_Giant_Soldier_Crit
N/A574 }
N/A575 }
N/A576 }
N/A577 //WAVE 5 //Currency 800 //////////////////////////////////////////////////////////////////////////////////////////
N/A578 Wave
N/A579 {
N/A580 StartWaveOutput
N/A581 {
N/A582 Target wave_start_relay
N/A583 Action Trigger
N/A584 }
N/A585 DoneOutput
N/A586 {
N/A587 Target wave_finished_relay
N/A588 Action trigger
N/A589 }
N/A590 Checkpoint Yes
N/A591 
N/A592 // Spy mission - 8 active
N/A593 
N/A594 WaveSpawn //WAVE 05a: [GIANT] 4(16) total, 2(8) active, Heavyweapons (Deflector) + Giant Medic + Pyro
N/A595 {
N/A596 Name "wave05a"
N/A597 Where spawnbot
N/A598 TotalCount 16
N/A599 MaxActive 16
N/A600 SpawnCount 4
N/A601 WaitBeforeStarting 0
N/A602 WaitBetweenSpawns 25
N/A603 TotalCurrency 500
N/A604 
N/A605 Squad
N/A606 {
N/A607 TFBot
N/A608 {
N/A609 Template T_TFBot_Giant_Heavyweapons_Deflector
N/A610 }
N/A611 TFBot
N/A612 {
N/A613 Template T_TFBot_Giant_Medic
N/A614 }
N/A615 TFBot
N/A616 {
N/A617 Class Pyro
N/A618 Skill Expert
N/A619 Attributes AlwaysFireWeapon
N/A620 }
N/A621 TFBot
N/A622 {
N/A623 Class Pyro
N/A624 Skill Expert
N/A625 Attributes AlwaysFireWeapon
N/A626 }
N/A627 }
N/A628 }
N/A629 WaveSpawn //WAVE 05b: 12 total, 4 active, Soldier
N/A630 {
N/A631 Name "wave05b"
N/A632 Where spawnbot
N/A633 TotalCount 12
N/A634 MaxActive 4
N/A635 SpawnCount 4
N/A636 WaitBeforeStarting 10
N/A637 WaitBetweenSpawns 10
N/A638 TotalCurrency 300
N/A639 
N/A640 TFBot
N/A641 {
N/A642 Class Soldier
N/A643 Skill Expert
N/A644 }
N/A645 }
N/A646 }
N/A647 //WAVE 6 //Currency 1100 //////////////////////////////////////////////////////////////////////////////////////////
N/A648 Wave
N/A649 {
N/A650 StartWaveOutput
N/A651 {
N/A652 Target wave_start_relay
N/A653 Action Trigger
N/A654 }
N/A655 DoneOutput
N/A656 {
N/A657 Target wave_finished_relay
N/A658 Action trigger
N/A659 }
N/A660 Checkpoint Yes
N/A661 
N/A662 // Sniper mission - 4 active
N/A663 
N/A664 WaveSpawn //WAVE 06a: 48 total, 14 active, Scout
N/A665 {
N/A666 Name "wave06a"
N/A667 Where spawnbot
N/A668 TotalCount 48
N/A669 MaxActive 14
N/A670 SpawnCount 7
N/A671 WaitBeforeStarting 0
N/A672 WaitBetweenSpawns 10
N/A673 TotalCurrency 300
N/A674 
N/A675 TFBot
N/A676 {
N/A677 Class Scout
N/A678 Skill Easy
N/A679 }
N/A680 }
N/A681 WaveSpawn //WAVE 06b: [GIANT] 12 total, 8 active, Soldier (rapid fire)
N/A682 {
N/A683 Name "wave06b"
N/A684 Where spawnbot
N/A685 TotalCount 12
N/A686 MaxActive 4
N/A687 SpawnCount 1
N/A688 WaitBeforeStarting 5
N/A689 WaitBetweenSpawns 8
N/A690 TotalCurrency 300
N/A691 
N/A692 TFBot
N/A693 {
N/A694 Template T_TFBot_Giant_Soldier_Spammer
N/A695 }
N/A696 }
N/A697 WaveSpawn //WAVE 06c: 28 total, 14 active, Soldier
N/A698 {
N/A699 Name "wave06c"
N/A700 Where spawnbot
N/A701 TotalCount 28
N/A702 MaxActive 14
N/A703 SpawnCount 7
