Template:PatchDiff/October 28, 2015 Patch/tf/tf2 misc dir.vpk/materials/models/props halloween/gargoyle ghost.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$baseTexture" "models\props_halloween/gargoyle_ghost"
N/A4 "$selfillum" 1
N/A5 "$additive" 1
N/A6 "$phong" "1"
N/A7 "$phongexponent" "50"
N/A8 "$phongboost" ".1"
N/A9 "$lightwarptexture" "models\weapons\c_items/c_ambassador_lightwarp"
N/A10 "$phongfresnelranges" "[8 8 100]"
N/A11 "$halflambert" "1"
N/A12 "$phongtint" "[0 1 .1]"
N/A13 
N/A14 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A15 "$rimlightexponent" "10" // Exponent for phong component of rim lighting
N/A16 "$rimlightboost" "2.5" // Boost for ambient cube component of rim lighting
N/A17 
N/A18}