Template:PatchDiff/October 26, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/player/spy/eyeball zombie.vmt

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N/A1"VertexLitGeneric"
N/A2{
N/A3 "$basetexture" "models/player/spy/eyeball_zombie"
N/A4 "$surfaceprop" "flesh"
N/A5 "$alphatest" 1
N/A6}