N/A704 WaitForAllDead "wave06a"
N/A705 WaitBeforeStarting 0
N/A706 WaitBetweenSpawns 5
N/A707 TotalCurrency 300
N/A708 
N/A709 TFBot
N/A710 {
N/A711 Class Soldier
N/A712 Skill Expert
N/A713 }
N/A714 }
N/A715 WaveSpawn //WAVE 06d: [GIANT] 4 total, 4 active, Soldier (rapid fire)
N/A716 {
N/A717 Name "wave06d"
N/A718 Where spawnbot
N/A719 TotalCount 4
N/A720 MaxActive 4
N/A721 SpawnCount 1
N/A722 WaitForAllSpawned "wave06b"
N/A723 WaitBeforeStarting 25
N/A724 WaitBetweenSpawns 2
N/A725 TotalCurrency 100
N/A726 
N/A727 TFBot
N/A728 {
N/A729 Template T_TFBot_Giant_Soldier_Spammer
N/A730 }
N/A731 }
N/A732 WaveSpawn //WAVE 06e: 7(14) total, 7(14) active, Heavyweapons + medic
N/A733 {
N/A734 Name "wave06e"
N/A735 Where spawnbot
N/A736 TotalCount 14
N/A737 MaxActive 14
N/A738 SpawnCount 4
N/A739 WaitForAllSpawned "wave06b"
N/A740 WaitBeforeStarting 30
N/A741 WaitBetweenSpawns 2
N/A742 TotalCurrency 100
N/A743 
N/A744 Squad
N/A745 {
N/A746 TFBot
N/A747 {
N/A748 Class Heavyweapons
N/A749 Skill Hard
N/A750 }
N/A751 TFBot
N/A752 {
N/A753 Template T_TFBot_Medic_QuickUber
N/A754 }
N/A755 }
N/A756 }
N/A757 }
N/A758 //WAVE 7 //Currency 950 //////////////////////////////////////////////////////////////////////////////////////////
N/A759 Wave
N/A760 {
N/A761 StartWaveOutput
N/A762 {
N/A763 Target wave_start_relay
N/A764 Action Trigger
N/A765 }
N/A766 DoneOutput
N/A767 {
N/A768 Target wave_finished_relay
N/A769 Action trigger
N/A770 }
N/A771 Checkpoint Yes
N/A772 
N/A773 // Sniper mission - 4 active
N/A774 
N/A775 WaveSpawn //WAVE 07a: [TANK]
N/A776 {
N/A777 Name "wave07a"
N/A778 TotalCount 1
N/A779 WaitBeforeStarting 0
N/A780 WaitBetweenSpawns 45
N/A781 TotalCurrency 100
N/A782 
N/A783 FirstSpawnOutput
N/A784 
N/A785 {
N/A786 Target boss_spawn_relay
N/A787 Action Trigger
N/A788 }
N/A789 
N/A790 Tank
N/A791 {
N/A792 Health 35000
N/A793 Speed 75
N/A794 Name "tankboss"
N/A795 StartingPathTrackNode "boss_path_a1"
N/A796 
N/A797 OnKilledOutput
N/A798 {
N/A799 Target boss_dead_relay
N/A800 Action Trigger
N/A801 }
N/A802 
N/A803 OnBombDroppedOutput
N/A804 {
N/A805 Target boss_deploy_relay
N/A806 Action Trigger
N/A807 }
N/A808 }
N/A809 }
N/A810 WaveSpawn //WAVE 07b: 12 total, 6 active, Pyro
N/A811 {
N/A812 Name "wave07b"
N/A813 Where spawnbot
N/A814 TotalCount 12
N/A815 MaxActive 4
N/A816 SpawnCount 4
N/A817 WaitBeforeStarting 10
N/A818 WaitBetweenSpawns 10
N/A819 TotalCurrency 50
N/A820 
N/A821 TFBot
N/A822 {
N/A823 Class Pyro
N/A824 Skill Easy
N/A825 }
N/A826 }
N/A827 WaveSpawn //WAVE 07c: 12 total, 6 active, Heavyweapons + uber medic
N/A828 {
N/A829 Name "wave07c"
N/A830 Where spawnbot
N/A831 TotalCount 12
N/A832 MaxActive 6
N/A833 SpawnCount 2
N/A834 WaitBeforeStarting 20
N/A835 WaitBetweenSpawns 7
N/A836 TotalCurrency 100
N/A837 
N/A838 Squad
N/A839 {
N/A840 TFBot
N/A841 {
N/A842 Class Heavyweapons
N/A843 Skill Expert
N/A844 }
N/A845 TFBot
N/A846 {
N/A847 Template T_TFBot_Medic_QuickUber
N/A848 }
N/A849 }
N/A850 }
N/A851 WaveSpawn //WAVE 07d: [GIANT] 4(16) total, 1(4) active, Heavyweapons + uber medics
N/A852 {
N/A853 Name "wave07d"
N/A854 Where spawnbot
N/A855 TotalCount 16
N/A856 MaxActive 4
N/A857 SpawnCount 4
N/A858 WaitForAllSpawned "wave07b"
N/A859 WaitBeforeStarting 10
N/A860 WaitBetweenSpawns 0
N/A861 TotalCurrency 200
N/A862 
N/A863 Squad
N/A864 {
N/A865 TFBot
N/A866 {
N/A867 Template T_TFBot_Giant_Heavyweapons
N/A868 }
N/A869 TFBot
N/A870 {
N/A871 Template T_TFBot_Medic_QuickUber
N/A872 }
N/A873 TFBot
N/A874 {
N/A875 Template T_TFBot_Medic_QuickUber
N/A876 }
N/A877 TFBot
N/A878 {
N/A879 Template T_TFBot_Medic_QuickUber
N/A880 }
N/A881 }
N/A882 }
N/A883 WaveSpawn //WAVE 07e: [GIANT] 6 total, 2 active, Soldier (flank right)
N/A884 {
N/A885 Name "wave07e"
N/A886 Where spawnbot
N/A887 TotalCount 6
N/A888 MaxActive 4
N/A889 SpawnCount 1
N/A890 WaitForAllSpawned "wave07c"
N/A891 WaitBeforeStarting 10
N/A892 WaitBetweenSpawns 22
N/A893 TotalCurrency 200
N/A894 
N/A895 TFBot
N/A896 {
N/A897 Template T_TFBot_Giant_Soldier_Spammer
N/A898 BehaviorModifiers push
N/A899 Tag nav_prefer_flank_right
N/A900 }
N/A901 }
N/A902 WaveSpawn //WAVE 07f: [GIANT] 6 total, 2 active, Soldier (flank left)
N/A903 {
N/A904 Name "wave07f"
N/A905 Where spawnbot
N/A906 TotalCount 6
N/A907 MaxActive 4
N/A908 SpawnCount 1
N/A909 WaitForAllSpawned "wave07c"
N/A910 WaitBeforeStarting 10
N/A911 WaitBetweenSpawns 22
N/A912 TotalCurrency 200
N/A913 
N/A914 TFBot
N/A915 {
N/A916 Template T_TFBot_Giant_Soldier_Spammer
N/A917 BehaviorModifiers push
N/A918 Tag nav_prefer_flank_left
N/A919 }
N/A920 }
N/A921 WaveSpawn //WAVE 07g: [GIANT] 12 total, 8 active, Scout (fast)
N/A922 {
N/A923 Name "wave07g"
N/A924 Where spawnbot
N/A925 TotalCount 12
N/A926 MaxActive 8
N/A927 SpawnCount 2
N/A928 WaitForAllSpawned "wave07d"
N/A929 WaitBeforeStarting 10
N/A930 WaitBetweenSpawns 10
N/A931 TotalCurrency 100
N/A932 
N/A933 TFBot
N/A934 {
N/A935 Template T_TFBot_Giant_Scout_Fast
N/A936 }
N/A937 }
N/A938 WaveSpawn //WAVE 07h: [FINAL TANK]
N/A939 {
N/A940 TotalCount 1
N/A941 WaitBeforeStarting 50
N/A942 WaitForAllSpawned "wave07e"
N/A943 TotalCurrency 0
N/A944 
N/A945 FirstSpawnOutput
N/A946 
N/A947 {
N/A948 Target boss_spawn_relay
N/A949 Action Trigger
N/A950 }
N/A951 
N/A952 Tank
N/A953 {
N/A954 Health 45000
N/A955 Speed 75
N/A956 Name "tankboss"
N/A957 Skin 1
N/A958 StartingPathTrackNode "boss_path_a1"
N/A959 
N/A960 OnKilledOutput
N/A961 {
N/A962 Target boss_dead_relay
N/A963 Action Trigger
N/A964 }
N/A965 
N/A966 OnBombDroppedOutput
N/A967 {
N/A968 Target boss_deploy_relay
N/A969 Action Trigger
N/A970 }
N/A971 
N/A972 }
N/A973 }
N/A974 }
N/A975}